Player Matchup

Zhong Kui
Zhong Kui
CornfieldJoe
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,617 Elo+
Party 2
Loki
Loki
Daddy Scythe
Loki
Level 102
God Stats
23W - 16L
1,569 SR
Queue Stats
87W - 87L
1,540 Elo+
Party 2
Skadi
Skadi
Destinight
Skadi
Level 21
God Stats
48W - 47L
1,554 SR
Queue Stats
51W - 50L
1,561 Elo+
Party 2
Artemis
Artemis
ENCE_polttimo
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Velvetyxcake
The Morrigan
Level 16
God Stats
16W - 15L
1,383 SR
Queue Stats
284W - 307L
1,414 Elo+
Party 3
Team Averages
Level 31
1,501 SR
1,526 Elo+

VS

Team Averages
Level 24
1,584 SR
1,408 Elo+
Nemesis
Nemesis
DaeDitzyshy
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,406 Elo+
Party 1
Geb
Geb
Luis_is_panda
Geb
Level 27
God Stats
8W - 11L
1,768 SR
Queue Stats
128W - 185L
1,425 Elo+
Party 1
Janus
Janus
Mozambique_On_Me
Janus
Level 27
God Stats
4W - 7L
1,714 SR
Queue Stats
185W - 256L
1,450 Elo+
Party 1
Neith
Neith
elber_gon21
Neith
Level 16
God Stats
9W - 14L
1,374 SR
Queue Stats
11W - 22L
1,290 Elo+
Party 1
Hades
Hades
not_a_closet
Hades
Level 25
God Stats
54W - 34L
1,562 SR
Queue Stats
75W - 63L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CornfieldJoe
Zhong Kui
20
7 / 2 / 30
13,150
1,096
23,138
17,050
10,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
12 / 4 / 12
12,325
1,027
15,727
9,684
3,127
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
19
6 / 0 / 24
12,642
1,054
12,139
7,197
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
20
12 / 2 / 24
13,340
1,112
33,886
11,017
5,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Velvetyxcake
The Morrigan
20
6 / 0 / 20
12,528
1,044
11,100
4,069
1,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaeDitzyshy
Nemesis
17
2 / 7 / 4
10,865
905
6,105
21,084
10,625
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 10 / 6
10,209
851
3,820
20,700
29,612
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 14 / 5
11,157
930
10,435
24,624
8,473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 3
11,376
948
9,422
14,444
5,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 8 / 6
10,115
843
11,255
20,081
10,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
31
43
Kills
7
8
Deaths
43
110
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CornfieldJoe
Zhong Kui
7
2
30
11
W
12
4
12
4.5
L
Nemesis
DaeDitzyshy
Nemesis
2
7
4
0.57
W
Skadi
6
0
24
18
W
Artemis
12
2
24
12
L
0
10
6
0.3
L
1
14
5
0.25
W
The Morrigan
Velvetyxcake
The Morrigan
6
0
20
16
L
4
4
3
1.38
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,990
Damage
41,037
49,017
Taken
100,933
23,457
Mitigated
64,600
13,132
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CornfieldJoe
Zhong Kui
23,138
5,138
0
8,184
17,050
10,353
0
8,778
8,272
38,415
0
W
15,727
7,190
0
515
9,684
3,127
0
4,152
3,742
0
29,704
L
Nemesis
DaeDitzyshy
Nemesis
6,105
1,113
0
2,232
21,084
10,625
0
5,956
15,128
0
21,351
W
Skadi
12,139
6,903
0
1,474
7,197
2,692
0
5,142
2,055
0
24,357
W
Artemis
33,886
22,979
0
2,320
11,017
5,738
0
3,955
7,062
0
48,503
L
3,820
158
0
609
20,700
29,612
0
6,072
14,628
15,311
912
L
10,435
1,159
0
146
24,624
8,473
0
8,884
15,740
51,372
0
W
The Morrigan
Velvetyxcake
The Morrigan
11,100
1,467
0
639
4,069
1,547
0
2,803
1,266
43,092
3,245
L
9,422
2,895
0
666
14,444
5,750
0
3,810
10,634
0
14,346
L
11,255
1,047
179
1,297
20,081
10,140
0
8,024
12,057
27,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,985
Gold Earned
53,722
220
Minions Killed
196
7
Camps Cleared
2
1,131,417
Distance Traveled
825,589
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,150
1,096
51
4
1
218,214
1
W
Loki
12,325
1,027
23
2
3
213,465
0
L
Nemesis
10,865
905
26
2
0
183,211
3
W
Skadi
12,642
1,054
35
3
0
249,874
0
W
Artemis
13,340
1,112
32
3
1
216,722
0
L
Geb
10,209
851
19
2
0
165,078
1
L
Janus
11,157
930
98
8
1
160,877
0
W
The Morrigan
12,528
1,044
79
7
2
233,142
0
L
Neith
11,376
948
8
1
0
172,046
0
L
Hades
10,115
843
45
4
1
144,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role