Player Matchup

Ymir
Ymir
 
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 38L
1,361 Elo+
Party 1
Odin
Odin
daman7898
Odin
Level 26
God Stats
3W - 0L
1,727 SR
Queue Stats
78W - 63L
1,331 Elo+
Party 1
Hades
Hades
penguin_1212_
Hades
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 38L
1,361 Elo+
Party 1
Team Averages
Level 23
1,576 SR
1,351 Elo+

VS

Team Averages
Level 37
1,580 SR
1,286 Elo+
Da Ji
Da Ji
Ay-ylmao
Da Ji
Level 27
God Stats
15W - 12L
1,604 SR
Queue Stats
55W - 62L
1,288 Elo+
Party 2
Chang'e
Chang'e
Edyn162
Chang'e
Level 61
God Stats
1W - 3L
1,535 SR
Queue Stats
116W - 130L
1,323 Elo+
Party 2
Hel
Hel
mannyfrezz9000
Hel
Level 24
God Stats
12W - 4L
1,602 SR
Queue Stats
427W - 385L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 14
12,344
650
4,046
16,084
13,654
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
15
8 / 1 / 13
12,750
671
13,140
17,532
20,069
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 6 / 8
13,375
704
13,279
16,316
8,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ay-ylmao
Da Ji
13
3 / 8 / 5
11,060
582
6,780
14,627
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Edyn162
Chang'e
14
3 / 9 / 5
11,550
608
20,048
20,462
7,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 5
12,586
662
9,232
10,679
4,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
21
Kills
10
10
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
14
3
L
Da Ji
Ay-ylmao
Da Ji
3
8
5
0.69
L
Chang'e
Edyn162
Chang'e
3
9
5
0.61
W
Odin
8
1
13
14.5
L
4
4
5
1.63
W
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
36,060
49,932
Taken
45,768
42,082
Mitigated
18,031
11,039
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,046
396
0
628
16,084
13,654
890
11,756
4,328
19,745
0
L
Da Ji
Ay-ylmao
Da Ji
6,780
1,617
0
587
14,627
5,834
0
5,300
9,327
0
33,029
L
Chang'e
Edyn162
Chang'e
20,048
2,135
1,833
5,552
20,462
7,989
579
7,249
13,213
53,060
0
W
Odin
13,140
7,142
1,338
3,901
17,532
20,069
1,911
8,456
9,076
0
30,647
L
9,232
830
5,183
3,424
10,679
4,208
95
6,152
4,527
49,028
0
W
13,279
532
1,111
4,061
16,316
8,359
728
9,536
6,780
53,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,469
Gold Earned
35,196
127
Minions Killed
128
0
Camps Cleared
0
805,654
Distance Traveled
897,455
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,344
650
24
1
0
232,704
1
L
Da Ji
11,060
582
31
2
0
300,902
0
L
Chang'e
11,550
608
36
2
0
282,498
3
W
Odin
12,750
671
21
1
0
304,847
0
L
Hel
12,586
662
61
3
0
314,055
1
W
Hades
13,375
704
82
4
0
268,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role