Player Matchup

Medusa
Medusa
NaMeLeeS-
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,854 Elo+
Party 1
Xbalanque
Xbalanque
Sempre_Fresco
Xbalanque
Level 21
God Stats
39W - 38L
1,661 SR
Queue Stats
82W - 71L
1,592 Elo+
Party 1
Ares
Ares
kurohige1994
Ares
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 21L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
vElectriik
Baron Samedi
Level 81
God Stats
2W - 3L
1,373 SR
Queue Stats
363W - 358L
1,542 Elo+
Party 1
Izanami
Izanami
zDeAThLeSs_
Izanami
Level 34
God Stats
9W - 6L
1,859 SR
Queue Stats
31W - 21L
1,530 Elo+
Party 1
Team Averages
Level 49
1,578 SR
1,624 Elo+

VS

Team Averages
Level 83
1,515 SR
1,499 Elo+
Osiris
Osiris
ShinobiRico010
Osiris
Level 149
God Stats
0W - 2L
1,506 SR
Queue Stats
35W - 27L
1,551 Elo+
Party 2
Janus
Janus
codgamer373
Janus
Level 43
God Stats
0W - 2L
1,520 SR
Queue Stats
7W - 8L
1,333 Elo+
Solo
Nox
Nox
fatsneakyninja6
Nox
Level 48
God Stats
29W - 21L
1,631 SR
Queue Stats
56W - 42L
1,594 Elo+
Solo
Thor
Thor
iiDuTcH LeGeNdZ
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 87L
1,480 Elo+
Party 2
Neith
Neith
kokanutz
Neith
Level 149
God Stats
0W - 1L
1,417 SR
Queue Stats
72W - 64L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NaMeLeeS-
Medusa
20
4 / 10 / 20
13,898
927
14,148
24,581
12,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Sempre_Fresco
Xbalanque
20
2 / 9 / 23
14,261
951
14,861
21,702
10,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 21
15,735
1,049
9,536
16,384
21,875
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
vElectriik
Baron Samedi
20
6 / 5 / 26
15,577
1,038
17,136
19,316
38,614
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
zDeAThLeSs_
Izanami
20
22 / 5 / 11
17,963
1,198
34,992
21,004
11,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 9 / 11
18,109
1,207
40,684
27,293
24,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 14 / 21
15,095
1,006
19,475
25,109
10,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 0
9,380
625
0
0
0
20
1 / 12 / 20
14,296
953
8,630
24,996
12,397
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
kokanutz
Neith
20
10 / 2 / 15
18,195
1,213
31,122
17,825
9,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
99
37
Kills
32
32
Deaths
37
101
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
NaMeLeeS-
Medusa
4
10
20
1.4
W
Xbalanque
Sempre_Fresco
Xbalanque
2
9
23
1.5
L
19
9
11
2.72
L
2
14
21
0.89
L
0
0
0
0
L
1
12
20
0.92
L
Neith
kokanutz
Neith
10
2
15
8.75
W
3
3
21
4.5
W
Baron Samedi
vElectriik
Baron Samedi
6
5
26
3.8
W
Izanami
zDeAThLeSs_
Izanami
22
5
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,673
Damage
99,911
102,987
Taken
95,223
95,601
Mitigated
57,024
12,891
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
NaMeLeeS-
Medusa
14,148
8,611
0
424
24,581
12,748
0
4,728
19,853
0
25,351
W
Xbalanque
Sempre_Fresco
Xbalanque
14,861
10,200
1,892
789
21,702
10,748
0
4,094
17,608
0
44,165
L
40,684
10,546
0
2,659
27,293
24,878
0
7,944
19,349
0
66,852
L
19,475
1,271
1,196
3,342
25,109
10,449
0
6,057
19,052
46,182
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,630
878
0
0
24,996
12,397
0
7,672
17,324
0
19,094
L
Neith
kokanutz
Neith
31,122
12,342
0
4,800
17,825
9,300
0
4,999
12,826
0
96,313
W
9,536
282
0
440
16,384
21,875
0
3,829
12,555
22,287
0
W
Baron Samedi
vElectriik
Baron Samedi
17,136
1,060
3,572
3,272
19,316
38,614
0
4,573
14,743
39,717
0
W
Izanami
zDeAThLeSs_
Izanami
34,992
30,070
0
2,502
21,004
11,616
0
2,251
18,753
0
91,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,434
Gold Earned
75,075
284
Minions Killed
278
9
Camps Cleared
13
1,407,479
Distance Traveled
1,098,726
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,898
927
27
2
2
315,696
0
W
Xbalanque
14,261
951
62
4
0
269,977
0
L
Osiris
18,109
1,207
55
4
5
292,446
0
L
Janus
15,095
1,006
73
5
0
234,460
0
L
Nox
9,380
625
0
0
0
0
0
L
Thor
14,296
953
17
1
2
287,199
2
L
Neith
18,195
1,213
133
9
6
284,621
0
W
Ares
15,735
1,049
12
1
1
279,678
5
W
Baron Samedi
15,577
1,038
40
3
2
270,118
0
W
Izanami
17,963
1,198
143
10
4
272,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role