Player Matchup

Merlin
Merlin
AntThegoonzor
Merlin
Level 25
God Stats
3W - 5L
1,243 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Anubis
Anubis
Lethal-Chronix
Anubis
Level 7
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Simplyslowpoke
Arachne
Level 15
God Stats
13W - 12L
1,263 SR
Queue Stats
16W - 22L
1,140 Elo+
Solo
Kali
Kali
StubbRoss
Kali
Level 27
God Stats
4W - 5L
1,455 SR
Queue Stats
157W - 135L
1,277 Elo+
Party 1
Ares
Ares
TKD KID 808
Ares
Level 26
God Stats
3W - 3L
1,635 SR
Queue Stats
42W - 42L
1,252 Elo+
Party 1
Team Averages
Level 20
1,413 SR
1,334 Elo+

VS

Team Averages
Level 23
1,513 SR
1,324 Elo+
Artemis
Artemis
AvitGar
Artemis
Level 25
God Stats
10W - 3L
1,641 SR
Queue Stats
48W - 45L
1,307 Elo+
Solo
Awilix
Awilix
Chillseth6845
Awilix
Level 21
God Stats
8W - 6L
1,357 SR
Queue Stats
19W - 19L
1,304 Elo+
Solo
Hera
Hera
LittleLauren853
Hera
Level 26
God Stats
21W - 19L
1,532 SR
Queue Stats
180W - 176L
1,308 Elo+
Solo
Bellona
Bellona
The_Bane99
Bellona
Level 20
God Stats
31W - 25L
1,420 SR
Queue Stats
52W - 51L
1,316 Elo+
Solo
Heimdallr
Heimdallr
lightWork09
Heimdallr
Level 25
God Stats
12W - 5L
1,616 SR
Queue Stats
13W - 5L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 10 / 2
11,715
558
12,713
18,710
6,846
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 11 / 9
8,259
393
4,598
16,589
6,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 9 / 5
8,985
428
4,263
13,149
4,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
13
4 / 12 / 1
9,174
437
7,995
22,174
8,318
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 10 / 5
7,215
344
2,750
17,702
7,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AvitGar
Artemis
15
9 / 4 / 7
11,300
538
13,803
10,742
3,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
15 / 1 / 6
12,869
613
16,580
12,602
5,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
3 / 4 / 7
11,009
524
8,287
9,004
3,073
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
The_Bane99
Bellona
16
6 / 1 / 7
11,586
552
8,522
13,629
15,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
lightWork09
Heimdallr
18
18 / 4 / 14
13,004
619
25,906
12,788
8,054
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
13
Kills
51
52
Deaths
14
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
8
10
2
0.9
W
Artemis
AvitGar
Artemis
9
4
7
3.13
W
15
1
6
18
L
0
11
9
0.41
W
3
4
7
1.63
L
1
9
5
0.39
L
Kali
4
12
1
0.38
L
0
10
5
0.25
W
Bellona
The_Bane99
Bellona
6
1
7
9.5
W
Heimdallr
lightWork09
Heimdallr
18
4
14
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,319
Damage
73,098
88,324
Taken
58,765
33,873
Mitigated
36,024
9,474
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,713
1,576
465
738
18,710
6,846
0
1,505
17,205
42,923
0
W
Artemis
AvitGar
Artemis
13,803
5,889
0
1,240
10,742
3,993
2,657
3,845
6,897
0
45,388
W
16,580
6,721
537
5,664
12,602
5,647
5,674
4,019
8,583
0
59,393
L
4,598
1,656
0
599
16,589
6,930
0
2,555
14,034
26,400
0
W
8,287
2,662
0
0
9,004
3,073
2,579
3,850
5,154
78,003
0
L
4,263
3,044
0
1,694
13,149
4,320
28
922
12,227
0
37,428
L
Kali
7,995
4,928
0
3,367
22,174
8,318
0
2,055
20,115
0
38,128
L
2,750
435
0
2,611
17,702
7,459
0
1,924
15,778
15,226
0
W
Bellona
The_Bane99
Bellona
8,522
3,835
0
6,094
13,629
15,257
1,681
4,152
9,477
0
56,451
W
Heimdallr
lightWork09
Heimdallr
25,906
12,826
0
3,004
12,788
8,054
3,215
6,905
5,883
0
75,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
59,768
215
Minions Killed
491
0
Camps Cleared
0
1,636,683
Distance Traveled
1,886,028
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,715
558
60
3
0
318,298
3
W
Artemis
11,300
538
73
3
0
335,797
5
W
Awilix
12,869
613
87
4
0
405,723
2
L
Anubis
8,259
393
31
1
0
248,479
1
W
Hera
11,009
524
131
6
0
352,817
0
L
Arachne
8,985
428
59
3
0
367,871
2
L
Kali
9,174
437
46
2
0
376,528
1
L
Ares
7,215
344
19
1
0
325,507
0
W
Bellona
11,586
552
95
5
0
408,626
0
W
Heimdallr
13,004
619
105
5
0
383,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role