Player Matchup

King Arthur
King Arthur
FarmerxJohn
King Arthur
Level 22
God Stats
1W - 0L
1,587 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Zeus
Zeus
TillikGroundraze
Zeus
Level 29
God Stats
1W - 2L
1,708 SR
Queue Stats
6W - 5L
1,421 Elo+
Solo
Anubis
Anubis
Total x PuLsE
Anubis
Level 14
God Stats
4W - 3L
1,879 SR
Queue Stats
4W - 4L
1,829 Elo+
Solo
Team Averages
Level 22
1,725 SR
1,583 Elo+

VS

Team Averages
Level 29
1,576 SR
1,545 Elo+
Anubis
Anubis
SubtotalBeast
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,498 Elo+
Solo
Heimdallr
Heimdallr
chosen1989
Heimdallr
Level 29
God Stats
2W - 6L
1,727 SR
Queue Stats
415W - 443L
1,437 Elo+
Solo
Hercules
Hercules
traplordswhifty
Hercules
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FarmerxJohn
King Arthur
19
12 / 4 / 12
15,575
742
26,666
23,039
36,524
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
11 / 10 / 4
15,303
729
22,974
14,765
4,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 8 / 12
13,260
631
5,894
11,357
4,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 11
13,433
640
10,509
14,397
6,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
chosen1989
Heimdallr
16
1 / 11 / 11
12,157
579
9,634
20,750
7,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
17
17 / 6 / 5
15,921
758
23,456
37,765
32,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
26
Kills
22
22
Deaths
26
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FarmerxJohn
King Arthur
12
4
12
4.5
L
4
9
11
1.06
W
11
10
4
1.3
W
3
8
12
1.13
L
Heimdallr
chosen1989
Heimdallr
1
11
11
0.59
L
Hercules
17
6
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
43,599
49,161
Taken
72,912
45,222
Mitigated
46,591
8,558
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FarmerxJohn
King Arthur
26,666
4,972
605
6,634
23,039
36,524
62
7,476
15,563
0
72,713
L
10,509
545
0
107
14,397
6,435
569
7,546
6,851
59,289
0
W
22,974
1,853
0
710
14,765
4,409
354
3,023
11,742
56,757
0
W
5,894
364
0
609
11,357
4,289
655
1,759
9,598
32,595
0
L
Heimdallr
chosen1989
Heimdallr
9,634
5,393
489
3,576
20,750
7,886
578
9,215
11,400
0
41,541
L
Hercules
23,456
9,047
0
14,162
37,765
32,270
1,920
12,275
25,490
5,142
51,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
41,511
196
Minions Killed
217
0
Camps Cleared
0
1,030,608
Distance Traveled
915,322
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,575
742
62
3
0
417,440
4
L
Anubis
13,433
640
88
4
0
285,058
0
W
Zeus
15,303
729
76
4
0
291,892
0
W
Anubis
13,260
631
58
3
0
321,276
1
L
Heimdallr
12,157
579
70
3
0
275,878
0
L
Hercules
15,921
758
59
3
0
354,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role