Player Matchup

Achilles
Achilles
ArdRyuin
Achilles
Level 83
God Stats
15W - 12L
1,500 SR
Queue Stats
271W - 264L
1,372 Elo+
Party 1
Scylla
Scylla
Crimsonbulletz
Scylla
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
427W - 224L
1,582 Elo+
Party 1
Artio
Artio
Klocking
Artio
Level 148
God Stats
1W - 1L
1,602 SR
Queue Stats
186W - 163L
1,548 Elo+
Party 1
Chiron
Chiron
Th3GAWD
Chiron
Level 106
God Stats
13W - 7L
1,507 SR
Queue Stats
691W - 668L
1,521 Elo+
Party 1
Ra
Ra
szebonator
Ra
Level 44
God Stats
18W - 20L
1,705 SR
Queue Stats
513W - 484L
1,571 Elo+
Solo
Team Averages
Level 79
1,563 SR
1,519 Elo+

VS

Team Averages
Level 87
1,606 SR
1,589 Elo+
Ymir
Ymir
EGU Loco
Ymir
Level 35
God Stats
18W - 10L
1,650 SR
Queue Stats
59W - 45L
1,598 Elo+
Party 2
Ravana
Ravana
RIPPERTHEDEAD
Ravana
Level 100
God Stats
24W - 12L
1,648 SR
Queue Stats
353W - 276L
1,581 Elo+
Party 2
Apollo
Apollo
Rexquando
Apollo
Level 103
God Stats
12W - 7L
1,688 SR
Queue Stats
267W - 216L
1,605 Elo+
Party 2
Neith
Neith
Scheepswool
Neith
Level 47
God Stats
23W - 13L
1,587 SR
Queue Stats
48W - 40L
1,588 Elo+
Solo
Raijin
Raijin
αgαιуυ
Raijin
Level 149
God Stats
2W - 2L
1,460 SR
Queue Stats
265W - 211L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArdRyuin
Achilles
1
0 / 0 / 0
933
187
0
0
0
5
0 / 0 / 0
3,238
648
689
1,779
319
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Klocking
Artio
5
2 / 0 / 1
3,742
748
1,659
2,654
1,174
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
Th3GAWD
Chiron
5
1 / 0 / 2
3,471
694
1,497
1,358
231
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,323
665
848
3,492
1,078
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
0 / 1 / 0
2,961
592
869
1,846
650
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 0
3,553
711
1,119
1,701
461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Apollo
Rexquando
Apollo
5
0 / 2 / 0
3,078
616
1,373
2,417
390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,540
708
444
694
207
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
7
1 / 0 / 1
3,995
799
2,056
1,315
332
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArdRyuin
Achilles
0
0
0
0
L
0
0
0
0
W
Ymir
0
1
0
0
L
Artio
Klocking
Artio
2
0
1
2.5
W
1
0
0
1
W
Apollo
Rexquando
Apollo
0
2
0
0
W
0
0
0
0
L
Chiron
Th3GAWD
Chiron
1
0
2
2
L
0
2
0
0
W
Raijin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,693
Damage
5,861
9,283
Taken
7,973
2,802
Mitigated
2,040
4,428
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArdRyuin
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
689
130
0
624
1,779
319
0
0
1,779
11,904
0
W
Ymir
869
556
0
125
1,846
650
0
686
1,160
4,555
0
L
Artio
Klocking
Artio
1,659
321
0
1,133
2,654
1,174
0
769
1,885
6,585
0
W
1,119
320
0
979
1,701
461
0
452
1,249
0
12,185
W
Apollo
Rexquando
Apollo
1,373
985
0
750
2,417
390
0
973
1,444
0
9,940
W
444
357
0
375
694
207
1,082
465
229
0
14,426
L
Chiron
Th3GAWD
Chiron
1,497
674
419
861
1,358
231
0
100
1,258
0
13,922
L
848
108
0
1,391
3,492
1,078
0
2,056
1,436
14,422
0
W
Raijin
2,056
309
0
750
1,315
332
0
620
695
20,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,707
Gold Earned
17,127
98
Minions Killed
110
0
Camps Cleared
0
348,982
Distance Traveled
411,946
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
933
187
0
0
0
0
0
L
Scylla
3,238
648
26
5
0
81,711
1
W
Ymir
2,961
592
7
1
0
77,066
1
L
Artio
3,742
748
13
3
0
90,005
1
W
Ravana
3,553
711
27
5
0
85,244
2
W
Apollo
3,078
616
22
4
0
79,229
0
W
Neith
3,540
708
16
3
0
86,870
2
L
Chiron
3,471
694
29
6
0
88,891
0
L
Ra
3,323
665
30
6
0
88,375
2
W
Raijin
3,995
799
38
8
0
83,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role