Player Matchup

Thor
Thor
Ignacioirusta85
Thor
Level 21
God Stats
1W - 10L
1,043 SR
Queue Stats
30W - 39L
1,212 Elo+
Party 2
Da Ji
Da Ji
JoaKing_SF
Da Ji
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 269L
1,221 Elo+
Party 2
Tyr
Tyr
POLLO_RODRIGUEZ1
Tyr
Level 27
God Stats
2W - 6L
1,542 SR
Queue Stats
138W - 261L
1,208 Elo+
Party 2
Aphrodite
Aphrodite
vazquez506
Aphrodite
Level 15
God Stats
3W - 5L
1,542 SR
Queue Stats
44W - 134L
1,199 Elo+
Party 2
Vulcan
Vulcan
wewinagain123
Vulcan
Level 14
God Stats
1W - 1L
1,671 SR
Queue Stats
10W - 5L
1,524 Elo+
Party 2
Team Averages
Level 21
1,459 SR
1,273 Elo+

VS

Team Averages
Level 24
1,582 SR
1,411 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 268L
1,274 Elo+
Solo
Arachne
Arachne
Floxer_xd
Arachne
Level 28
God Stats
17W - 10L
1,724 SR
Queue Stats
67W - 52L
1,428 Elo+
Party 1
Chang'e
Chang'e
hypotermia
Chang'e
Level 25
God Stats
1W - 0L
1,647 SR
Queue Stats
26W - 19L
1,432 Elo+
Solo
Medusa
Medusa
picopti999
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,451 Elo+
Party 1
Ra
Ra
warifallo
Ra
Level 12
God Stats
2W - 0L
1,539 SR
Queue Stats
5W - 7L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 6
9,428
363
5,862
26,253
20,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
17
9 / 5 / 1
11,451
440
13,132
19,284
8,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
3 / 6 / 5
12,216
470
13,262
19,440
10,052
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
vazquez506
Aphrodite
16
2 / 8 / 5
10,103
389
6,301
16,599
10,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 10 / 3
12,989
500
15,686
17,604
8,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
0 / 4 / 5
12,261
472
10,128
17,478
19,218
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
Floxer_xd
Arachne
20
16 / 3 / 2
14,827
570
23,566
17,037
7,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
hypotermia
Chang'e
20
15 / 4 / 8
14,611
562
24,000
16,574
9,667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
picopti999
Medusa
18
4 / 4 / 11
12,173
468
15,570
12,965
5,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 6 / 3
14,534
559
8,784
13,750
6,742
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
21
Kills
39
39
Deaths
21
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
4
5
0.63
W
Arachne
Floxer_xd
Arachne
16
3
2
5.67
L
1
10
6
0.4
L
Da Ji
9
5
1
1.9
L
3
6
5
0.92
W
Chang'e
hypotermia
Chang'e
15
4
8
4.75
W
Medusa
picopti999
Medusa
4
4
11
2.38
L
Aphrodite
vazquez506
Aphrodite
2
8
5
0.56
W
4
6
3
0.92
L
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,243
Damage
82,048
99,180
Taken
77,804
57,929
Mitigated
48,082
13,818
Healing
30,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,128
2,982
0
5,430
17,478
19,218
1,767
3,717
13,761
13,370
52,495
W
Arachne
Floxer_xd
Arachne
23,566
18,749
25
10,114
17,037
7,081
1,150
3,631
13,406
0
98,795
L
5,862
960
0
401
26,253
20,154
0
10,719
15,534
0
32,735
L
Da Ji
13,132
6,092
0
1,036
19,284
8,977
1,037
4,592
14,692
0
51,626
L
13,262
5,881
0
4,153
19,440
10,052
631
5,616
13,824
0
72,129
W
Chang'e
hypotermia
Chang'e
24,000
3,111
2,972
8,551
16,574
9,667
2,456
6,672
9,902
98,068
0
W
Medusa
picopti999
Medusa
15,570
6,025
0
0
12,965
5,374
1,227
4,593
8,372
0
72,704
L
Aphrodite
vazquez506
Aphrodite
6,301
1,836
3,761
4,001
16,599
10,678
0
6,522
10,077
34,435
0
W
8,784
796
443
2,891
13,750
6,742
1,273
3,374
10,376
111,100
0
L
15,686
5,198
0
466
17,604
8,068
410
7,672
9,932
84,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
68,406
432
Minions Killed
639
0
Camps Cleared
0
2,161,118
Distance Traveled
2,225,745
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,261
472
100
4
0
433,549
1
W
Arachne
14,827
570
100
4
0
456,612
0
L
Thor
9,428
363
33
1
0
401,499
2
L
Da Ji
11,451
440
78
3
0
413,677
0
L
Tyr
12,216
470
117
5
0
497,722
1
W
Chang'e
14,611
562
140
5
0
461,914
4
W
Medusa
12,173
468
95
4
0
430,180
4
L
Aphrodite
10,103
389
48
2
0
439,951
0
W
Ra
14,534
559
204
8
0
443,490
1
L
Vulcan
12,989
500
156
6
0
408,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role