Player Matchup

Sun Wukong
Sun Wukong
Achaekek
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 1
Cupid
Cupid
Miliodas0105
Cupid
Level 24
God Stats
5W - 1L
1,631 SR
Queue Stats
7W - 2L
1,715 Elo+
Party 1
The Morrigan
The Morrigan
Musique49
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Chang'e
Chang'e
Nikola40k
Chang'e
Level 84
God Stats
5W - 3L
1,514 SR
Queue Stats
6W - 4L
1,518 Elo+
Party 1
Serqet
Serqet
bädguy
Serqet
Level 27
God Stats
15W - 10L
1,517 SR
Queue Stats
54W - 52L
1,564 Elo+
Solo
Team Averages
Level 34
1,532 SR
1,583 Elo+

VS

Team Averages
Level 27
1,512 SR
1,498 Elo+
Bakasura
Bakasura
CaptainsCookie
Bakasura
Level 41
God Stats
4W - 2L
1,616 SR
Queue Stats
33W - 29L
1,498 Elo+
Party 3
Neith
Neith
ErzaPanthera
Neith
Level 11
God Stats
7W - 12L
1,566 SR
Queue Stats
19W - 28L
1,471 Elo+
Party 2
Merlin
Merlin
MrGreibrokk
Merlin
Level 17
God Stats
9W - 9L
1,379 SR
Queue Stats
36W - 35L
1,548 Elo+
Party 3
Nemesis
Nemesis
Ruotsi
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
victorr31
Hel
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Achaekek
Sun Wukong
17
5 / 0 / 12
12,305
586
9,808
13,163
12,979
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 4 / 11
11,660
555
8,156
11,864
3,823
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

The Morrigan
Musique49
The Morrigan
16
11 / 3 / 8
12,598
600
11,866
11,345
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Nikola40k
Chang'e
17
6 / 5 / 20
12,085
575
13,581
14,062
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
bädguy
Serqet
20
17 / 2 / 8
14,792
704
18,337
13,252
6,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
9 / 9 / 0
10,914
520
16,282
22,673
8,441
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 8 / 3
8,098
386
4,747
12,325
3,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
3 / 9 / 4
9,894
471
8,649
14,130
4,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Ruotsi
Nemesis
11
0 / 8 / 2
7,201
343
4,107
14,331
3,977
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 9 / 5
8,725
415
7,967
14,670
5,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
42
Kills
14
14
Deaths
43
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Achaekek
Sun Wukong
5
0
12
11
L
Bakasura
9
9
0
1
L
1
8
3
0.31
W
3
4
11
2.13
L
Merlin
3
9
4
0.56
W
The Morrigan
Musique49
The Morrigan
11
3
8
5
W
Chang'e
Nikola40k
Chang'e
6
5
20
3.2
L
Nemesis
Ruotsi
Nemesis
0
8
2
0.13
W
Serqet
bädguy
Serqet
17
2
8
10.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,748
Damage
41,752
63,686
Taken
78,129
32,176
Mitigated
25,720
26,342
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Achaekek
Sun Wukong
9,808
1,779
431
4,107
13,163
12,979
1,190
4,559
8,234
0
50,751
L
Bakasura
16,282
13,597
0
5,015
22,673
8,441
23
5,936
16,737
0
63,856
L
4,747
2,368
0
179
12,325
3,271
144
2,616
9,709
0
37,523
W
8,156
4,064
433
2,445
11,864
3,823
7,288
2,769
8,605
0
43,925
L
Merlin
8,649
1,261
0
1,681
14,130
4,575
0
7,028
6,950
53,101
0
W
The Morrigan
Musique49
The Morrigan
11,866
3,743
813
1,233
11,345
4,168
3,366
4,307
6,821
50,406
1,131
W
Chang'e
Nikola40k
Chang'e
13,581
1,538
6,718
6,791
14,062
4,965
3,268
3,402
10,635
61,726
0
L
Nemesis
Ruotsi
Nemesis
4,107
1,411
0
2,237
14,331
3,977
730
2,661
11,670
0
21,251
W
Serqet
bädguy
Serqet
18,337
3,859
0
3,371
13,252
6,241
1,471
1,579
11,603
0
109,555
L
7,967
849
2,773
3,916
14,670
5,456
631
6,302
8,030
46,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,440
Gold Earned
44,832
472
Minions Killed
396
0
Camps Cleared
0
1,867,259
Distance Traveled
1,653,957
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,305
586
64
3
0
343,924
2
L
Bakasura
10,914
520
112
5
0
396,917
0
L
Neith
8,098
386
82
4
0
261,493
1
W
Cupid
11,660
555
80
4
0
329,777
1
L
Merlin
9,894
471
101
5
0
322,274
0
W
The Morrigan
12,598
600
77
4
0
344,233
0
W
Chang'e
12,085
575
95
5
0
364,912
4
L
Nemesis
7,201
343
34
2
0
288,689
4
W
Serqet
14,792
704
156
7
0
484,413
0
L
Hel
8,725
415
67
3
0
384,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role