Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
C5H5OH
Hel
Level 84
God Stats
3W - 2L
1,291 SR
Queue Stats
90W - 91L
1,512 Elo+
Party 1
Raijin
Raijin
Delitesmite
Raijin
Level 66
God Stats
5W - 1L
1,635 SR
Queue Stats
105W - 106L
1,506 Elo+
Party 1
Zeus
Zeus
DrSexagon
Zeus
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
118W - 118L
1,521 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,508 Elo+

VS

Team Averages
Level 109
1,371 SR
1,534 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
PublicWC94
Thor
Level 82
God Stats
12W - 20L
1,488 SR
Queue Stats
1,261W - 1,199L
1,592 Elo+
Solo
Chang'e
Chang'e
R0XT0N
Chang'e
Level 103
God Stats
0W - 2L
1,194 SR
Queue Stats
37W - 36L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
hrenobaza
Erlang Shen
Level 104
God Stats
1W - 3L
1,194 SR
Queue Stats
319W - 326L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
xFrost_One_
Kuzenbo
Level 128
God Stats
1W - 3L
1,482 SR
Queue Stats
44W - 62L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
5 / 2 / 10
11,499
767
13,152
18,221
21,660
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
 
Cerberus
16
1 / 4 / 15
9,942
663
10,670
27,296
32,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
C5H5OH
Hel
17
5 / 2 / 11
10,716
714
8,794
17,129
9,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
17
4 / 4 / 7
10,766
718
10,250
17,944
8,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
18
4 / 3 / 10
11,204
747
30,000
15,048
7,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 4 / 4
10,727
715
27,901
13,666
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 4 / 7
9,886
659
14,683
17,957
12,818
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
R0XT0N
Chang'e
16
0 / 5 / 13
9,069
605
12,670
15,135
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
hrenobaza
Erlang Shen
16
0 / 3 / 12
8,786
586
11,301
17,205
18,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
xFrost_One_
Kuzenbo
16
2 / 3 / 9
9,274
618
10,582
16,160
20,523
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
60
19
Kills
15
15
Deaths
19
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
10
5
W
Cerberus
 
Cerberus
1
4
15
2.13
L
Kukulkan
 
Kukulkan
8
4
4
2.5
W
Hel
C5H5OH
Hel
5
2
11
5.25
W
Raijin
4
4
7
1.88
W
Zeus
4
3
10
3
L
5
4
7
2.13
L
Chang'e
R0XT0N
Chang'e
0
5
13
1.3
L
Erlang Shen
hrenobaza
Erlang Shen
0
3
12
2
L
Kuzenbo
xFrost_One_
Kuzenbo
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,866
Damage
77,137
95,638
Taken
80,123
78,614
Mitigated
60,272
59,625
Healing
43,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,152
1,974
1,329
2,699
18,221
21,660
1,625
11,689
6,532
533
27,514
W
Cerberus
 
Cerberus
10,670
522
2,597
8,234
27,296
32,413
566
12,357
14,939
25,395
0
L
Kukulkan
 
Kukulkan
27,901
1,172
2,392
1,656
13,666
4,001
312
11,130
2,536
48,153
0
W
Hel
C5H5OH
Hel
8,794
1,276
25,941
10,853
17,129
9,177
688
10,252
6,877
22,511
0
W
Raijin
10,250
1,058
1,111
3,605
17,944
8,362
2,319
11,032
6,912
24,695
0
W
Zeus
30,000
1,624
2,494
762
15,048
7,002
1,601
6,160
8,888
54,174
0
L
14,683
2,463
2,197
3,103
17,957
12,818
42
12,780
5,177
337
22,183
L
Chang'e
R0XT0N
Chang'e
12,670
812
15,782
5,447
15,135
4,472
880
12,355
2,780
27,141
0
L
Erlang Shen
hrenobaza
Erlang Shen
11,301
2,930
4,863
5,798
17,205
18,458
0
11,893
5,312
0
20,175
L
Kuzenbo
xFrost_One_
Kuzenbo
10,582
2,656
740
1,181
16,160
20,523
270
12,089
4,071
21,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,127
Gold Earned
47,742
193
Minions Killed
115
0
Camps Cleared
0
1,248,928
Distance Traveled
1,276,047
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,499
767
31
2
0
261,398
2
W
Cerberus
9,942
663
57
4
0
256,951
2
L
Kukulkan
10,727
715
52
3
0
259,252
1
W
Hel
10,716
714
20
1
0
276,381
0
W
Raijin
10,766
718
25
2
0
210,955
0
W
Zeus
11,204
747
60
4
0
243,243
0
L
Thor
9,886
659
14
1
0
242,890
0
L
Chang'e
9,069
605
21
1
0
253,413
0
L
Erlang Shen
8,786
586
9
1
0
302,563
0
L
Kuzenbo
9,274
618
19
1
0
217,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role