Player Matchup

Merlin
Merlin
BeerTroll
Merlin
Level 21
God Stats
3W - 0L
1,215 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ryusagon
Sun Wukong
Level 64
God Stats
5W - 8L
1,253 SR
Queue Stats
209W - 195L
1,572 Elo+
Party 1
Hera
Hera
chetonio
Hera
Level 18
God Stats
7W - 3L
1,830 SR
Queue Stats
160W - 168L
1,576 Elo+
Party 1
Team Averages
Level 34
1,433 SR
1,549 Elo+

VS

Team Averages
Level 59
1,329 SR
1,503 Elo+
Erlang Shen
Erlang Shen
MESN1K
Erlang Shen
Level 89
God Stats
2W - 13L
1,189 SR
Queue Stats
282W - 312L
1,430 Elo+
Solo
Nu Wa
Nu Wa
TheMightyWolfs
Nu Wa
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 142L
1,524 Elo+
Party 2
Da Ji
Da Ji
anomalduck
Da Ji
Level 12
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 11L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeerTroll
Merlin
13
3 / 3 / 9
10,041
669
10,040
8,402
2,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Ryusagon
Sun Wukong
15
7 / 3 / 10
11,087
739
11,028
15,668
14,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
14
9 / 3 / 6
11,018
735
14,443
7,650
2,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MESN1K
Erlang Shen
13
6 / 5 / 3
10,977
732
9,857
17,119
13,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 3
9,271
618
9,329
11,334
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
10
0 / 10 / 3
7,968
531
3,169
13,557
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
8
9
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeerTroll
Merlin
3
3
9
2.5
L
Erlang Shen
MESN1K
Erlang Shen
6
5
3
1.5
W
Sun Wukong
Ryusagon
Sun Wukong
7
3
10
4
L
2
4
3
0.88
L
Da Ji
0
10
3
0.15
W
Hera
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
22,355
31,720
Taken
42,010
18,944
Mitigated
22,656
1,930
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeerTroll
Merlin
10,040
764
0
0
8,402
2,471
193
2,303
6,099
43,832
0
L
Erlang Shen
MESN1K
Erlang Shen
9,857
4,227
0
1,841
17,119
13,158
0
8,475
8,644
573
26,674
W
Sun Wukong
Ryusagon
Sun Wukong
11,028
2,784
0
1,486
15,668
14,046
970
5,220
10,448
0
57,572
L
9,329
1,827
819
1,417
11,334
4,366
0
6,924
4,410
54,235
0
L
Da Ji
3,169
549
1,053
795
13,557
5,132
0
9,146
4,411
0
12,265
W
Hera
14,443
4,074
0
444
7,650
2,427
1,400
2,166
5,484
41,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
28,216
193
Minions Killed
126
0
Camps Cleared
0
770,687
Distance Traveled
736,236
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,041
669
52
3
0
247,867
0
L
Erlang Shen
10,977
732
23
2
0
269,679
1
W
Sun Wukong
11,087
739
63
4
0
290,888
3
L
Nu Wa
9,271
618
84
6
0
227,298
4
L
Da Ji
7,968
531
19
1
0
239,259
2
W
Hera
11,018
735
78
5
0
231,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role