Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
1W - 2L
1,486 SR
Queue Stats
18W - 28L
1,087 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,182 Elo+
Solo
Jormungandr
Jormungandr
NikitaGasyukKing
Jormungandr
Level 17
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 9L
850 Elo+
Solo
Susano
Susano
RenatoFujii
Susano
Level 18
God Stats
3W - 4L
1,514 SR
Queue Stats
20W - 19L
1,259 Elo+
Solo
Skadi
Skadi
gigglwiggle
Skadi
Level 17
God Stats
1W - 2L
1,196 SR
Queue Stats
1W - 9L
1,063 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,088 Elo+

VS

Team Averages
Level 15
1,327 SR
1,150 Elo+
Da Ji
Da Ji
 
Da Ji
Level 22
God Stats
17W - 10L
1,224 SR
Queue Stats
130W - 136L
1,168 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 20
God Stats
48W - 30L
1,433 SR
Queue Stats
53W - 33L
1,307 Elo+
Solo
Ymir
Ymir
Alex_Kyuubi89
Ymir
Level 16
God Stats
11W - 6L
1,655 SR
Queue Stats
70W - 54L
1,115 Elo+
Party 1
Ao Kuang
Ao Kuang
Ematoro2205
Ao Kuang
Level 8
God Stats
1W - 3L
1,124 SR
Queue Stats
4W - 10L
1,122 Elo+
Party 1
Loki
Loki
TeoSly
Loki
Level 10
God Stats
24W - 25L
1,198 SR
Queue Stats
31W - 32L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
10 / 5 / 11
15,964
1,064
21,050
24,965
18,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
 
Ao Kuang
19
3 / 11 / 9
13,405
894
9,120
28,393
12,224
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
NikitaGasyukKing
Jormungandr
20
5 / 9 / 14
15,306
1,020
13,216
30,262
16,100
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
20
8 / 14 / 11
15,511
1,034
25,010
26,908
9,583
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 8 / 12
13,710
914
7,737
18,111
6,828
Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
7 / 7 / 31
16,567
1,104
22,665
20,660
27,689
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
 
Discordia
20
14 / 6 / 17
17,906
1,194
35,335
12,112
5,493
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 1 / 23
16,442
1,096
24,002
20,362
23,400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Ematoro2205
Ao Kuang
20
6 / 7 / 16
15,035
1,002
13,087
18,120
8,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
TeoSly
Loki
20
11 / 8 / 18
15,977
1,065
17,907
16,632
7,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
152
28
Kills
47
47
Deaths
29
57
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
10
5
11
3.1
L
Ao Kuang
 
Ao Kuang
3
11
9
0.68
W
Da Ji
 
Da Ji
7
7
31
3.21
W
Discordia
 
Discordia
14
6
17
3.75
W
9
1
23
20.5
W
Ao Kuang
Ematoro2205
Ao Kuang
6
7
16
2
L
Jormungandr
NikitaGasyukKing
Jormungandr
5
9
14
1.33
L
Susano
8
14
11
0.96
W
Loki
TeoSly
Loki
11
8
18
2.5
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,133
Damage
112,996
128,639
Taken
87,886
62,834
Mitigated
72,758
5,931
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
21,050
4,730
0
726
24,965
18,099
0
16,578
8,387
257
37,945
L
Ao Kuang
 
Ao Kuang
9,120
2,791
142
5,037
28,393
12,224
0
15,737
11,861
21,897
0
W
Da Ji
 
Da Ji
22,665
6,686
0
244
20,660
27,689
0
4,785
15,875
0
40,700
W
Discordia
 
Discordia
35,335
2,027
0
514
12,112
5,493
0
1,642
10,470
76,777
0
W
24,002
8,420
0
720
20,362
23,400
0
6,282
14,080
39,532
0
W
Ao Kuang
Ematoro2205
Ao Kuang
13,087
4,359
0
1,602
18,120
8,644
0
4,929
13,191
26,766
0
L
Jormungandr
NikitaGasyukKing
Jormungandr
13,216
3,025
0
0
30,262
16,100
0
12,949
17,149
47,281
0
L
Susano
25,010
6,720
0
26
26,908
9,583
0
17,150
9,646
0
47,616
W
Loki
TeoSly
Loki
17,907
12,033
0
1,791
16,632
7,532
0
4,955
11,677
0
26,075
L
7,737
3,238
0
0
18,111
6,828
0
10,010
8,101
0
21,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,896
Gold Earned
81,927
159
Minions Killed
234
3
Camps Cleared
4
1,123,720
Distance Traveled
1,218,317
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,964
1,064
25
2
0
267,245
0
L
Ao Kuang
13,405
894
11
1
2
182,427
1
W
Da Ji
16,567
1,104
40
3
0
241,434
0
W
Discordia
17,906
1,194
118
8
0
252,530
0
W
Ymir
16,442
1,096
34
2
0
250,619
0
W
Ao Kuang
15,035
1,002
26
2
3
244,392
0
L
Jormungandr
15,306
1,020
54
4
0
251,943
0
L
Susano
15,511
1,034
40
3
1
222,486
0
W
Loki
15,977
1,065
16
1
1
229,342
0
L
Skadi
13,710
914
29
2
0
199,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role