Player Matchup

Jormungandr
Jormungandr
A-F-L--159
Jormungandr
Level 41
God Stats
0W - 1L
1,756 SR
Queue Stats
141W - 133L
1,371 Elo+
Party 1
Neith
Neith
JWestle1
Neith
Level 29
God Stats
1W - 3L
1,722 SR
Queue Stats
197W - 185L
1,430 Elo+
Solo
Scylla
Scylla
MsMadness25
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,660 Elo+
Party 1
Team Averages
Level 25
1,659 SR
1,487 Elo+

VS

Team Averages
Level 72
1,520 SR
1,360 Elo+
Nemesis
Nemesis
Kiko18nos_Primal
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,338 Elo+
Party 2
Chaac
Chaac
Varuno_500
Chaac
Level 106
God Stats
17W - 9L
1,614 SR
Queue Stats
200W - 167L
1,391 Elo+
Party 2
Merlin
Merlin
eloybueeno22
Merlin
Level 103
God Stats
1W - 1L
1,445 SR
Queue Stats
199W - 176L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A-F-L--159
Jormungandr
16
3 / 7 / 6
14,074
670
12,891
24,403
22,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
JWestle1
Neith
18
12 / 4 / 5
14,745
702
30,645
19,856
8,184
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
2 / 12 / 8
12,077
575
5,812
17,322
5,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 14
13,386
637
8,398
18,820
7,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
20
20 / 2 / 3
17,232
821
27,827
31,335
36,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
15
0 / 7 / 16
12,908
615
15,356
13,003
4,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
17
Kills
23
23
Deaths
17
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A-F-L--159
Jormungandr
3
7
6
0.86
L
Neith
JWestle1
Neith
12
4
5
3.63
W
3
8
14
1.25
L
Scylla
2
12
8
0.5
W
Chaac
20
2
3
10.75
W
Merlin
0
7
16
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
51,581
61,581
Taken
63,158
35,797
Mitigated
49,080
10,425
Healing
21,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A-F-L--159
Jormungandr
12,891
4,003
1,138
1,086
24,403
22,426
0
4,390
20,013
58,023
0
L
Neith
JWestle1
Neith
30,645
16,634
0
6,909
19,856
8,184
1,035
6,559
13,297
0
85,489
W
8,398
3,153
155
1,856
18,820
7,443
739
4,871
13,949
0
19,547
L
Scylla
5,812
1,842
0
1,292
17,322
5,187
203
4,436
12,886
21,168
0
W
Chaac
27,827
4,509
0
17,245
31,335
36,764
101
10,897
20,438
0
111,063
W
Merlin
15,356
570
551
2,093
13,003
4,873
510
3,026
9,977
70,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
43,526
214
Minions Killed
232
0
Camps Cleared
0
969,735
Distance Traveled
1,034,923
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,074
670
72
3
0
340,437
0
L
Neith
14,745
702
108
5
0
331,381
1
W
Nemesis
13,386
637
20
1
0
367,537
0
L
Scylla
12,077
575
34
2
0
297,917
0
W
Chaac
17,232
821
131
6
0
379,907
1
W
Merlin
12,908
615
81
4
0
287,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role