Player Matchup

Hel
Hel
Silver IV
Evil puppy dog
Hel
Silver IV
Level 122
God Stats
2W - 3L
1,380 SR
Queue Stats
245W - 243L
1,259 MMR
Solo
Izanami
Izanami
Bronze III
IBswisscheesen
Izanami
Bronze III
Level 35
God Stats
2W - 1L
1,504 SR
Queue Stats
2W - 4L
1,186 MMR
Party 1
Cerberus
Cerberus
Bronze I
IlARKANOlI
Cerberus
Bronze I
Level 104
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 6L
1,171 MMR
Solo
Scylla
Scylla
Bronze III
KJMD21
Scylla
Bronze III
Level 32
God Stats
1W - 3L
1,617 SR
Queue Stats
1W - 3L
1,186 MMR
Party 1
Loki
Loki
Silver II
xBlackDeadShots
Loki
Silver II
Level 123
God Stats
12W - 6L
1,673 SR
Queue Stats
131W - 136L
1,169 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,494 SR
1,194 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,648 SR
1,152 MMR
Bakasura
Bakasura
Silver V
AdrianFdz_10
Bakasura
Silver V
Level 102
God Stats
0W - 4L
1,510 SR
Queue Stats
89W - 92L
1,133 MMR
Solo
Chaac
Chaac
Silver III
DatMferKDizzle
Chaac
Silver III
Level 154
God Stats
3W - 2L
1,633 SR
Queue Stats
175W - 167L
1,155 MMR
Solo
Chiron
Chiron
Silver I
GHR_Gambler
Chiron
Silver I
Level 84
God Stats
25W - 25L
1,624 SR
Queue Stats
175W - 194L
1,214 MMR
Party 2
Discordia
Discordia
Silver IV
xBearTooth69
Discordia
Silver IV
Level 149
God Stats
3W - 2L
1,853 SR
Queue Stats
101W - 99L
1,129 MMR
Solo
Sobek
Sobek
Silver II
zYegor
Sobek
Silver II
Level 67
God Stats
21W - 19L
1,618 SR
Queue Stats
120W - 138L
1,130 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 8
20,215
632
21,942
26,676
14,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
1 / 5 / 6
15,061
471
14,573
17,711
5,946
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
IlARKANOlI
Cerberus
20
2 / 3 / 2
14,973
468
16,464
31,194
44,465
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
KJMD21
Scylla
20
4 / 5 / 9
17,057
533
16,874
20,330
7,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 3 / 10
19,618
613
22,285
22,817
9,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnubisHeraUllrAphroditeAchilles

VS

Bans
KukulkanKumbhakarnaArachneBacchusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdrianFdz_10
Bakasura
20
5 / 9 / 5
17,518
547
12,008
28,015
14,447
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 2
16,086
503
29,551
34,653
44,054
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
20
7 / 6 / 4
15,902
497
17,933
21,060
8,319
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
xBearTooth69
Discordia
20
5 / 8 / 6
14,912
466
24,486
19,099
9,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
zYegor
Sobek
19
2 / 0 / 7
14,233
445
8,478
20,800
27,858
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
27
Kills
20
20
Deaths
27
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AdrianFdz_10
Bakasura
5
9
5
0.83
L
1
4
2
0.5
W
7
4
8
2.75
L
Chiron
7
6
4
1.5
W
1
5
6
0.8
W
Cerberus
IlARKANOlI
Cerberus
2
3
2
1
W
Scylla
KJMD21
Scylla
4
5
9
1.7
L
Discordia
xBearTooth69
Discordia
5
8
6
1
W
13
3
10
6
L
Sobek
zYegor
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,138
Damage
92,456
118,728
Taken
123,627
81,929
Mitigated
104,125
49,427
Healing
42,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AdrianFdz_10
Bakasura
12,008
8,486
0
8,176
28,015
14,447
1,040
6,906
21,109
0
151,765
L
29,551
13,031
0
16,457
34,653
44,054
2,158
21,132
13,521
0
143,762
W
21,942
1,337
8,141
14,815
26,676
14,841
2,460
11,126
15,271
120,961
0
L
Chiron
17,933
5,734
2,303
7,916
21,060
8,319
4,193
11,079
9,980
0
123,810
W
14,573
9,259
0
2,159
17,711
5,946
6,314
5,029
12,624
0
108,365
W
Cerberus
IlARKANOlI
Cerberus
16,464
4,755
0
15,180
31,194
44,465
908
3,900
27,250
91,414
0
W
Scylla
KJMD21
Scylla
16,874
1,195
0
5,231
20,330
7,314
1,797
9,147
10,993
116,297
0
L
Discordia
xBearTooth69
Discordia
24,486
1,846
0
1,521
19,099
9,447
1,682
9,060
10,039
90,720
0
W
22,285
7,286
0
3,901
22,817
9,363
4,210
7,927
14,790
0
152,100
L
Sobek
zYegor
Sobek
8,478
333
0
5,819
20,800
27,858
418
8,515
12,285
41,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,924
Gold Earned
78,651
939
Minions Killed
831
0
Camps Cleared
0
2,811,122
Distance Traveled
2,890,095
36
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,518
547
241
8
0
640,925
2
L
Chaac
16,086
503
207
6
0
556,415
9
W
Hel
20,215
632
188
6
0
602,194
8
L
Chiron
15,902
497
215
7
0
527,213
14
W
Izanami
15,061
471
162
5
0
568,294
13
W
Cerberus
14,973
468
231
7
0
443,956
4
W
Scylla
17,057
533
167
5
0
562,146
11
L
Discordia
14,912
466
120
4
0
527,729
5
W
Loki
19,618
613
191
6
0
634,532
0
L
Sobek
14,233
445
48
2
0
637,813
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role