Player Matchup

Pele
Pele
I use poopsocks
Pele
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 32L
1,565 Elo+
Party 2
Anhur
Anhur
Klirckie
Anhur
Level 20
God Stats
5W - 1L
1,745 SR
Queue Stats
116W - 116L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
humipy
Aphrodite
Level 28
God Stats
13W - 5L
1,709 SR
Queue Stats
117W - 113L
1,574 Elo+
Party 3
Neith
Neith
iMystik KYT
Neith
Level 27
God Stats
11W - 8L
1,455 SR
Queue Stats
54W - 59L
1,546 Elo+
Solo
Tyr
Tyr
sharpblaze3432
Tyr
Level 18
God Stats
7W - 7L
1,482 SR
Queue Stats
585W - 619L
1,586 Elo+
Party 2
Team Averages
Level 22
1,578 SR
1,557 Elo+

VS

Team Averages
Level 17
1,473 SR
1,349 Elo+
Artemis
Artemis
KRACKA_MIKE
Artemis
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 25L
1,271 Elo+
Party 1
Ymir
Ymir
Lithandris
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
ParZiivul
Jing Wei
Level 28
God Stats
23W - 17L
1,541 SR
Queue Stats
78W - 80L
1,419 Elo+
Solo
Neith
Neith
minimunch34
Neith
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 28L
1,325 Elo+
Party 1
Skadi
Skadi
mysticfummy11
Skadi
Level 16
God Stats
5W - 8L
1,324 SR
Queue Stats
26W - 36L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 1
8,486
707
5,334
6,972
2,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Klirckie
Anhur
12
11 / 0 / 8
8,826
736
7,969
6,973
2,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
humipy
Aphrodite
12
7 / 0 / 12
9,063
755
3,896
7,505
2,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 1 / 3
7,949
662
4,325
4,956
1,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 2
7,717
643
1,152
4,261
3,328
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KRACKA_MIKE
Artemis
5
0 / 7 / 0
4,169
347
2,671
5,658
1,250
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,648
387
2,891
6,399
2,047
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
ParZiivul
Jing Wei
6
0 / 14 / 1
4,392
366
232
10,660
1,655
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 4 / 0
4,743
395
2,592
4,237
1,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,218
352
2,057
4,285
572

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
33
Kills
0
1
Deaths
33
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Artemis
KRACKA_MIKE
Artemis
0
7
0
0
W
Anhur
Klirckie
Anhur
11
0
8
15
L
0
4
0
0
L
Jing Wei
ParZiivul
Jing Wei
0
14
1
0.04
W
Aphrodite
humipy
Aphrodite
7
0
12
13
W
5
1
3
6.5
L
0
4
0
0
L
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
10,443
30,667
Taken
31,239
12,093
Mitigated
6,624
19,064
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,334
1,554
0
3,893
6,972
2,103
495
2,453
4,519
0
45,910
L
Artemis
KRACKA_MIKE
Artemis
2,671
1,497
0
0
5,658
1,250
25
534
5,124
0
10,602
W
Anhur
Klirckie
Anhur
7,969
5,433
0
551
6,973
2,042
1,561
1,490
5,483
0
35,873
L
2,891
729
0
1,531
6,399
2,047
0
344
6,055
16,505
0
L
Jing Wei
ParZiivul
Jing Wei
232
232
0
367
10,660
1,655
0
2,614
8,046
0
4,974
W
Aphrodite
humipy
Aphrodite
3,896
1,512
4,899
5,808
7,505
2,945
966
1,056
6,449
35,224
0
W
4,325
2,200
0
2,000
4,956
1,675
2,422
1,503
3,453
0
34,131
L
2,592
1,684
0
871
4,237
1,100
1,072
0
4,237
0
17,896
L
2,057
880
0
49
4,285
572
0
404
3,881
0
8,766
W
1,152
365
0
1,913
4,261
3,328
1,978
308
3,953
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
22,170
293
Minions Killed
101
0
Camps Cleared
0
1,062,341
Distance Traveled
727,320
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,486
707
69
6
0
250,237
0
L
Artemis
4,169
347
14
1
0
135,886
0
W
Anhur
8,826
736
63
5
0
193,999
0
L
Ymir
4,648
387
32
3
0
138,362
0
L
Jing Wei
4,392
366
8
1
0
176,817
0
W
Aphrodite
9,063
755
51
4
0
200,568
1
W
Neith
7,949
662
48
4
0
203,665
1
L
Neith
4,743
395
32
3
0
121,827
2
L
Skadi
4,218
352
15
1
0
154,428
3
W
Tyr
7,717
643
62
5
0
213,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role