Player Matchup

Discordia
Discordia
Glycr
Discordia
Level 25
God Stats
2W - 6L
1,319 SR
Queue Stats
51W - 59L
1,175 Elo+
Party 3
Chronos
Chronos
LilDiablos
Chronos
Level 25
God Stats
9W - 7L
1,496 SR
Queue Stats
9W - 7L
1,216 Elo+
Party 3
Thor
Thor
Mr Ki11iwigg1es
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 95L
1,186 Elo+
Solo
Loki
Loki
Warm_Soda87
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
YT_Danny7raider
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,067 Elo+
Solo
Team Averages
Level 17
1,463 SR
1,229 Elo+

VS

Team Averages
Level 15
1,514 SR
1,127 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,120 Elo+
Party 2
Anubis
Anubis
Akaharo
Anubis
Level 23
God Stats
25W - 15L
1,426 SR
Queue Stats
83W - 83L
1,118 Elo+
Solo
Da Ji
Da Ji
Stuzick-TTV
Da Ji
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,129 Elo+
Party 1
Neith
Neith
TrapVvs
Neith
Level 8
God Stats
2W - 1L
1,643 SR
Queue Stats
25W - 25L
1,150 Elo+
Party 1
Sun Wukong
Sun Wukong
reaper_kills101
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glycr
Discordia
11
2 / 2 / 4
6,377
456
5,206
3,748
923
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
LilDiablos
Chronos
10
4 / 6 / 0
6,524
466
6,334
9,528
2,520
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 4
6,333
452
2,563
6,814
2,482
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
4,835
345
1,284
2,760
702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
3 / 9 / 0
5,863
419
2,792
11,296
2,835
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 3 / 3
6,613
472
2,612
8,065
7,461
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Akaharo
Anubis
13
8 / 1 / 0
7,756
554
5,269
5,130
2,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 3
7,636
545
4,374
6,599
2,056
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
TrapVvs
Neith
11
3 / 3 / 6
7,270
519
6,843
5,654
1,880
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
reaper_kills101
Sun Wukong
10
2 / 3 / 1
6,462
462
2,456
7,637
2,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
10
Kills
18
21
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
3
1.5
W
Anubis
Akaharo
Anubis
8
1
0
8
L
Discordia
Glycr
Discordia
2
2
4
2
L
Chronos
LilDiablos
Chronos
4
6
0
0.67
L
1
1
4
3
W
2
1
3
3.5
W
Neith
TrapVvs
Neith
3
3
6
2
L
0
3
0
0
L
3
9
0
0.33
W
Sun Wukong
reaper_kills101
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
21,554
34,146
Taken
33,085
9,462
Mitigated
16,537
3,763
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,612
954
282
1,145
8,065
7,461
424
2,444
5,621
15,167
0
W
Anubis
Akaharo
Anubis
5,269
286
0
0
5,130
2,165
883
3,189
1,941
36,557
0
L
Discordia
Glycr
Discordia
5,206
232
0
0
3,748
923
0
913
2,835
28,951
0
L
Chronos
LilDiablos
Chronos
6,334
2,750
0
950
9,528
2,520
1,619
2,751
6,777
23,433
0
L
2,563
473
0
1,571
6,814
2,482
0
852
5,962
0
27,418
W
4,374
1,551
0
1,961
6,599
2,056
0
1,969
4,630
0
42,513
W
Neith
TrapVvs
Neith
6,843
2,857
0
1,780
5,654
1,880
2,024
2,217
3,437
0
26,860
L
1,284
482
0
0
2,760
702
145
458
2,302
0
7,142
L
2,792
1,738
0
1,242
11,296
2,835
0
2,907
8,389
0
13,326
W
Sun Wukong
reaper_kills101
Sun Wukong
2,456
549
21
778
7,637
2,975
687
1,721
5,916
0
25,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
35,737
164
Minions Killed
258
0
Camps Cleared
0
1,103,452
Distance Traveled
1,144,276
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,613
472
26
2
0
186,230
2
W
Anubis
7,756
554
68
5
0
203,568
0
L
Discordia
6,377
456
40
3
0
266,524
4
L
Chronos
6,524
466
41
3
0
213,713
0
L
Thor
6,333
452
47
3
0
240,657
0
W
Da Ji
7,636
545
76
5
0
241,289
1
W
Neith
7,270
519
49
4
0
234,681
1
L
Loki
4,835
345
13
1
0
136,039
0
L
Nemesis
5,863
419
23
2
0
246,519
0
W
Sun Wukong
6,462
462
39
3
0
278,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role