Player Matchup

Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
886 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 3L
1,309 SR
Queue Stats
27W - 68L
1,021 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
924 Elo+
Party 1
Medusa
Medusa
JohnDeOliveira
Medusa
Level 18
God Stats
24W - 15L
1,589 SR
Queue Stats
131W - 128L
1,199 Elo+
Solo
Nu Wa
Nu Wa
caballodeatil022
Nu Wa
Level 20
God Stats
5W - 2L
1,775 SR
Queue Stats
75W - 84L
1,152 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,036 Elo+

VS

Team Averages
Level 30
1,442 SR
1,146 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,129 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 36L
1,044 Elo+
Party 2
Da Ji
Da Ji
BARBARA XCARET
Da Ji
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 20L
973 Elo+
Solo
Arachne
Arachne
MOTY G
Arachne
Level 85
God Stats
3W - 2L
1,276 SR
Queue Stats
523W - 638L
1,358 Elo+
Party 2
Neith
Neith
amas D boss
Neith
Level 21
God Stats
36W - 43L
1,433 SR
Queue Stats
197W - 218L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
0 / 13 / 7
10,747
896
8,558
27,482
11,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
 
Artemis
16
0 / 6 / 6
10,276
856
2,935
12,657
4,341
Fenrir
 
Fenrir
16
0 / 8 / 5
10,119
843
2,548
15,316
4,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 8 / 4
13,873
1,156
14,701
24,653
8,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 11 / 8
12,936
1,078
27,408
22,374
5,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 3 / 22
13,382
1,115
15,521
17,433
15,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
 
Sun Wukong
19
3 / 0 / 18
12,260
1,022
8,469
11,836
6,377
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 8 / 16
11,593
966
5,658
12,161
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
MOTY G
Arachne
20
32 / 2 / 8
17,469
1,456
48,613
17,406
9,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 1 / 21
12,752
1,063
13,041
6,701
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
13
Kills
46
46
Deaths
14
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
13
7
0.27
L
Artemis
 
Artemis
0
6
6
0.5
L
Fenrir
 
Fenrir
0
8
5
0.31
W
Guan Yu
 
Guan Yu
7
3
22
6
W
Sun Wukong
 
Sun Wukong
3
0
18
12
W
1
8
16
1.13
L
8
8
4
1.25
W
Arachne
MOTY G
Arachne
32
2
8
18
W
3
1
21
13.5
L
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,150
Damage
91,302
102,482
Taken
65,537
34,251
Mitigated
37,703
3,604
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,558
2,731
0
2,153
27,482
11,686
0
0
27,482
0
25,236
L
Artemis
 
Artemis
2,935
951
0
0
12,657
4,341
0
0
12,657
0
4,852
L
Fenrir
 
Fenrir
2,548
1,846
0
0
15,316
4,802
0
0
14,753
0
6,271
W
Guan Yu
 
Guan Yu
15,521
2,605
1,896
2,956
17,433
15,029
0
8,215
8,734
0
30,024
W
Sun Wukong
 
Sun Wukong
8,469
1,480
0
141
11,836
6,377
0
5,744
6,092
0
24,644
W
5,658
3,039
0
0
12,161
4,254
0
4,426
7,735
0
23,523
L
14,701
9,188
0
0
24,653
8,047
0
0
24,653
0
51,364
W
Arachne
MOTY G
Arachne
48,613
39,159
0
5,602
17,406
9,888
0
5,935
11,471
0
84,970
W
13,041
6,466
0
2,412
6,701
2,155
0
3,088
3,613
0
42,935
L
27,408
6,708
246
1,205
22,374
5,375
0
0
22,374
55,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,951
Gold Earned
67,456
182
Minions Killed
232
0
Camps Cleared
6
934,578
Distance Traveled
1,157,671
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,747
896
38
3
0
195,319
0
L
Artemis
10,276
856
1
0
0
179,855
0
L
Fenrir
10,119
843
5
0
0
187,190
0
W
Guan Yu
13,382
1,115
24
2
0
276,842
0
W
Sun Wukong
12,260
1,022
41
3
0
295,039
0
W
Da Ji
11,593
966
35
3
0
137,528
0
L
Medusa
13,873
1,156
85
7
0
167,442
0
W
Arachne
17,469
1,456
65
5
5
246,658
2
W
Neith
12,752
1,063
67
6
1
201,604
0
L
Nu Wa
12,936
1,078
53
4
0
204,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role