Player Matchup

Geb
Geb
EvaporatedMilk
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,568 Elo+
Solo
Discordia
Discordia
Karma528
Discordia
Level 30
God Stats
6W - 1L
1,907 SR
Queue Stats
49W - 38L
1,517 Elo+
Solo
Hel
Hel
Ren288
Hel
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
partyymark
Nemesis
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Artemis
Artemis
playboytyrek
Artemis
Level 23
God Stats
17W - 9L
1,949 SR
Queue Stats
134W - 165L
1,450 Elo+
Solo
Team Averages
Level 22
1,712 SR
1,507 Elo+

VS

Team Averages
Level 24
1,388 SR
1,331 Elo+
King Arthur
King Arthur
ARealRareWhale
King Arthur
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 170L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
CrispierBard8
Sylvanus
Level 29
God Stats
4W - 9L
1,277 SR
Queue Stats
215W - 254L
1,485 Elo+
Party 1
Hades
Hades
FlamingBronze
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
803 Elo+
Solo
Susano
Susano
GuhGuhSweeze
Susano
Level 22
God Stats
53W - 45L
1,395 SR
Queue Stats
298W - 442L
1,316 Elo+
Party 1
Neith
Neith
SL0THSTR0N4UT
Neith
Level 32
God Stats
4W - 6L
1,267 SR
Queue Stats
148W - 169L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 5
12,732
637
9,467
12,172
5,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Karma528
Discordia
17
10 / 4 / 2
11,912
596
18,742
8,991
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Ren288
Hel
16
3 / 2 / 9
9,985
499
9,265
9,953
2,966
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
partyymark
Nemesis
12
0 / 9 / 7
8,178
409
5,085
15,850
4,753
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
playboytyrek
Artemis
13
2 / 5 / 1
9,245
462
4,654
9,017
3,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARealRareWhale
King Arthur
17
6 / 4 / 2
11,037
552
13,988
19,232
21,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
CrispierBard8
Sylvanus
13
2 / 4 / 7
8,972
449
5,895
15,627
12,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 1 / 1
6,406
320
162
4,494
1,489
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
14
2 / 6 / 1
9,379
469
1,369
15,360
4,872
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
10 / 5 / 4
11,708
585
15,087
12,572
4,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
20
Kills
20
22
Deaths
20
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARealRareWhale
King Arthur
6
4
2
1.75
L
Sylvanus
CrispierBard8
Sylvanus
2
4
7
1.38
W
5
2
5
3.75
L
0
1
1
0.5
L
Susano
2
6
1
0.42
W
Discordia
Karma528
Discordia
10
4
2
2.75
W
Hel
Ren288
Hel
3
2
9
3.75
L
10
5
4
2.4
W
Nemesis
partyymark
Nemesis
0
9
7
0.39
W
Artemis
playboytyrek
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,213
Damage
36,501
55,983
Taken
67,285
20,718
Mitigated
44,378
20,032
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARealRareWhale
King Arthur
13,988
2,042
0
7,349
19,232
21,401
88
8,745
10,487
0
57,546
L
Sylvanus
CrispierBard8
Sylvanus
5,895
1,702
1,882
5,539
15,627
12,421
620
8,529
7,098
27,688
0
W
9,467
1,454
0
4,437
12,172
5,765
962
883
11,007
104,539
0
L
162
60
0
1,654
4,494
1,489
144
3,607
887
6,299
0
L
Susano
1,369
238
0
4,742
15,360
4,872
32
9,148
6,212
0
46,050
W
Discordia
Karma528
Discordia
18,742
1,275
0
0
8,991
3,612
1,472
577
8,414
67,694
0
W
Hel
Ren288
Hel
9,265
870
6,525
5,564
9,953
2,966
211
2,460
7,493
50,008
0
L
15,087
7,880
0
3,394
12,572
4,195
3,167
7,445
5,127
0
74,078
W
Nemesis
partyymark
Nemesis
5,085
1,107
0
2,891
15,850
4,753
520
2,598
13,252
0
29,548
W
Artemis
playboytyrek
Artemis
4,654
2,542
0
615
9,017
3,622
512
355
8,662
0
33,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
47,502
446
Minions Killed
371
0
Camps Cleared
0
1,852,741
Distance Traveled
1,461,341
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,037
552
87
4
0
385,209
0
L
Sylvanus
8,972
449
46
2
0
281,872
0
W
Geb
12,732
637
186
9
0
411,735
1
L
Hades
6,406
320
13
1
0
110,347
0
L
Susano
9,379
469
80
4
0
382,118
4
W
Discordia
11,912
596
107
5
0
346,773
3
W
Hel
9,985
499
80
4
0
426,978
3
L
Neith
11,708
585
145
7
0
301,795
0
W
Nemesis
8,178
409
32
2
0
384,021
2
W
Artemis
9,245
462
41
2
0
283,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role