Player Matchup

Bellona
Bellona
SKLL_Sebas
Bellona
Level 104
God Stats
4W - 2L
1,564 SR
Queue Stats
183W - 159L
1,536 Elo+
Party 1
Hel
Hel
SKLL_ShaDow
Hel
Level 18
God Stats
26W - 14L
1,523 SR
Queue Stats
285W - 231L
1,335 Elo+
Party 1
Janus
Janus
rtknowslice
Janus
Level 26
God Stats
49W - 58L
1,479 SR
Queue Stats
491W - 509L
1,360 Elo+
Solo
Team Averages
Level 49
1,522 SR
1,410 Elo+

VS

Team Averages
Level 19
1,569 SR
1,400 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Da Ji
Da Ji
MadHouseJester
Da Ji
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Medusa
Medusa
SrDarka
Medusa
Level 25
God Stats
4W - 5L
1,707 SR
Queue Stats
179W - 220L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SKLL_Sebas
Bellona
13
11 / 4 / 8
10,369
864
11,129
11,352
12,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 4 / 12
9,310
776
10,113
7,942
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 0 / 11
9,665
805
8,549
4,381
1,344
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 9 / 5
8,146
679
4,174
12,088
8,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 7 / 3
8,715
726
6,359
12,512
5,564
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
SrDarka
Medusa
12
2 / 6 / 3
7,976
665
5,349
11,518
3,743
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
22
Kills
7
8
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
9
5
0.39
L
4
7
3
0.79
W
Bellona
SKLL_Sebas
Bellona
11
4
8
3.75
W
5
4
12
2.75
L
Medusa
SrDarka
Medusa
2
6
3
0.58
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
15,882
23,675
Taken
36,118
16,016
Mitigated
17,318
6,328
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,174
1,607
42
184
12,088
8,011
0
7,150
4,938
0
13,077
L
6,359
1,670
0
1,132
12,512
5,564
0
5,374
7,138
0
19,970
W
Bellona
SKLL_Sebas
Bellona
11,129
4,663
0
1,365
11,352
12,244
767
0
11,352
0
29,079
W
10,113
1,072
1,122
2,429
7,942
2,428
460
0
7,942
28,541
0
L
Medusa
SrDarka
Medusa
5,349
2,115
0
899
11,518
3,743
0
6,178
5,340
0
26,999
W
8,549
705
935
477
4,381
1,344
981
4
4,377
33,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
24,837
124
Minions Killed
84
0
Camps Cleared
0
654,022
Distance Traveled
564,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,146
679
17
1
0
174,153
0
L
Da Ji
8,715
726
18
2
0
192,195
0
W
Bellona
10,369
864
25
2
0
228,359
0
W
Hel
9,310
776
38
3
0
200,962
0
L
Medusa
7,976
665
49
4
0
197,866
1
W
Janus
9,665
805
61
5
0
224,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role