Player Matchup

Pele
Pele
CM gaming loony
Pele
Level 20
God Stats
21W - 14L
1,696 SR
Queue Stats
45W - 31L
1,646 Elo+
Party 1
Sol
Sol
HH gaming loony
Sol
Level 34
God Stats
8W - 6L
1,660 SR
Queue Stats
33W - 30L
1,390 Elo+
Party 1
Sobek
Sobek
Yobbl
Sobek
Level 25
God Stats
1W - 3L
1,137 SR
Queue Stats
24W - 33L
1,382 Elo+
Party 1
Nemesis
Nemesis
iorwerthat
Nemesis
Level 79
God Stats
15W - 15L
1,544 SR
Queue Stats
213W - 231L
1,310 Elo+
Party 1
Ra
Ra
osuwma
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,599 Elo+
Party 1
Team Averages
Level 37
1,507 SR
1,465 Elo+

VS

Team Averages
Level 25
1,669 SR
1,383 Elo+
Jormungandr
Jormungandr
BlueFire1370
Jormungandr
Level 30
God Stats
4W - 2L
1,860 SR
Queue Stats
74W - 71L
1,469 Elo+
Party 2
Hades
Hades
Csuhinho
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Party 3
Thanatos
Thanatos
Dannemaise
Thanatos
Level 18
God Stats
3W - 4L
1,543 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 3
Zeus
Zeus
Ponnebooii
Zeus
Level 27
God Stats
4W - 1L
1,725 SR
Queue Stats
10W - 12L
1,469 Elo+
Party 3
Izanami
Izanami
dragondelalumier
Izanami
Level 26
God Stats
14W - 9L
1,717 SR
Queue Stats
591W - 536L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 11
11,949
543
20,726
19,107
6,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 7
11,415
519
12,606
17,921
6,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
Yobbl
Sobek
15
3 / 4 / 19
11,306
514
8,606
17,848
14,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
iorwerthat
Nemesis
18
8 / 2 / 9
12,802
582
10,460
16,499
6,725
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
17
7 / 3 / 11
11,782
536
15,825
12,253
5,098
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueFire1370
Jormungandr
13
1 / 6 / 4
9,726
442
12,762
21,605
19,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Csuhinho
Hades
14
2 / 7 / 4
9,506
432
9,229
16,687
13,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Dannemaise
Thanatos
15
7 / 6 / 3
10,508
478
10,721
16,807
6,813
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 8
10,289
468
20,951
14,502
6,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 4
8,052
366
5,572
13,319
4,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
31
Kills
13
14
Deaths
31
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BlueFire1370
Jormungandr
1
6
4
0.5
W
9
2
11
7.25
L
Hades
Csuhinho
Hades
2
7
4
0.57
L
Thanatos
Dannemaise
Thanatos
7
6
3
1.42
W
4
3
7
2.5
L
3
6
8
1.17
W
Sobek
Yobbl
Sobek
3
4
19
3.13
L
0
6
4
0.33
W
Nemesis
iorwerthat
Nemesis
8
2
9
6.25
W
Ra
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,223
Damage
59,235
83,628
Taken
82,920
39,682
Mitigated
50,617
41,431
Healing
19,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BlueFire1370
Jormungandr
12,762
1,877
502
1,057
21,605
19,026
0
7,570
14,035
42,878
0
W
20,726
4,340
1,043
6,109
19,107
6,799
2,392
9,654
7,647
0
79,290
L
Hades
Csuhinho
Hades
9,229
487
65
4,158
16,687
13,708
0
9,599
7,088
35,879
0
L
Thanatos
Dannemaise
Thanatos
10,721
3,197
0
9,731
16,807
6,813
0
7,374
9,433
0
49,674
W
12,606
2,531
0
7,028
17,921
6,632
2,556
10,542
7,379
66,959
0
L
20,951
422
315
2,788
14,502
6,140
0
7,002
7,500
64,640
0
W
Sobek
Yobbl
Sobek
8,606
823
819
3,156
17,848
14,428
1,068
8,509
7,770
20,460
0
L
5,572
4,658
0
945
13,319
4,930
0
5,492
7,827
0
50,216
W
Nemesis
iorwerthat
Nemesis
10,460
4,415
0
5,101
16,499
6,725
1,046
6,510
9,989
0
84,050
W
Ra
15,825
1,785
11,790
6,385
12,253
5,098
1,931
7,727
4,526
68,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,254
Gold Earned
48,081
485
Minions Killed
377
0
Camps Cleared
0
2,007,437
Distance Traveled
1,813,602
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,726
442
36
2
0
394,618
6
W
Pele
11,949
543
126
6
0
389,153
0
L
Hades
9,506
432
43
2
0
355,956
0
L
Thanatos
10,508
478
81
4
0
375,415
0
W
Sol
11,415
519
111
5
0
369,576
3
L
Zeus
10,289
468
92
4
0
367,734
5
W
Sobek
11,306
514
14
1
0
379,001
1
L
Izanami
8,052
366
125
6
0
319,879
4
W
Nemesis
12,802
582
117
5
0
484,259
4
W
Ra
11,782
536
117
5
0
385,448
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role