Player Matchup

Cerberus
Cerberus
DeadBiter
Cerberus
Level 16
God Stats
2W - 3L
1,473 SR
Queue Stats
4W - 13L
1,091 Elo+
Party 1
Baron Samedi
Baron Samedi
LokiMadDog
Baron Samedi
Level 14
God Stats
12W - 14L
1,150 SR
Queue Stats
19W - 32L
1,109 Elo+
Party 2
Izanami
Izanami
ablomow
Izanami
Level 9
God Stats
4W - 7L
1,155 SR
Queue Stats
15W - 20L
1,133 Elo+
Party 2
Fenrir
Fenrir
forxik
Fenrir
Level 11
God Stats
2W - 3L
1,473 SR
Queue Stats
4W - 11L
1,107 Elo+
Party 1
Mercury
Mercury
джинзяо
Mercury
Level 21
God Stats
1W - 2L
1,466 SR
Queue Stats
7W - 22L
1,144 Elo+
Party 1
Team Averages
Level 14
1,343 SR
1,117 Elo+

VS

Team Averages
Level 25
1,355 SR
1,273 Elo+
Jing Wei
Jing Wei
Noelike
Jing Wei
Level 27
God Stats
5W - 2L
1,550 SR
Queue Stats
69W - 75L
1,267 Elo+
Solo
Cerberus
Cerberus
Tokink
Cerberus
Level 28
God Stats
56W - 53L
1,448 SR
Queue Stats
66W - 78L
1,388 Elo+
Solo
Scylla
Scylla
ZiaPierah
Scylla
Level 29
God Stats
104W - 109L
1,411 SR
Queue Stats
877W - 931L
1,287 Elo+
Solo
Yemoja
Yemoja
carlos20051914
Yemoja
Level 21
God Stats
13W - 11L
1,230 SR
Queue Stats
166W - 160L
1,240 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
virtualgranny
Ah Muzen Cab
Level 22
God Stats
3W - 4L
1,135 SR
Queue Stats
163W - 199L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadBiter
Cerberus
18
2 / 11 / 5
11,488
957
10,088
26,535
23,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
LokiMadDog
Baron Samedi
18
0 / 8 / 8
11,266
939
15,596
16,937
6,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ablomow
Izanami
18
6 / 10 / 2
12,660
1,055
18,497
18,915
8,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
forxik
Fenrir
16
1 / 12 / 2
10,336
861
6,562
22,242
6,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 4 / 7
12,326
1,027
13,327
16,085
5,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Noelike
Jing Wei
19
5 / 4 / 20
12,067
1,006
13,522
12,732
4,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Tokink
Cerberus
20
12 / 2 / 24
14,030
1,169
17,610
21,983
23,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ZiaPierah
Scylla
20
9 / 4 / 24
13,422
1,119
21,738
16,769
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 1 / 27
13,447
1,121
13,545
11,207
5,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
virtualgranny
Ah Muzen Cab
20
9 / 0 / 28
13,506
1,126
23,040
7,982
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
167
11
Kills
44
45
Deaths
11
24
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeadBiter
Cerberus
2
11
5
0.41
L
Baron Samedi
LokiMadDog
Baron Samedi
0
8
8
0.5
W
Jing Wei
Noelike
Jing Wei
5
4
20
3.75
W
Cerberus
Tokink
Cerberus
12
2
24
12
W
Scylla
ZiaPierah
Scylla
9
4
24
5.25
L
Izanami
ablomow
Izanami
6
10
2
0.7
W
9
1
27
22.5
L
Fenrir
forxik
Fenrir
1
12
2
0.17
W
Ah Muzen Cab
virtualgranny
Ah Muzen Cab
9
0
28
23
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,070
Damage
89,455
100,714
Taken
70,673
50,994
Mitigated
39,807
13,414
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeadBiter
Cerberus
10,088
844
545
3,645
26,535
23,607
0
12,982
13,553
33,286
0
L
Baron Samedi
LokiMadDog
Baron Samedi
15,596
966
1,504
1,551
16,937
6,681
0
9,057
7,880
33,611
0
W
Jing Wei
Noelike
Jing Wei
13,522
9,864
842
1,978
12,732
4,140
0
5,136
7,596
0
26,910
W
Cerberus
Tokink
Cerberus
17,610
565
0
6,621
21,983
23,054
0
7,364
13,274
41,561
0
W
Scylla
ZiaPierah
Scylla
21,738
2,786
331
1,341
16,769
4,824
0
6,667
10,102
44,680
0
L
Izanami
ablomow
Izanami
18,497
13,816
0
1,345
18,915
8,518
0
9,767
9,148
0
49,465
W
13,545
3,194
5,281
1,609
11,207
5,040
0
3,312
7,895
34,023
0
L
Fenrir
forxik
Fenrir
6,562
2,767
0
1,172
22,242
6,902
0
11,598
10,644
0
15,480
W
Ah Muzen Cab
virtualgranny
Ah Muzen Cab
23,040
12,941
0
2,447
7,982
2,749
0
3,205
4,777
0
39,761
L
13,327
5,755
1,686
1,966
16,085
5,286
0
9,489
6,596
0
30,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,076
Gold Earned
66,472
274
Minions Killed
248
6
Camps Cleared
5
997,395
Distance Traveled
1,082,974
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,488
957
87
7
1
180,829
1
L
Baron Samedi
11,266
939
49
4
0
167,957
0
W
Jing Wei
12,067
1,006
41
3
1
167,608
0
W
Cerberus
14,030
1,169
50
4
3
263,480
2
W
Scylla
13,422
1,119
73
6
0
209,153
3
L
Izanami
12,660
1,055
75
6
4
188,401
0
W
Yemoja
13,447
1,121
39
3
1
220,731
0
L
Fenrir
10,336
861
8
1
0
181,037
0
W
Ah Muzen Cab
13,506
1,126
45
4
0
222,002
0
L
Mercury
12,326
1,027
55
5
1
279,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role