Player Matchup

Hercules
Hercules
Gold V
Gears Senpai
Hercules
Gold V
Level 89
God Stats
13W - 5L
1,644 SR
Queue Stats
69W - 56L
1,561 MMR
Party 2
Anubis
Anubis
Silver II
Lordovchaos
Anubis
Silver II
Level 128
God Stats
3W - 2L
1,696 SR
Queue Stats
106W - 96L
1,390 MMR
Party 2
Neith
Neith
Silver III
StayFrostyGuy
Neith
Silver III
Level 105
God Stats
5W - 3L
1,553 SR
Queue Stats
80W - 71L
1,364 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,631 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,612 SR
1,348 MMR
Chang'e
Chang'e
Silver V
ZerOxEfforT
Chang'e
Silver V
Level 128
God Stats
11W - 14L
1,514 SR
Queue Stats
267W - 263L
1,392 MMR
Solo
Ganesha
Ganesha
Silver II
iPlayForWeedEver
Ganesha
Silver II
Level 140
God Stats
18W - 18L
1,624 SR
Queue Stats
187W - 175L
1,313 MMR
Party 1
Chaac
Chaac
Silver II
sparzsul
Chaac
Silver II
Level 146
God Stats
19W - 14L
1,699 SR
Queue Stats
281W - 279L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gears Senpai
Hercules
16
1 / 3 / 7
12,268
558
9,381
23,588
28,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
16
3 / 6 / 6
13,440
611
19,157
16,078
7,567
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 2 / 3
14,176
644
24,305
14,645
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneKumbhakarnaAphroditeZeusSkadi

VS

Bans
BacchusCupidMedusaHeimdallrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ZerOxEfforT
Chang'e
17
3 / 3 / 4
12,671
576
9,607
19,349
5,631
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 3 / 10
12,443
566
11,782
20,851
14,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
sparzsul
Chaac
16
8 / 5 / 1
13,421
610
20,069
27,383
26,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
11
11
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Gears Senpai
Hercules
1
3
7
1.5
W
Anubis
3
6
6
1
W
7
2
3
4.25
L
Chang'e
ZerOxEfforT
Chang'e
3
3
4
1.67
L
0
3
10
1.67
L
Chaac
sparzsul
Chaac
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,843
Damage
41,458
54,311
Taken
67,583
41,470
Mitigated
47,399
18,264
Healing
26,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Gears Senpai
Hercules
9,381
2,953
0
6,762
23,588
28,500
173
8,248
15,340
389
19,549
W
Anubis
19,157
658
731
6,455
16,078
7,567
480
5,355
10,723
60,755
0
W
24,305
8,787
0
4,316
14,645
5,403
2,895
7,820
6,825
0
93,237
L
Chang'e
ZerOxEfforT
Chang'e
9,607
728
3,017
7,450
19,349
5,631
611
5,201
14,148
68,097
0
L
11,782
206
0
2,831
20,851
14,937
159
4,737
16,114
53,490
0
L
Chaac
sparzsul
Chaac
20,069
2,543
0
12,764
27,383
26,831
63
9,584
17,799
0
55,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
38,535
214
Minions Killed
202
0
Camps Cleared
0
1,096,433
Distance Traveled
1,118,661
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,268
558
18
1
0
397,151
1
W
Anubis
13,440
611
66
3
0
360,804
1
W
Neith
14,176
644
130
6
0
338,478
2
L
Chang'e
12,671
576
107
5
0
368,773
1
L
Ganesha
12,443
566
23
1
0
373,664
8
L
Chaac
13,421
610
72
3
0
376,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role