Player Matchup

Ra
Ra
GR1WR3P3R
Ra
Level 28
God Stats
9W - 12L
1,461 SR
Queue Stats
75W - 80L
1,421 Elo+
Solo
Anhur
Anhur
Klirckie
Anhur
Level 20
God Stats
5W - 1L
1,775 SR
Queue Stats
116W - 116L
1,525 Elo+
Party 1
Bellona
Bellona
Pascallick
Bellona
Level 6
God Stats
1W - 1L
1,356 SR
Queue Stats
4W - 9L
1,382 Elo+
Solo
Aphrodite
Aphrodite
humipy
Aphrodite
Level 28
God Stats
13W - 5L
1,720 SR
Queue Stats
117W - 113L
1,579 Elo+
Party 1
Izanami
Izanami
swaggetyswagger
Izanami
Level 27
God Stats
2W - 2L
1,627 SR
Queue Stats
253W - 233L
1,545 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,490 Elo+

VS

Team Averages
Level 19
1,528 SR
1,472 Elo+
Medusa
Medusa
Angry_chiefess
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Solo
Thanatos
Thanatos
BlueCreekGaming1
Thanatos
Level 9
God Stats
1W - 2L
1,512 SR
Queue Stats
12W - 17L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
Pakodot
Jing Wei
Level 23
God Stats
27W - 47L
1,361 SR
Queue Stats
154W - 238L
1,280 Elo+
Solo
Jormungandr
Jormungandr
fruitpar
Jormungandr
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
150W - 128L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
kingdomfires
Sun Wukong
Level 25
God Stats
17W - 22L
1,767 SR
Queue Stats
43W - 46L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 16
15,924
514
36,930
32,087
17,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Klirckie
Anhur
20
10 / 8 / 14
15,582
503
31,162
32,384
15,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pascallick
Bellona
13
2 / 6 / 25
11,908
384
6,770
17,424
16,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
humipy
Aphrodite
20
24 / 2 / 27
18,887
609
39,664
42,975
50,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
21 / 4 / 22
16,896
545
38,477
23,713
10,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 25 / 9
11,872
383
14,155
32,207
10,734
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

17
2 / 20 / 1
11,845
382
11,763
38,279
18,261
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jing Wei
Pakodot
Jing Wei
18
4 / 12 / 4
12,337
398
15,922
27,554
8,685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
fruitpar
Jormungandr
20
5 / 9 / 4
15,039
485
25,613
41,883
48,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
kingdomfires
Sun Wukong
20
8 / 6 / 3
15,459
499
23,709
34,333
39,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
40
72
Kills
19
23
Deaths
72
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
25
9
0.18
L
2
20
1
0.13
W
15
3
16
7.67
W
Anhur
Klirckie
Anhur
10
8
14
2.13
L
Jing Wei
Pakodot
Jing Wei
4
12
4
0.5
W
Bellona
Pascallick
Bellona
2
6
25
2.42
L
Jormungandr
fruitpar
Jormungandr
5
9
4
0.78
W
Aphrodite
humipy
Aphrodite
24
2
27
18.75
L
Sun Wukong
kingdomfires
Sun Wukong
8
6
3
1.58
W
21
4
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,003
Damage
91,162
148,583
Taken
174,256
109,817
Mitigated
126,522
95,223
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,155
7,158
0
0
32,207
10,734
0
14,180
18,027
0
40,143
L
11,763
5,590
0
5,391
38,279
18,261
358
18,061
20,218
0
51,649
W
36,930
3,185
6,706
14,895
32,087
17,743
2,222
6,882
25,088
123,230
0
W
Anhur
Klirckie
Anhur
31,162
22,848
0
3,325
32,384
15,154
1,924
3,806
28,578
0
116,887
L
Jing Wei
Pakodot
Jing Wei
15,922
10,511
0
4,704
27,554
8,685
455
13,022
14,532
0
58,822
W
Bellona
Pascallick
Bellona
6,770
1,381
0
1,958
17,424
16,250
833
1,817
15,607
0
19,913
L
Jormungandr
fruitpar
Jormungandr
25,613
5,345
0
690
41,883
48,940
433
20,897
20,986
87,619
0
W
Aphrodite
humipy
Aphrodite
39,664
9,728
30,124
32,828
42,975
50,401
3,658
9,388
33,587
118,376
0
L
Sun Wukong
kingdomfires
Sun Wukong
23,709
3,200
0
8,898
34,333
39,902
2,720
10,434
23,899
0
100,035
W
38,477
33,629
0
5,387
23,713
10,269
6,382
3,720
19,779
0
131,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,197
Gold Earned
66,552
598
Minions Killed
451
0
Camps Cleared
0
2,439,172
Distance Traveled
2,217,745
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,872
383
42
1
0
356,943
0
L
Thanatos
11,845
382
79
3
0
420,319
0
W
Ra
15,924
514
147
5
0
527,826
0
W
Anhur
15,582
503
130
4
0
469,355
1
L
Jing Wei
12,337
398
74
2
0
428,432
1
W
Bellona
11,908
384
25
1
0
413,570
1
L
Jormungandr
15,039
485
101
3
0
459,460
0
W
Aphrodite
18,887
609
135
4
0
548,777
2
L
Sun Wukong
15,459
499
155
5
0
552,591
0
W
Izanami
16,896
545
161
5
0
479,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role