Player Matchup

Persephone
Persephone
 
Persephone
Level 62
God Stats
20W - 26L
1,424 SR
Queue Stats
195W - 203L
1,448 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
3W - 4L
1,450 SR
Queue Stats
75W - 66L
1,421 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 45
God Stats
8W - 15L
1,363 SR
Queue Stats
236W - 275L
1,274 Elo+
Solo
Cernunnos
Cernunnos
funner55
Cernunnos
Level 62
God Stats
25W - 41L
1,417 SR
Queue Stats
253W - 272L
1,473 Elo+
Solo
Aphrodite
Aphrodite
theonelou07
Aphrodite
Level 39
God Stats
36W - 29L
1,532 SR
Queue Stats
184W - 192L
1,390 Elo+
Solo
Team Averages
Level 45
1,437 SR
1,401 Elo+

VS

Team Averages
Level 80
1,420 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
BLIMQUIM
Ah Muzen Cab
Level 86
God Stats
1W - 3L
1,170 SR
Queue Stats
119W - 125L
1,371 Elo+
Party 1
Scylla
Scylla
GloriaStrom
Scylla
Level 109
God Stats
12W - 10L
1,621 SR
Queue Stats
117W - 108L
1,507 Elo+
Solo
Mercury
Mercury
THP-BeLLec
Mercury
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
331W - 343L
1,458 Elo+
Solo
Da Ji
Da Ji
UniK RayZz
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,439 Elo+
Solo
Hel
Hel
icebren
Hel
Level 18
God Stats
3W - 4L
1,311 SR
Queue Stats
26W - 43L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
0 / 11 / 12
13,824
864
14,838
23,935
8,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
 
Yemoja
20
3 / 8 / 14
16,151
1,009
16,558
38,174
48,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
 
Arachne
20
1 / 6 / 11
14,146
884
11,895
21,298
11,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
funner55
Cernunnos
20
15 / 10 / 4
18,818
1,176
46,102
41,068
14,643
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
theonelou07
Aphrodite
20
3 / 9 / 10
14,447
903
15,917
28,204
14,644
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLIMQUIM
Ah Muzen Cab
20
8 / 7 / 23
16,155
1,010
40,221
23,165
10,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
4 / 1 / 18
14,969
936
25,715
14,757
7,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
THP-BeLLec
Mercury
20
18 / 6 / 13
18,119
1,132
24,377
24,135
16,227
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
20
11 / 3 / 17
16,788
1,049
32,921
21,386
10,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
20
3 / 5 / 25
15,387
962
21,495
28,632
13,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
140
22
Kills
44
44
Deaths
22
51
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
11
12
0.55
L
Yemoja
 
Yemoja
3
8
14
1.25
L
Arachne
 
Arachne
1
6
11
1.08
W
Ah Muzen Cab
BLIMQUIM
Ah Muzen Cab
8
7
23
2.79
W
Scylla
4
1
18
13
W
Mercury
THP-BeLLec
Mercury
18
6
13
4.08
W
Da Ji
11
3
17
6.5
L
Cernunnos
funner55
Cernunnos
15
10
4
1.7
W
Hel
3
5
25
3.1
L
Aphrodite
theonelou07
Aphrodite
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,310
Damage
144,729
152,679
Taken
112,075
97,644
Mitigated
57,709
39,005
Healing
29,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,838
861
304
969
23,935
8,104
0
6,082
17,853
24,263
0
L
Yemoja
 
Yemoja
16,558
3,005
3,101
1,761
38,174
48,828
0
12,820
25,354
43,888
0
L
Arachne
 
Arachne
11,895
8,598
1,580
2,797
21,298
11,425
0
8,084
13,214
0
21,007
W
Ah Muzen Cab
BLIMQUIM
Ah Muzen Cab
40,221
25,358
620
4,003
23,165
10,751
0
9,165
14,000
0
70,851
W
Scylla
25,715
1,790
0
912
14,757
7,003
0
6,633
8,124
67,731
0
W
Mercury
THP-BeLLec
Mercury
24,377
13,313
0
528
24,135
16,227
0
10,149
13,824
0
51,239
W
Da Ji
32,921
4,084
0
1,017
21,386
10,681
0
9,793
11,593
0
47,711
L
Cernunnos
funner55
Cernunnos
46,102
28,446
0
5,279
41,068
14,643
0
11,482
29,586
0
113,959
W
Hel
21,495
2,262
11,699
11,156
28,632
13,047
0
11,573
17,059
41,660
0
L
Aphrodite
theonelou07
Aphrodite
15,917
434
11,927
11,287
28,204
14,644
0
8,742
19,462
28,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,386
Gold Earned
81,418
337
Minions Killed
316
4
Camps Cleared
15
1,340,925
Distance Traveled
1,501,474
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,824
864
41
3
1
269,776
0
L
Yemoja
16,151
1,009
63
4
1
277,755
0
L
Arachne
14,146
884
38
2
0
232,267
0
W
Ah Muzen Cab
16,155
1,010
65
4
1
252,089
0
W
Scylla
14,969
936
118
7
0
305,079
0
W
Mercury
18,119
1,132
55
3
10
338,492
0
W
Da Ji
16,788
1,049
21
1
4
314,117
2
L
Cernunnos
18,818
1,176
162
10
2
275,485
0
W
Hel
15,387
962
57
4
0
291,697
0
L
Aphrodite
14,447
903
33
2
0
285,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role