Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
4W - 5L
1,292 SR
Queue Stats
6W - 21L
1,031 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
3W - 7L
996 SR
Queue Stats
22W - 20L
1,130 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 19
God Stats
1W - 2L
1,045 SR
Queue Stats
5W - 12L
1,031 Elo+
Party 1
Cerberus
Cerberus
Jungl3__Ma4n
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,031 Elo+
Party 1
Baba Yaga
Baba Yaga
Roxas358dias
Baba Yaga
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
94W - 74L
743 Elo+
Solo
Team Averages
Level 21
1,267 SR
993 Elo+

VS

Team Averages
Level 17
1,340 SR
961 Elo+
Chang'e
Chang'e
 
Chang'e
Level 16
God Stats
1W - 3L
1,604 SR
Queue Stats
1W - 12L
809 Elo+
Solo
Janus
Janus
IllusiveGrain7
Janus
Level 17
God Stats
5W - 10L
1,087 SR
Queue Stats
182W - 171L
934 Elo+
Solo
Artemis
Artemis
Jalexime
Artemis
Level 15
God Stats
65W - 47L
1,337 SR
Queue Stats
97W - 138L
1,052 Elo+
Solo
Set
Set
iAlexx853zZ-_-
Set
Level 17
God Stats
9W - 12L
1,458 SR
Queue Stats
21W - 31L
1,013 Elo+
Party 2
Fenrir
Fenrir
xPianeloo
Fenrir
Level 18
God Stats
4W - 9L
1,215 SR
Queue Stats
21W - 34L
995 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
3 / 4 / 7
13,151
411
16,959
18,925
25,890
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
 
Hachiman
17
2 / 6 / 5
12,332
385
9,418
12,230
4,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
 
Da Ji
20
17 / 6 / 2
16,497
516
28,817
22,168
14,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Jungl3__Ma4n
Cerberus
17
4 / 4 / 9
14,063
439
9,455
21,634
22,563
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Roxas358dias
Baba Yaga
20
0 / 9 / 7
13,345
417
9,791
23,337
19,309
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 1
8,250
258
0
112
18
20
6 / 10 / 6
13,823
432
20,748
21,700
7,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Jalexime
Artemis
19
1 / 8 / 9
12,173
380
14,365
19,680
6,791
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 8 / 8
13,765
430
12,029
29,211
11,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
xPianeloo
Fenrir
20
14 / 0 / 6
14,773
462
23,541
27,719
24,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
26
Kills
28
29
Deaths
26
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
7
1.63
W
Hachiman
 
Hachiman
2
6
5
0.75
W
Da Ji
 
Da Ji
17
6
2
3
L
Chang'e
 
Chang'e
0
0
1
0.5
L
6
10
6
0.9
L
Artemis
Jalexime
Artemis
1
8
9
0.69
W
Cerberus
Jungl3__Ma4n
Cerberus
4
4
9
2.13
W
Baba Yaga
Roxas358dias
Baba Yaga
0
9
7
0.39
L
7
8
8
1.38
L
Fenrir
xPianeloo
Fenrir
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,440
Damage
70,683
98,294
Taken
98,422
86,881
Mitigated
50,065
17,926
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,959
2,419
0
5,141
18,925
25,890
1,773
4,743
14,182
0
65,574
W
Hachiman
 
Hachiman
9,418
4,992
0
0
12,230
4,727
2,567
3,369
8,861
0
48,796
W
Da Ji
 
Da Ji
28,817
7,372
0
2,582
22,168
14,392
1,589
2,954
19,214
0
90,860
L
Chang'e
 
Chang'e
0
0
0
0
112
18
0
0
112
439
0
L
20,748
1,825
0
1,301
21,700
7,193
504
3,156
18,544
97,163
0
L
Artemis
Jalexime
Artemis
14,365
6,777
0
4,319
19,680
6,791
1,076
4,204
15,476
0
56,664
W
Cerberus
Jungl3__Ma4n
Cerberus
9,455
212
1,350
5,582
21,634
22,563
1,545
4,471
17,163
42,504
0
W
Baba Yaga
Roxas358dias
Baba Yaga
9,791
1,956
0
3,271
23,337
19,309
1,822
5,211
18,126
69,877
0
L
12,029
7,767
315
4,454
29,211
11,523
0
5,640
23,571
0
92,709
L
Fenrir
xPianeloo
Fenrir
23,541
6,392
0
7,274
27,719
24,540
0
6,246
21,473
0
90,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,388
Gold Earned
62,784
444
Minions Killed
470
0
Camps Cleared
0
2,766,749
Distance Traveled
2,170,098
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,151
411
75
2
0
612,548
0
W
Hachiman
12,332
385
97
3
0
508,318
0
W
Da Ji
16,497
516
110
3
0
567,934
1
L
Chang'e
8,250
258
1
0
0
30,787
0
L
Janus
13,823
432
160
5
0
465,594
1
L
Artemis
12,173
380
80
3
0
469,677
5
W
Cerberus
14,063
439
79
2
0
603,989
3
W
Baba Yaga
13,345
417
83
3
0
473,960
0
L
Set
13,765
430
128
4
0
538,998
0
L
Fenrir
14,773
462
101
3
0
665,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role