Player Matchup

Ymir
Ymir
MCpiesio
Ymir
Level 7
God Stats
0W - 2L
1,486 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Scylla
Scylla
Minionowek
Scylla
Level 49
God Stats
2W - 4L
1,526 SR
Queue Stats
9W - 13L
1,387 Elo+
Party 1
Yemoja
Yemoja
xMateik
Yemoja
Level 18
God Stats
0W - 3L
1,705 SR
Queue Stats
18W - 38L
1,387 Elo+
Party 1
Team Averages
Level 25
1,572 SR
1,375 Elo+

VS

Team Averages
Level 24
1,444 SR
1,595 Elo+
Sun Wukong
Sun Wukong
MtGoat
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,763 Elo+
Party 2
Sylvanus
Sylvanus
Yokillas
Sylvanus
Level 23
God Stats
7W - 8L
1,331 SR
Queue Stats
15W - 24L
1,257 Elo+
Solo
Chang'e
Chang'e
setkilla
Chang'e
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 9 / 8
13,778
510
15,128
28,686
25,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Minionowek
Scylla
19
7 / 3 / 2
15,436
572
34,745
16,865
7,849
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
xMateik
Yemoja
16
1 / 3 / 8
15,098
559
18,539
22,934
34,717
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MtGoat
Sun Wukong
20
6 / 0 / 6
16,269
603
18,898
34,146
32,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Yokillas
Sylvanus
17
2 / 6 / 9
16,517
612
12,868
26,788
21,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
setkilla
Chang'e
19
7 / 3 / 7
16,119
597
25,339
28,241
16,877
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
9
Kills
15
15
Deaths
9
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
9
8
0.56
L
Scylla
Minionowek
Scylla
7
3
2
2.67
W
Sun Wukong
MtGoat
Sun Wukong
6
0
6
9
W
Sylvanus
Yokillas
Sylvanus
2
6
9
1.08
W
Chang'e
setkilla
Chang'e
7
3
7
3.5
L
Yemoja
xMateik
Yemoja
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,412
Damage
57,105
68,485
Taken
89,175
68,488
Mitigated
70,457
17,119
Healing
54,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,128
2,927
348
606
28,686
25,922
216
17,443
10,819
49,743
0
L
Scylla
Minionowek
Scylla
34,745
3,664
1,840
3,866
16,865
7,849
908
8,480
8,253
93,444
0
W
Sun Wukong
MtGoat
Sun Wukong
18,898
4,464
0
11,118
34,146
32,563
156
22,846
11,300
0
88,656
W
Sylvanus
Yokillas
Sylvanus
12,868
3,863
9,268
7,151
26,788
21,017
1,136
24,657
2,131
44,643
0
W
Chang'e
setkilla
Chang'e
25,339
1,033
11,013
15,878
28,241
16,877
1,023
21,159
7,082
95,038
0
L
Yemoja
xMateik
Yemoja
18,539
2,004
8,188
2,271
22,934
34,717
338
12,328
9,930
52,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,312
Gold Earned
48,905
220
Minions Killed
251
0
Camps Cleared
0
1,204,604
Distance Traveled
1,278,121
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,778
510
51
2
0
353,718
4
L
Scylla
15,436
572
134
5
0
435,559
3
W
Sun Wukong
16,269
603
108
4
0
484,168
2
W
Sylvanus
16,517
612
34
1
0
330,342
4
W
Chang'e
16,119
597
109
4
0
463,611
2
L
Yemoja
15,098
559
35
1
0
415,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role