Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EXILE5698
Bellona
Level 23
God Stats
0W - 1L
1,518 SR
Queue Stats
7W - 20L
1,254 Elo+
Party 2
Sol
Sol
JimmyVO
Sol
Level 141
God Stats
0W - 1L
1,195 SR
Queue Stats
12W - 11L
1,419 Elo+
Party 1
Cerberus
Cerberus
MrFloppyCox
Cerberus
Level 26
God Stats
6W - 3L
1,524 SR
Queue Stats
129W - 124L
1,554 Elo+
Solo
Team Averages
Level 60
1,447 SR
1,445 Elo+

VS

Team Averages
Level 68
1,460 SR
1,589 Elo+
Scylla
Scylla
FurryMog
Scylla
Level 106
God Stats
3W - 2L
1,285 SR
Queue Stats
180W - 138L
1,614 Elo+
Party 3
Vamana
Vamana
Kyuumin
Vamana
Level 97
God Stats
9W - 3L
1,537 SR
Queue Stats
323W - 284L
1,635 Elo+
Party 3
The Morrigan
The Morrigan
Skorczek
The Morrigan
Level 81
God Stats
5W - 0L
1,656 SR
Queue Stats
94W - 47L
1,671 Elo+
Party 3
Hera
Hera
Typhusscroll87
Hera
Level 27
God Stats
6W - 5L
1,556 SR
Queue Stats
142W - 142L
1,603 Elo+
Party 3
Heimdallr
Heimdallr
ogork
Heimdallr
Level 29
God Stats
3W - 7L
1,267 SR
Queue Stats
236W - 245L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 10 / 12
11,692
731
12,820
18,719
7,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
 
King Arthur
18
5 / 9 / 10
11,648
728
8,920
16,657
16,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
EXILE5698
Bellona
20
7 / 7 / 14
12,460
779
10,644
19,411
16,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Sol
20
8 / 7 / 12
12,873
805
19,016
24,713
9,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MrFloppyCox
Cerberus
19
2 / 5 / 21
11,394
712
8,526
23,149
27,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FurryMog
Scylla
20
7 / 3 / 17
13,076
817
21,768
10,474
4,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Kyuumin
Vamana
20
15 / 7 / 11
13,665
854
18,500
21,739
21,657
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Skorczek
The Morrigan
17
2 / 6 / 14
11,030
689
9,805
8,578
3,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 19
11,656
729
12,923
9,984
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ogork
Heimdallr
20
11 / 8 / 23
13,985
874
28,215
18,682
9,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
122
29
Kills
38
38
Deaths
29
69
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
10
12
1.3
L
King Arthur
 
King Arthur
5
9
10
1.11
L
Bellona
EXILE5698
Bellona
7
7
14
2
W
Scylla
FurryMog
Scylla
7
3
17
5.17
L
Sol
8
7
12
2
W
Vamana
Kyuumin
Vamana
15
7
11
2.93
L
Cerberus
MrFloppyCox
Cerberus
2
5
21
2.5
W
The Morrigan
Skorczek
The Morrigan
2
6
14
1.5
W
3
5
19
2.5
W
Heimdallr
ogork
Heimdallr
11
8
23
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,926
Damage
91,211
102,649
Taken
69,457
77,909
Mitigated
42,241
36,527
Healing
20,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,820
4,817
4,429
3,565
18,719
7,425
0
8,203
10,516
0
23,767
L
King Arthur
 
King Arthur
8,920
1,375
717
498
16,657
16,104
99
5,494
11,163
0
25,276
L
Bellona
EXILE5698
Bellona
10,644
2,257
1,593
2,235
19,411
16,942
971
9,062
10,349
215
26,357
W
Scylla
FurryMog
Scylla
21,768
1,629
922
2,333
10,474
4,100
1,491
4,977
5,497
40,313
0
L
Sol
19,016
8,183
1,511
12,236
24,713
9,980
2,028
12,879
11,834
51,563
0
W
Vamana
Kyuumin
Vamana
18,500
10,963
1,472
6,286
21,739
21,657
457
9,721
12,018
0
32,654
L
Cerberus
MrFloppyCox
Cerberus
8,526
428
2,513
7,230
23,149
27,458
506
8,858
14,291
26,051
0
W
The Morrigan
Skorczek
The Morrigan
9,805
695
1,415
1,027
8,578
3,302
1,052
3,403
5,175
22,417
0
W
12,923
4,919
1,610
2,030
9,984
3,958
1,181
3,060
6,924
29,887
0
W
Heimdallr
ogork
Heimdallr
28,215
19,213
319
3,478
18,682
9,224
1,438
6,501
12,181
0
48,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,067
Gold Earned
63,412
173
Minions Killed
163
0
Camps Cleared
0
1,462,240
Distance Traveled
1,349,930
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,692
731
15
1
0
283,875
1
L
King Arthur
11,648
728
35
2
0
261,307
0
L
Bellona
12,460
779
31
2
0
333,352
1
W
Scylla
13,076
817
40
3
0
295,443
1
L
Sol
12,873
805
62
4
0
284,226
0
W
Vamana
13,665
854
16
1
0
286,041
0
L
Cerberus
11,394
712
30
2
0
299,480
1
W
The Morrigan
11,030
689
24
2
0
275,797
0
W
Hera
11,656
729
45
3
0
273,022
1
W
Heimdallr
13,985
874
38
2
0
219,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role