Player Matchup

Nemesis
Nemesis
ApoloCris24
Nemesis
Level 22
God Stats
11W - 19L
1,500 SR
Queue Stats
24W - 50L
1,128 Elo+
Party 1
Hel
Hel
Hilbesoja
Hel
Level 17
God Stats
1W - 4L
1,274 SR
Queue Stats
18W - 32L
1,027 Elo+
Party 1
Ymir
Ymir
Justtaker22
Ymir
Level 15
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 8L
967 Elo+
Party 1
King Arthur
King Arthur
Tiworlf
King Arthur
Level 23
God Stats
6W - 7L
1,286 SR
Queue Stats
23W - 38L
1,290 Elo+
Party 1
Cupid
Cupid
adamasku
Cupid
Level 24
God Stats
14W - 22L
1,375 SR
Queue Stats
35W - 59L
1,172 Elo+
Party 1
Team Averages
Level 20
1,344 SR
1,117 Elo+

VS

Team Averages
Level 23
1,445 SR
1,287 Elo+
Bastet
Bastet
BlazIken45
Bastet
Level 29
God Stats
9W - 8L
1,451 SR
Queue Stats
325W - 361L
1,280 Elo+
Party 2
Fenrir
Fenrir
LeWinnss_
Fenrir
Level 15
God Stats
23W - 16L
1,526 SR
Queue Stats
81W - 73L
1,267 Elo+
Solo
Medusa
Medusa
Leia772306
Medusa
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 103L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Shiba8232
Kukulkan
Level 18
God Stats
2W - 7L
1,248 SR
Queue Stats
23W - 32L
1,285 Elo+
Party 2
Ymir
Ymir
ZTH Ninja
Ymir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 86L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApoloCris24
Nemesis
19
3 / 7 / 5
12,391
443
8,309
17,568
6,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 10 / 3
10,576
378
10,197
17,722
6,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 6 / 5
10,907
390
9,262
24,641
22,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Tiworlf
King Arthur
19
2 / 5 / 9
12,205
436
13,193
22,339
9,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
adamasku
Cupid
20
11 / 10 / 4
14,840
530
23,295
21,397
8,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BlazIken45
Bastet
20
17 / 2 / 9
15,842
566
26,492
18,574
6,962
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
LeWinnss_
Fenrir
18
0 / 4 / 1
11,985
428
3,032
13,774
5,512
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Leia772306
Medusa
20
8 / 8 / 6
14,361
513
19,598
18,555
8,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Shiba8232
Kukulkan
20
5 / 4 / 16
14,520
519
17,797
16,305
4,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ymir
19
8 / 4 / 17
14,621
522
15,615
33,757
18,225
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
20
Kills
38
38
Deaths
22
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ApoloCris24
Nemesis
3
7
5
0.79
W
Bastet
BlazIken45
Bastet
17
2
9
10.75
L
0
10
3
0.15
L
4
6
5
1.08
W
Fenrir
LeWinnss_
Fenrir
0
4
1
0.13
W
Medusa
Leia772306
Medusa
8
8
6
1.38
W
Kukulkan
Shiba8232
Kukulkan
5
4
16
3.25
L
King Arthur
Tiworlf
King Arthur
2
5
9
1.3
W
Ymir
8
4
17
4.13
L
Cupid
adamasku
Cupid
11
10
4
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,256
Damage
82,534
103,667
Taken
100,965
53,137
Mitigated
43,855
20,268
Healing
30,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ApoloCris24
Nemesis
8,309
2,223
183
5,564
17,568
6,181
772
3,538
14,030
0
62,371
W
Bastet
BlazIken45
Bastet
26,492
11,922
1,364
9,009
18,574
6,962
1,734
4,073
14,501
0
103,347
L
10,197
1,173
0
3,800
17,722
6,028
1,307
8,978
8,744
58,497
0
L
9,262
695
147
3,999
24,641
22,844
239
7,655
16,986
40,167
0
W
Fenrir
LeWinnss_
Fenrir
3,032
350
873
2,754
13,774
5,512
4,763
401
13,373
0
48,303
W
Medusa
Leia772306
Medusa
19,598
9,592
0
1,930
18,555
8,298
4,616
2,896
15,659
0
91,633
W
Kukulkan
Shiba8232
Kukulkan
17,797
3,217
925
2,599
16,305
4,858
1,925
4,514
11,791
83,996
0
L
King Arthur
Tiworlf
King Arthur
13,193
2,311
0
2,661
22,339
9,855
860
7,032
15,307
0
61,490
W
Ymir
15,615
2,230
637
10,003
33,757
18,225
1,010
7,575
26,182
47,742
0
L
Cupid
adamasku
Cupid
23,295
13,663
294
3,620
21,397
8,229
1,026
6,209
15,188
0
81,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,919
Gold Earned
71,329
454
Minions Killed
536
0
Camps Cleared
0
2,233,630
Distance Traveled
2,401,901
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,391
443
96
3
0
529,489
1
W
Bastet
15,842
566
132
5
0
534,478
3
L
Hel
10,576
378
100
4
0
380,245
3
L
Ymir
10,907
390
43
2
0
476,393
7
W
Fenrir
11,985
428
101
4
0
476,086
5
W
Medusa
14,361
513
140
5
0
444,852
3
W
Kukulkan
14,520
519
121
4
0
458,262
2
L
King Arthur
12,205
436
90
3
0
477,485
2
W
Ymir
14,621
522
42
2
0
488,223
2
L
Cupid
14,840
530
125
4
0
370,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role