Player Matchup

Ra
Ra
DraconLaw
Ra
Level 63
God Stats
1W - 1L
1,147 SR
Queue Stats
5W - 6L
1,254 Elo+
Party 1
Izanami
Izanami
MeowMay
Izanami
Level 124
God Stats
25W - 27L
1,457 SR
Queue Stats
182W - 240L
1,192 Elo+
Party 1
Neith
Neith
VirginiaDragons
Neith
Level 5
God Stats
1W - 3L
1,192 SR
Queue Stats
1W - 3L
951 Elo+
Party 1
Team Averages
Level 64
1,265 SR
1,132 Elo+

VS

Team Averages
Level 9
1,619 SR
1,208 Elo+
Artemis
Artemis
AmalurImmortal
Artemis
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 49L
1,063 Elo+
Party 2
Medusa
Medusa
CCSimas
Medusa
Level 8
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hades
Hades
Kruznshtern
Hades
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 29L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
10,086
630
6,228
7,486
2,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
MeowMay
Izanami
15
12 / 2 / 2
12,645
790
11,429
13,259
5,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 9
9,709
607
4,582
7,290
2,793
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
10,678
667
13,306
12,154
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
CCSimas
Medusa
10
0 / 7 / 6
8,750
547
1,805
8,067
2,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 2 / 5
10,180
636
5,535
9,811
9,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
10
10
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
Medusa
CCSimas
Medusa
0
7
6
0.43
W
2
5
7
1.1
L
5
2
5
3.75
W
Izanami
MeowMay
Izanami
12
2
2
6.5
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
20,646
28,035
Taken
30,032
10,335
Mitigated
15,952
8,171
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,306
6,161
725
4,249
12,154
4,515
787
1,033
11,121
0
47,069
L
Medusa
CCSimas
Medusa
1,805
984
0
0
8,067
2,235
1,039
1,272
6,795
0
10,135
W
6,228
334
1,697
1,953
7,486
2,455
316
2,542
4,944
33,908
0
L
5,535
786
1,280
3,543
9,811
9,202
628
3,923
5,888
21,521
0
W
Izanami
MeowMay
Izanami
11,429
6,343
0
2,408
13,259
5,087
3,242
1,485
11,774
0
83,876
W
4,582
2,503
0
2,113
7,290
2,793
452
1,592
5,698
0
20,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,440
Gold Earned
29,608
190
Minions Killed
114
0
Camps Cleared
0
695,032
Distance Traveled
670,012
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,678
667
59
4
0
236,981
2
L
Medusa
8,750
547
19
1
0
229,033
3
W
Ra
10,086
630
49
3
0
247,063
2
L
Hades
10,180
636
36
2
0
203,998
5
W
Izanami
12,645
790
100
6
0
235,115
7
W
Neith
9,709
607
41
3
0
212,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role