Player Matchup

Neith
Neith
Gold V
Frozen Terrain
Neith
Gold V
Level 129
God Stats
161W - 140L
1,662 SR
Queue Stats
213W - 207L
1,582 MMR
Party 2
Ymir
Ymir
Gold II
Lil wiCKed Kid
Ymir
Gold II
Level 139
God Stats
105W - 83L
1,631 SR
Queue Stats
205W - 189L
1,653 MMR
Party 2
Discordia
Discordia
Gold I
Vain Voltage
Discordia
Gold I
Level 125
God Stats
32W - 18L
1,625 SR
Queue Stats
106W - 108L
1,842 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,639 SR
1,692 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,767 SR
1,649 MMR
Chaac
Chaac
Platinum V
Devil_Demolidor
Chaac
Platinum V
Level 122
God Stats
6W - 6L
1,816 SR
Queue Stats
37W - 50L
1,860 MMR
Party 1
Raijin
Raijin
Gold V
TotalBlonde12
Raijin
Gold V
Level 124
God Stats
0W - 2L
1,643 SR
Queue Stats
71W - 73L
1,706 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
diegocoelhoabreu
Ah Muzen Cab
Gold V
Level 156
God Stats
2W - 4L
1,843 SR
Queue Stats
201W - 186L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 6
22,055
649
23,725
39,571
13,706
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 4 / 18
21,840
642
13,316
47,654
62,834
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Vain Voltage
Discordia
20
13 / 8 / 7
22,758
669
46,665
24,691
8,693
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneBacchusKumbhakarnaHeraGanesha

VS

Bans
AphroditeMedusaHou YiHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
20,120
592
18,093
35,255
38,121
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 11 / 10
22,972
676
35,348
29,815
12,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
diegocoelhoabreu
Ah Muzen Cab
20
8 / 9 / 9
21,893
644
33,043
34,902
21,837
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
24
Kills
22
22
Deaths
24
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
W
8
10
6
1.1
W
3
4
18
3
L
10
11
10
1.36
W
Discordia
Vain Voltage
Discordia
13
8
7
2.06
L
Ah Muzen Cab
diegocoelhoabreu
Ah Muzen Cab
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,706
Damage
86,484
111,916
Taken
99,972
85,233
Mitigated
72,270
33,958
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,093
1,557
0
12,762
35,255
38,121
610
20,451
14,804
0
78,173
W
23,725
15,114
1,359
17,160
39,571
13,706
5,001
14,001
25,570
0
193,942
W
13,316
972
0
8,380
47,654
62,834
324
15,693
31,961
65,799
0
L
35,348
2,773
0
7,047
29,815
12,312
1,437
19,181
10,634
171,672
0
W
Discordia
Vain Voltage
Discordia
46,665
1,459
0
7,059
24,691
8,693
0
6,044
18,647
167,688
0
L
Ah Muzen Cab
diegocoelhoabreu
Ah Muzen Cab
33,043
13,201
0
5,202
34,902
21,837
1,554
20,466
14,436
0
133,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,653
Gold Earned
64,985
425
Minions Killed
374
0
Camps Cleared
0
1,641,872
Distance Traveled
1,657,149
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
20,120
592
79
2
0
634,593
13
W
Neith
22,055
649
200
6
0
485,410
0
W
Ymir
21,840
642
64
2
0
608,615
4
L
Raijin
22,972
676
164
5
0
489,778
2
W
Discordia
22,758
669
161
5
0
547,847
4
L
Ah Muzen Cab
21,893
644
131
4
0
532,778
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role