Player Matchup

He Bo
He Bo
 
He Bo
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 116L
1,432 Elo+
Solo
Ne Zha
Ne Zha
KenshinXO 7GA
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,014 Elo+
Party 2
Yemoja
Yemoja
Mechanek
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,358 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,268 Elo+

VS

Team Averages
Level 21
1,471 SR
1,139 Elo+
Ymir
Ymir
Serpent_Serpent
Ymir
Level 25
God Stats
5W - 5L
1,412 SR
Queue Stats
22W - 27L
1,149 Elo+
Solo
Mulan
Mulan
kingofchaos6921
Mulan
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 43L
1,087 Elo+
Party 1
Cernunnos
Cernunnos
rodneyssmith
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 100L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 5 / 10
15,266
763
24,757
17,288
5,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 8 / 13
14,677
734
13,984
23,675
9,005
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Mechanek
Yemoja
17
3 / 5 / 17
12,955
648
8,423
22,104
19,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 12
13,824
691
13,740
19,346
4,383
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 12 / 9
12,903
645
16,851
21,522
13,982
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
rodneyssmith
Cernunnos
17
7 / 6 / 8
14,203
710
17,579
19,757
5,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
24
Kills
18
18
Deaths
24
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
5
10
3.2
W
10
8
13
2.06
W
Yemoja
Mechanek
Yemoja
3
5
17
2.3
L
5
6
12
1.83
L
6
12
9
0.88
L
Cernunnos
rodneyssmith
Cernunnos
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,164
Damage
48,170
63,067
Taken
60,625
33,952
Mitigated
24,101
23,425
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
24,757
642
288
6,159
17,288
5,841
780
2,406
14,882
69,261
0
W
13,984
6,884
0
9,798
23,675
9,005
2,249
4,966
18,709
0
65,737
W
Yemoja
Mechanek
Yemoja
8,423
2,051
2,732
4,448
22,104
19,106
448
6,784
15,320
31,228
0
L
13,740
1,195
0
4,144
19,346
4,383
369
13,654
5,692
59,338
0
L
16,851
5,793
0
1,276
21,522
13,982
626
8,614
12,908
0
31,484
L
Cernunnos
rodneyssmith
Cernunnos
17,579
11,707
557
6,046
19,757
5,736
795
11,065
8,692
0
59,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
40,930
160
Minions Killed
175
0
Camps Cleared
0
917,449
Distance Traveled
869,798
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,266
763
60
3
0
265,115
0
W
Ne Zha
14,677
734
63
3
0
375,296
0
W
Yemoja
12,955
648
37
2
0
277,038
1
L
Ymir
13,824
691
80
4
0
310,169
0
L
Mulan
12,903
645
21
1
0
252,935
1
L
Cernunnos
14,203
710
74
4
0
306,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role