Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 6
God Stats
2W - 0L
1,680 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 28
God Stats
7W - 7L
1,641 SR
Queue Stats
168W - 171L
1,267 Elo+
Solo
Ra
Ra
Shake_N_Baken772
Ra
Level 12
God Stats
3W - 7L
1,381 SR
Queue Stats
35W - 51L
1,121 Elo+
Solo
Baba Yaga
Baba Yaga
bigbaby1243
Baba Yaga
Level 25
God Stats
11W - 2L
1,716 SR
Queue Stats
52W - 44L
1,271 Elo+
Solo
Loki
Loki
lucas-covi
Loki
Level 28
God Stats
9W - 16L
1,388 SR
Queue Stats
168W - 205L
1,262 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,284 Elo+

VS

Team Averages
Level 14
1,451 SR
1,294 Elo+
Hades
Hades
 
Hades
Level 21
God Stats
9W - 3L
1,500 SR
Queue Stats
72W - 80L
1,304 Elo+
Solo
Neith
Neith
 
Neith
Level 14
God Stats
32W - 52L
1,286 SR
Queue Stats
63W - 107L
1,217 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Solo
Merlin
Merlin
DanielBoone420WE
Merlin
Level 16
God Stats
1W - 1L
1,471 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 1
Ullr
Ullr
TheTrueRaziel
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 1 / 3
11,113
741
567
1,010
504
Vamana
 
Vamana
20
7 / 3 / 16
15,191
1,013
20,725
21,648
21,475
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 7 / 14
14,977
998
25,469
13,936
6,414
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
bigbaby1243
Baba Yaga
20
18 / 1 / 11
17,764
1,184
36,971
19,098
8,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 2 / 8
14,702
980
19,966
11,198
4,378
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
4 / 4 / 8
14,422
961
19,490
27,148
19,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
18
2 / 2 / 5
12,461
831
6,195
9,509
3,582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jormungandr
 
Jormungandr
20
2 / 9 / 9
13,891
926
11,716
26,433
31,632
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 14 / 5
13,076
872
6,096
24,867
9,829
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 12 / 7
13,885
926
13,823
25,290
9,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
40
Kills
14
14
Deaths
41
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
3
1.5
W
Vamana
 
Vamana
7
3
16
5
L
Hades
 
Hades
4
4
8
2
L
Neith
 
Neith
2
2
5
2.25
L
Jormungandr
 
Jormungandr
2
9
9
0.72
L
2
14
5
0.32
W
5
7
14
1.71
L
4
12
7
0.63
W
Baba Yaga
bigbaby1243
Baba Yaga
18
1
11
23.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,698
Damage
57,320
66,890
Taken
113,247
41,384
Mitigated
74,660
21,052
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
567
514
0
0
1,010
504
0
475
535
846
0
W
Vamana
 
Vamana
20,725
12,354
0
6,790
21,648
21,475
0
12,236
9,412
0
50,173
L
Hades
 
Hades
19,490
2,978
669
5,642
27,148
19,952
0
14,239
12,909
41,912
915
L
Neith
 
Neith
6,195
2,317
0
812
9,509
3,582
0
4,871
4,638
0
10,236
L
Jormungandr
 
Jormungandr
11,716
4,683
0
1,291
26,433
31,632
0
16,628
9,805
35,269
0
L
6,096
1,707
0
0
24,867
9,829
0
14,419
10,448
22,233
0
W
25,469
7,875
469
2,506
13,936
6,414
0
6,579
7,357
44,009
0
L
13,823
11,497
0
2,316
25,290
9,665
0
12,850
12,440
0
27,291
W
Baba Yaga
bigbaby1243
Baba Yaga
36,971
11,228
0
9,745
19,098
8,613
0
10,667
8,431
74,699
0
W
19,966
10,271
530
1,012
11,198
4,378
0
6,499
4,699
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,747
Gold Earned
67,735
212
Minions Killed
188
7
Camps Cleared
1
1,103,450
Distance Traveled
1,113,354
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,113
741
0
0
0
27,122
0
W
Vamana
15,191
1,013
64
4
0
264,670
0
L
Hades
14,422
961
71
5
1
266,350
1
L
Neith
12,461
831
3
0
0
160,669
0
L
Jormungandr
13,891
926
47
3
0
239,306
0
L
Merlin
13,076
872
34
2
0
227,837
0
W
Ra
14,977
998
45
3
0
196,523
0
L
Ullr
13,885
926
33
2
0
219,192
0
W
Baba Yaga
17,764
1,184
77
5
6
293,468
2
W
Loki
14,702
980
26
2
1
321,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role