Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Frozen__Menace
Khepri
Level 133
God Stats
113W - 50L
1,779 SR
Queue Stats
164W - 90L
1,819 Elo+
Party 2
Xing Tian
Xing Tian
IBangCats
Xing Tian
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 143L
1,590 Elo+
Party 3
Bellona
Bellona
henasea23
Bellona
Level 16
God Stats
0W - 2L
1,565 SR
Queue Stats
12W - 6L
1,713 Elo+
Party 2
Janus
Janus
jhen33
Janus
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 52L
1,820 Elo+
Party 2
Team Averages
Level 90
1,569 SR
1,688 Elo+

VS

Team Averages
Level 90
1,706 SR
1,470 Elo+
Neith
Neith
Deathwatch174
Neith
Level 116
God Stats
2W - 6L
1,568 SR
Queue Stats
340W - 313L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
Lalande
Zhong Kui
Level 95
God Stats
4W - 3L
1,758 SR
Queue Stats
246W - 211L
1,454 Elo+
Party 1
Ymir
Ymir
Mammyth
Ymir
Level 117
God Stats
10W - 4L
1,703 SR
Queue Stats
299W - 291L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
PrimeHammer646
Sun Wukong
Level 25
God Stats
13W - 10L
1,666 SR
Queue Stats
26W - 23L
1,424 Elo+
Party 1
Fenrir
Fenrir
SanctusDraco
Fenrir
Level 97
God Stats
4W - 2L
1,838 SR
Queue Stats
95W - 84L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
3,020
604
1,453
2,235
502
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,016
603
146
1,787
571
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Xing Tian
IBangCats
Xing Tian
1
0 / 0 / 0
918
184
0
0
0
Bellona
henasea23
Bellona
5
0 / 1 / 0
3,223
645
1,359
3,114
2,393
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Janus
jhen33
Janus
4
0 / 0 / 0
3,079
616
568
1,659
322
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,169
634
1,302
1,485
379
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Lalande
Zhong Kui
6
1 / 0 / 0
3,640
728
769
1,733
739
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Mammyth
Ymir
5
1 / 0 / 0
3,233
647
738
1,971
702
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
PrimeHammer646
Sun Wukong
5
0 / 0 / 1
3,440
688
1,663
2,203
1,276
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
5
0 / 0 / 0
3,221
644
957
2,160
481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Xing Tian
IBangCats
Xing Tian
0
0
0
0
W
Zhong Kui
Lalande
Zhong Kui
1
0
0
1
W
Ymir
Mammyth
Ymir
1
0
0
1
W
Sun Wukong
PrimeHammer646
Sun Wukong
0
0
1
0.5
W
Fenrir
0
0
0
0
L
Bellona
henasea23
Bellona
0
1
0
0
L
Janus
jhen33
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,526
Damage
5,429
8,795
Taken
9,552
3,788
Mitigated
3,577
3,670
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,453
677
0
875
2,235
502
150
607
1,628
0
10,029
W
1,302
862
0
826
1,485
379
0
449
1,036
0
12,101
L
146
0
0
1,125
1,787
571
0
396
1,391
2,979
0
L
Xing Tian
IBangCats
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Lalande
Zhong Kui
769
62
0
792
1,733
739
28
0
1,733
10,590
0
W
Ymir
Mammyth
Ymir
738
292
0
341
1,971
702
0
223
1,748
4,639
0
W
Sun Wukong
PrimeHammer646
Sun Wukong
1,663
656
0
874
2,203
1,276
0
0
2,203
0
11,069
W
Fenrir
957
368
0
1,300
2,160
481
0
42
2,118
0
12,176
L
Bellona
henasea23
Bellona
1,359
756
0
1,175
3,114
2,393
0
118
2,996
0
11,979
L
Janus
jhen33
Janus
568
0
0
495
1,659
322
0
386
1,273
12,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,256
Gold Earned
16,703
68
Minions Killed
109
0
Camps Cleared
0
351,285
Distance Traveled
468,037
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,020
604
19
4
0
83,014
1
W
Neith
3,169
634
25
5
0
75,342
0
L
Khepri
3,016
603
4
1
0
91,120
0
L
Xing Tian
918
184
0
0
0
0
0
W
Zhong Kui
3,640
728
21
4
0
92,621
0
W
Ymir
3,233
647
8
2
0
98,327
1
W
Sun Wukong
3,440
688
24
5
0
100,632
0
W
Fenrir
3,221
644
31
6
0
101,115
0
L
Bellona
3,223
645
25
5
0
89,733
2
L
Janus
3,079
616
20
4
0
87,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role