Player Matchup

Anhur
Anhur
BurnedShadow
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 87L
1,423 Elo+
Party 1
Cerberus
Cerberus
ChrisDIng
Cerberus
Level 51
God Stats
3W - 2L
1,469 SR
Queue Stats
9W - 12L
1,390 Elo+
Party 1
Nox
Nox
FoxRiiver
Nox
Level 28
God Stats
14W - 10L
1,445 SR
Queue Stats
51W - 56L
1,210 Elo+
Party 1
Team Averages
Level 36
1,471 SR
1,341 Elo+

VS

Team Averages
Level 65
1,353 SR
1,362 Elo+
Eset
Eset
IcyTee
Eset
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,375 Elo+
Party 2
Hercules
Hercules
SaamVT
Hercules
Level 87
God Stats
3W - 8L
1,114 SR
Queue Stats
61W - 63L
1,362 Elo+
Party 2
Nemesis
Nemesis
jarabisio
Nemesis
Level 22
God Stats
8W - 10L
1,445 SR
Queue Stats
39W - 43L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 10
13,332
667
14,755
13,888
4,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ChrisDIng
Cerberus
15
4 / 3 / 14
14,155
708
11,932
19,357
20,214
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
9 / 5 / 10
14,203
710
9,729
11,543
4,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
IcyTee
Eset
14
2 / 8 / 11
11,884
594
12,830
13,288
5,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
SaamVT
Hercules
16
5 / 4 / 8
12,256
613
14,334
18,555
17,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
jarabisio
Nemesis
16
9 / 7 / 6
13,158
658
11,036
17,194
8,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
19
Kills
16
16
Deaths
19
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
8
10
1.38
W
Cerberus
ChrisDIng
Cerberus
4
3
14
3.67
W
9
5
10
2.8
L
Eset
IcyTee
Eset
2
8
11
0.94
L
Hercules
SaamVT
Hercules
5
4
8
2.25
L
Nemesis
jarabisio
Nemesis
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,416
Damage
38,200
44,788
Taken
49,037
28,909
Mitigated
31,547
6,387
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,755
6,451
0
480
13,888
4,642
1,895
3,690
10,198
0
67,801
W
Cerberus
ChrisDIng
Cerberus
11,932
655
0
3,817
19,357
20,214
231
6,291
13,066
26,383
0
W
9,729
1,398
0
2,090
11,543
4,053
603
2,939
8,604
41,526
0
L
Eset
IcyTee
Eset
12,830
2,439
843
1,742
13,288
5,274
587
5,540
7,748
63,153
0
L
Hercules
SaamVT
Hercules
14,334
3,845
0
5,227
18,555
17,641
299
9,215
9,340
0
38,703
L
Nemesis
jarabisio
Nemesis
11,036
4,625
0
2,628
17,194
8,632
192
6,959
10,235
0
40,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
37,298
190
Minions Killed
166
0
Camps Cleared
0
988,409
Distance Traveled
1,004,805
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,332
667
88
4
0
299,371
2
W
Cerberus
14,155
708
43
2
0
374,353
4
W
Nox
14,203
710
59
3
0
314,685
0
L
Eset
11,884
594
79
4
0
284,050
4
L
Hercules
12,256
613
47
2
0
380,545
0
L
Nemesis
13,158
658
40
2
0
340,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role