Player Matchup

Merlin
Merlin
 
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 54L
1,500 Elo+
Party 2
Ra
Ra
Danbala-Mw
Ra
Level 24
God Stats
1W - 4L
1,535 SR
Queue Stats
170W - 168L
1,227 Elo+
Solo
King Arthur
King Arthur
HYTTF-
King Arthur
Level 25
God Stats
2W - 2L
1,207 SR
Queue Stats
100W - 102L
1,308 Elo+
Solo
Thanatos
Thanatos
MxttM
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
YoguilunitaXW5
Sun Wukong
Level 8
God Stats
0W - 3L
1,200 SR
Queue Stats
7W - 12L
1,077 Elo+
Party 2
Team Averages
Level 16
1,388 SR
1,288 Elo+

VS

Team Averages
Level 21
1,555 SR
1,390 Elo+
Merlin
Merlin
RAVEN-_95_-
Merlin
Level 28
God Stats
11W - 5L
1,509 SR
Queue Stats
53W - 43L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
ScorchTrials113
Kukulkan
Level 20
God Stats
6W - 3L
1,595 SR
Queue Stats
125W - 101L
1,415 Elo+
Solo
Yemoja
Yemoja
dark-poison002
Yemoja
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 100L
1,335 Elo+
Solo
Neith
Neith
incredible_Barth
Neith
Level 17
God Stats
10W - 10L
1,688 SR
Queue Stats
14W - 17L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kook7441
Ah Muzen Cab
Level 20
God Stats
85W - 71L
1,483 SR
Queue Stats
109W - 118L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
1 / 8 / 5
12,586
839
17,635
15,367
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 3 / 7
13,543
903
10,658
21,033
12,925
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
HYTTF-
King Arthur
20
7 / 12 / 7
15,048
1,003
36,663
40,498
46,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
MxttM
Thanatos
20
5 / 9 / 6
14,233
949
14,627
36,432
20,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
YoguilunitaXW5
Sun Wukong
19
0 / 14 / 8
12,854
857
7,218
29,758
23,874
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 1 / 22
15,072
1,005
26,039
15,694
7,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
20
16 / 2 / 25
16,840
1,123
32,361
18,850
12,095
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

20
2 / 3 / 33
14,175
945
15,053
20,987
18,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 2 / 18
16,550
1,103
34,223
19,445
9,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
kook7441
Ah Muzen Cab
20
4 / 7 / 30
14,483
966
21,473
15,136
6,707
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
174
15
Kills
46
46
Deaths
15
33
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
5
0.44
L
2
3
7
1.83
L
King Arthur
HYTTF-
King Arthur
7
12
7
0.88
L
Thanatos
MxttM
Thanatos
5
9
6
0.89
W
Merlin
8
1
22
19
W
Kukulkan
16
2
25
14.25
L
Sun Wukong
YoguilunitaXW5
Sun Wukong
0
14
8
0.29
W
2
3
33
6.17
W
16
2
18
12.5
W
Ah Muzen Cab
kook7441
Ah Muzen Cab
4
7
30
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,801
Damage
129,149
143,088
Taken
90,112
110,365
Mitigated
53,354
19,164
Healing
26,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,635
1,348
0
213
15,367
5,855
0
8,296
7,071
44,938
0
L
10,658
712
2,541
2,366
21,033
12,925
0
12,139
8,894
37,186
0
L
King Arthur
HYTTF-
King Arthur
36,663
6,112
0
5,803
40,498
46,776
0
17,888
22,610
0
60,375
L
Thanatos
MxttM
Thanatos
14,627
5,151
0
7,160
36,432
20,935
0
17,789
18,643
0
26,018
W
Merlin
26,039
2,058
0
3,836
15,694
7,169
0
3,770
11,702
63,232
0
W
Kukulkan
32,361
4,510
0
513
18,850
12,095
0
6,552
12,298
42,772
0
L
Sun Wukong
YoguilunitaXW5
Sun Wukong
7,218
2,021
231
850
29,758
23,874
0
17,341
12,417
0
25,249
W
15,053
2,653
6,610
6,062
20,987
18,271
0
8,160
12,827
27,339
0
W
34,223
28,000
0
7,798
19,445
9,112
0
3,703
15,742
0
58,730
W
Ah Muzen Cab
kook7441
Ah Muzen Cab
21,473
11,553
0
1,881
15,136
6,707
0
6,108
9,028
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,264
Gold Earned
77,120
241
Minions Killed
268
4
Camps Cleared
5
1,310,453
Distance Traveled
1,280,494
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,586
839
54
4
0
249,380
0
L
Ra
13,543
903
56
4
1
252,024
0
L
King Arthur
15,048
1,003
55
4
2
298,968
0
L
Thanatos
14,233
949
26
2
1
300,438
2
W
Merlin
15,072
1,005
111
7
0
284,893
1
W
Kukulkan
16,840
1,123
36
2
0
286,811
0
L
Sun Wukong
12,854
857
50
3
0
209,643
1
W
Yemoja
14,175
945
16
1
1
235,658
0
W
Neith
16,550
1,103
65
4
4
245,603
0
W
Ah Muzen Cab
14,483
966
40
3
0
227,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role