Player Matchup

Kumbhakarna
Kumbhakarna
Dark_Delt-
Kumbhakarna
Level 87
God Stats
4W - 1L
1,504 SR
Queue Stats
29W - 29L
1,375 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hugo-JIMENEZ97
Ah Muzen Cab
Level 53
God Stats
22W - 12L
1,671 SR
Queue Stats
271W - 250L
1,414 Elo+
Solo
Baba Yaga
Baba Yaga
NaoSick19
Baba Yaga
Level 95
God Stats
8W - 6L
1,581 SR
Queue Stats
61W - 65L
1,405 Elo+
Party 2
Artemis
Artemis
ScaryCalf797473
Artemis
Level 43
God Stats
2W - 1L
1,315 SR
Queue Stats
5W - 3L
1,215 Elo+
Solo
Hun Batz
Hun Batz
Terraphoenix1
Hun Batz
Level 107
God Stats
2W - 3L
1,211 SR
Queue Stats
253W - 277L
1,379 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,358 Elo+

VS

Team Averages
Level 62
1,556 SR
1,475 Elo+
Heimdallr
Heimdallr
Arthorn06092007
Heimdallr
Level 42
God Stats
0W - 4L
1,133 SR
Queue Stats
3W - 9L
1,311 Elo+
Solo
Yemoja
Yemoja
GaurdianAngelv1
Yemoja
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
173W - 163L
1,432 Elo+
Party 3
Izanami
Izanami
Prof Zoom96
Izanami
Level 43
God Stats
101W - 91L
1,552 SR
Queue Stats
172W - 165L
1,440 Elo+
Party 3
Janus
Janus
PurebredWheat17
Janus
Level 53
God Stats
4W - 1L
1,881 SR
Queue Stats
22W - 23L
1,570 Elo+
Party 1
King Arthur
King Arthur
SirenianRain7
King Arthur
Level 41
God Stats
6W - 8L
1,485 SR
Queue Stats
19W - 24L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dark_Delt-
Kumbhakarna
20
2 / 0 / 25
15,138
890
5,796
19,112
27,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Hugo-JIMENEZ97
Ah Muzen Cab
20
25 / 10 / 13
21,171
1,245
59,147
34,773
18,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
NaoSick19
Baba Yaga
20
3 / 3 / 33
16,563
974
34,236
18,197
8,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 8 / 23
17,318
1,019
39,635
28,857
14,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Terraphoenix1
Hun Batz
20
4 / 5 / 20
15,384
905
13,275
19,418
10,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arthorn06092007
Heimdallr
20
4 / 7 / 19
16,282
958
19,690
25,397
12,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 17
15,727
925
14,081
27,289
30,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Prof Zoom96
Izanami
20
11 / 14 / 9
17,581
1,034
28,025
33,850
14,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 11 / 12
16,355
962
30,140
37,363
13,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SirenianRain7
King Arthur
20
3 / 5 / 14
15,071
887
21,596
35,755
41,960
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
97
44
Kills
26
26
Deaths
44
114
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arthorn06092007
Heimdallr
4
7
19
1.93
W
Kumbhakarna
Dark_Delt-
Kumbhakarna
2
0
25
14.5
L
3
7
17
1.64
W
Ah Muzen Cab
Hugo-JIMENEZ97
Ah Muzen Cab
25
10
13
3.15
W
Baba Yaga
NaoSick19
Baba Yaga
3
3
33
6.5
L
Izanami
Prof Zoom96
Izanami
11
14
9
1.11
L
5
11
12
1
W
10
8
23
2.69
L
King Arthur
SirenianRain7
King Arthur
3
5
14
2
W
Hun Batz
Terraphoenix1
Hun Batz
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,089
Damage
113,532
120,357
Taken
159,654
79,811
Mitigated
112,551
31,474
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arthorn06092007
Heimdallr
19,690
8,211
0
0
25,397
12,130
0
6,764
18,633
0
41,745
W
Kumbhakarna
Dark_Delt-
Kumbhakarna
5,796
522
0
0
19,112
27,776
0
9,397
9,715
13,105
0
L
14,081
2,364
11,416
2,049
27,289
30,168
0
7,900
19,389
32,663
0
W
Ah Muzen Cab
Hugo-JIMENEZ97
Ah Muzen Cab
59,147
40,890
2,082
13,982
34,773
18,964
0
12,779
21,994
0
101,818
W
Baba Yaga
NaoSick19
Baba Yaga
34,236
814
0
4,219
18,197
8,915
0
6,146
12,051
57,010
0
L
Izanami
Prof Zoom96
Izanami
28,025
22,576
0
698
33,850
14,499
0
8,023
25,827
0
70,207
L
30,140
617
160
1,879
37,363
13,794
0
8,860
28,503
72,823
0
W
39,635
25,987
397
8,311
28,857
14,120
0
10,906
17,663
0
79,944
L
King Arthur
SirenianRain7
King Arthur
21,596
2,972
0
882
35,755
41,960
0
8,485
27,270
0
38,172
W
Hun Batz
Terraphoenix1
Hun Batz
13,275
9,929
1,206
1,277
19,418
10,036
0
4,993
14,424
0
29,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,574
Gold Earned
81,016
281
Minions Killed
318
10
Camps Cleared
4
1,567,369
Distance Traveled
1,468,429
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,282
958
46
3
3
304,700
0
W
Kumbhakarna
15,138
890
20
1
0
305,673
0
L
Yemoja
15,727
925
26
2
1
258,371
0
W
Ah Muzen Cab
21,171
1,245
86
5
1
286,493
1
W
Baba Yaga
16,563
974
63
4
0
354,248
1
L
Izanami
17,581
1,034
93
5
0
281,479
0
L
Janus
16,355
962
114
7
0
315,199
0
W
Artemis
17,318
1,019
87
5
0
261,309
1
L
King Arthur
15,071
887
39
2
0
308,680
0
W
Hun Batz
15,384
905
25
1
9
359,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role