Player Matchup
Team Averages
Silver I
Average Tier
Level 108
1,472 SR
1,519
MMR
VS
Team Averages
Gold II
Average Tier
Level 117
1,501 SR
1,499
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,704
570
0
2,300
602
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Combat Boots
+10
Physical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,429
343
0
0
0
1,365
0
L
3,429
343
0
0
0
2,061
0
L
3,429
343
0
0
0
1,947
0
W
5,704
570
61
6
0
94,020
1
W
3,849
385
0
0
0
886
0
W
3,849
385
0
0
0
6,056
0
W
3,849
385
0
0
0
9,139
0
L
3,429
343
0
0
0
2,247
0
W
3,849
385
0
0
0
1,203
0
L
3,429
343
0
0
0
1,307
0