Player Matchup

Cerberus
Cerberus
Bronze I
Graise42
Cerberus
Bronze I
Level 136
God Stats
39W - 24L
1,628 SR
Queue Stats
57W - 79L
1,178 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Tangypigporker
Heimdallr
Bronze III
Level 68
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 2L
1,067 MMR
Party 2
Chang'e
Chang'e
Bronze III
XL KingMerk
Chang'e
Bronze III
Level 55
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 2L
1,067 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,473 SR
1,104 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,434 SR
974 MMR
Freya
Freya
Bronze III
GutlesScissors
Freya
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,075 MMR
Party 1
Yemoja
Yemoja
Bronze I
LuckyDucky206
Yemoja
Bronze I
Level 69
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 4L
1,340 MMR
Party 1
Bastet
Bastet
Bronze III
mountainglass
Bastet
Bronze III
Level 84
God Stats
0W - 1L
1,579 SR
Queue Stats
3W - 2L
505 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Graise42
Cerberus
14
4 / 1 / 6
10,632
665
8,045
16,531
12,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Tangypigporker
Heimdallr
12
2 / 2 / 6
9,634
602
7,945
11,006
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
XL KingMerk
Chang'e
14
4 / 0 / 6
10,675
667
10,110
8,955
3,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusMerlinChaacSkadiKumbhakarna

VS

Bans
SerqetMedusaPersephoneNeithBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,703
544
7,879
12,415
3,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 3
8,215
513
5,353
11,328
7,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
8,411
526
7,861
11,710
3,442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
1
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Graise42
Cerberus
4
1
6
7
L
1
4
2
0.5
L
0
3
3
0.5
W
Heimdallr
Tangypigporker
Heimdallr
2
2
6
2.5
W
Chang'e
XL KingMerk
Chang'e
4
0
6
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
21,093
36,492
Taken
35,453
20,460
Mitigated
14,699
19,871
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Graise42
Cerberus
8,045
49
0
5,650
16,531
12,802
193
5,805
10,726
54,163
0
L
7,879
2,575
624
3,125
12,415
3,868
0
6,975
5,440
26,821
0
L
5,353
898
2,606
1,732
11,328
7,389
0
4,891
6,437
24,572
0
W
Heimdallr
Tangypigporker
Heimdallr
7,945
2,509
0
355
11,006
4,329
1,219
2,942
8,064
0
34,300
W
Chang'e
XL KingMerk
Chang'e
10,110
235
6,022
7,844
8,955
3,329
368
4,538
4,417
45,156
0
L
7,861
1,744
576
1,695
11,710
3,442
0
6,533
5,173
0
40,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
25,329
252
Minions Killed
95
0
Camps Cleared
0
937,586
Distance Traveled
932,593
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,632
665
123
8
0
325,741
1
L
Freya
8,703
544
35
2
0
324,453
1
L
Yemoja
8,215
513
14
1
0
260,443
1
W
Heimdallr
9,634
602
53
3
0
298,460
3
W
Chang'e
10,675
667
76
5
0
313,385
3
L
Bastet
8,411
526
46
3
0
347,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role