Player Matchup

Fafnir
Fafnir
BotchyBaby
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Ginson
Sun Wukong
Level 85
God Stats
2W - 1L
1,707 SR
Queue Stats
16W - 26L
1,474 Elo+
Party 1
Zeus
Zeus
Muujji
Zeus
Level 34
God Stats
12W - 4L
1,736 SR
Queue Stats
459W - 482L
1,449 Elo+
Party 1
Ares
Ares
Shockson
Ares
Level 75
God Stats
8W - 9L
1,677 SR
Queue Stats
142W - 132L
1,543 Elo+
Party 1
Discordia
Discordia
bellson
Discordia
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 161L
1,520 Elo+
Party 1
Team Averages
Level 68
1,624 SR
1,495 Elo+

VS

Team Averages
Level 54
1,463 SR
1,535 Elo+
Kuzenbo
Kuzenbo
Matachanna
Kuzenbo
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 96L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
Monnument
Ratatoskr
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 105L
1,509 Elo+
Party 2
Artio
Artio
VENUSVLL
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,486 Elo+
Party 2
Zeus
Zeus
Yeah_Black_Hawk
Zeus
Level 22
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 15L
1,377 Elo+
Solo
Ravana
Ravana
gfdgfgdfg
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BotchyBaby
Fafnir
18
0 / 7 / 20
12,631
574
6,809
28,367
44,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Ginson
Sun Wukong
20
5 / 7 / 31
14,202
646
24,040
27,437
30,142
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Muujji
Zeus
20
17 / 1 / 22
16,489
750
33,462
9,282
5,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
8 / 4 / 31
14,859
675
25,277
28,537
46,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
bellson
Discordia
20
13 / 3 / 23
16,633
756
32,382
13,912
8,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Matachanna
Kuzenbo
19
2 / 9 / 15
12,147
552
12,511
34,389
48,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Monnument
Ratatoskr
20
8 / 9 / 10
15,521
706
17,645
30,338
33,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
VENUSVLL
Artio
20
3 / 6 / 13
12,440
565
5,845
29,198
35,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 9 / 7
13,516
614
34,764
20,858
11,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
gfdgfgdfg
Ravana
16
3 / 11 / 6
11,216
510
9,518
24,661
22,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
72
43
Kills
21
22
Deaths
44
127
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BotchyBaby
Fafnir
0
7
20
1.43
W
Sun Wukong
Ginson
Sun Wukong
5
7
31
2.93
L
Kuzenbo
Matachanna
Kuzenbo
2
9
15
1.06
L
Ratatoskr
Monnument
Ratatoskr
8
9
10
1.44
W
Zeus
Muujji
Zeus
17
1
22
28
W
Ares
8
4
31
5.88
L
Artio
VENUSVLL
Artio
3
6
13
1.58
L
5
9
7
0.94
W
Discordia
bellson
Discordia
13
3
23
8.17
L
Ravana
gfdgfgdfg
Ravana
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,970
Damage
80,283
107,535
Taken
139,444
134,984
Mitigated
151,415
31,515
Healing
38,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BotchyBaby
Fafnir
6,809
2,766
3,631
4,424
28,367
44,864
487
13,772
14,595
18,160
0
W
Sun Wukong
Ginson
Sun Wukong
24,040
4,351
3,179
4,024
27,437
30,142
1,454
17,763
9,674
0
39,566
L
Kuzenbo
Matachanna
Kuzenbo
12,511
3,538
2,628
2,367
34,389
48,583
0
26,061
8,328
21,929
0
L
Ratatoskr
Monnument
Ratatoskr
17,645
4,545
4,141
7,456
30,338
33,750
0
20,989
9,349
0
47,296
W
Zeus
Muujji
Zeus
33,462
1,840
2,537
2,448
9,282
5,049
1,693
3,649
5,633
75,699
0
W
Ares
25,277
1,763
1,946
3,993
28,537
46,479
973
11,878
16,246
38,833
0
L
Artio
VENUSVLL
Artio
5,845
1,090
6,207
5,661
29,198
35,790
0
18,186
11,012
18,792
0
L
34,764
4,388
1,561
3,999
20,858
11,069
0
14,808
6,050
88,870
0
W
Discordia
bellson
Discordia
32,382
3,982
2,795
2,538
13,912
8,450
2,197
6,058
7,854
70,803
0
L
Ravana
gfdgfgdfg
Ravana
9,518
3,283
1,569
2,958
24,661
22,223
0
17,886
6,775
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,814
Gold Earned
64,840
245
Minions Killed
206
0
Camps Cleared
0
1,885,077
Distance Traveled
1,667,560
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,631
574
18
1
0
362,775
0
W
Sun Wukong
14,202
646
28
1
0
390,455
0
L
Kuzenbo
12,147
552
11
1
0
359,168
0
L
Ratatoskr
15,521
706
50
2
0
366,674
0
W
Zeus
16,489
750
86
4
0
370,283
8
W
Ares
14,859
675
30
1
0
388,681
0
L
Artio
12,440
565
16
1
0
380,117
0
L
Zeus
13,516
614
102
5
0
274,875
0
W
Discordia
16,633
756
83
4
0
372,883
4
L
Ravana
11,216
510
27
1
0
286,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role