Player Matchup

Nemesis
Nemesis
AbLEnguSS
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
CarterLispector
Sol
Level 29
God Stats
32W - 25L
1,445 SR
Queue Stats
479W - 523L
1,262 Elo+
Party 1
Cerberus
Cerberus
DiosMapache
Cerberus
Level 18
God Stats
7W - 2L
1,815 SR
Queue Stats
13W - 11L
1,390 Elo+
Party 1
Pele
Pele
GFER1202
Pele
Level 25
God Stats
13W - 5L
1,648 SR
Queue Stats
80W - 83L
1,187 Elo+
Party 2
Thanatos
Thanatos
aKarloh
Thanatos
Level 26
God Stats
18W - 31L
1,402 SR
Queue Stats
55W - 81L
1,260 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,320 Elo+

VS

Team Averages
Level 11
1,344 SR
1,121 Elo+
Sol
Sol
Batatossauro17
Sol
Level 6
God Stats
0W - 3L
1,217 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 3
Ymir
Ymir
RaphaelRSPBR
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,028 Elo+
Party 3
Yemoja
Yemoja
SirHercls
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
alucardlink13
Serqet
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
49W - 47L
1,011 Elo+
Party 3
Set
Set
taboquinha
Set
Level 15
God Stats
1W - 4L
1,217 SR
Queue Stats
21W - 31L
1,027 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbLEnguSS
Nemesis
11
0 / 10 / 4
7,879
394
6,622
13,269
4,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 0 / 3
11,061
553
15,691
12,182
4,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
DiosMapache
Cerberus
15
3 / 2 / 4
10,607
530
5,707
15,512
10,637
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
12
1 / 5 / 1
8,218
411
7,464
10,593
3,130
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
aKarloh
Thanatos
14
10 / 4 / 2
10,353
518
16,139
14,839
5,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
7,722
386
7,284
13,522
4,240
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 7
8,872
444
7,100
20,810
9,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
SirHercls
Yemoja
13
4 / 2 / 4
8,475
424
5,337
6,359
1,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 3 / 4
8,129
406
5,942
11,881
3,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 5 / 0
8,994
450
11,922
16,124
5,035
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
23
Kills
19
21
Deaths
23
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AbLEnguSS
Nemesis
0
10
4
0.2
L
2
8
3
0.44
W
9
0
3
10.5
W
Cerberus
DiosMapache
Cerberus
3
2
4
2.5
W
Pele
1
5
1
0.3
L
3
5
7
1.3
L
Yemoja
SirHercls
Yemoja
4
2
4
3
W
Thanatos
aKarloh
Thanatos
10
4
2
2.75
L
4
3
4
2
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,623
Damage
37,585
66,395
Taken
68,696
28,207
Mitigated
23,854
24,616
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AbLEnguSS
Nemesis
6,622
4,452
0
1,237
13,269
4,385
892
4,448
8,559
0
20,684
L
7,284
3,214
0
1,241
13,522
4,240
136
9,068
4,454
31,405
0
W
15,691
6,615
0
8,545
12,182
4,222
3,940
4,582
7,600
76,494
0
W
Cerberus
DiosMapache
Cerberus
5,707
724
153
3,702
15,512
10,637
2,435
3,716
11,796
34,276
0
W
Pele
7,464
1,836
0
1,152
10,593
3,130
801
2,604
6,984
0
39,476
L
7,100
2,421
0
2,966
20,810
9,520
715
0
20,810
31,170
0
L
Yemoja
SirHercls
Yemoja
5,337
1,107
999
615
6,359
1,734
0
4,236
2,123
24,851
0
W
Thanatos
aKarloh
Thanatos
16,139
5,248
0
9,827
14,839
5,833
46
4,371
10,468
0
43,977
L
5,942
968
0
317
11,881
3,325
195
1,878
10,003
0
25,377
L
11,922
5,265
0
3,702
16,124
5,035
0
6,216
9,908
0
48,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
42,192
322
Minions Killed
226
0
Camps Cleared
0
1,812,988
Distance Traveled
1,753,092
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,879
394
30
2
0
358,397
0
L
Sol
7,722
386
33
2
0
326,913
2
W
Sol
11,061
553
125
6
0
334,682
3
W
Cerberus
10,607
530
53
3
0
385,011
0
W
Pele
8,218
411
52
3
0
336,932
0
L
Ymir
8,872
444
35
2
0
313,631
0
L
Yemoja
8,475
424
37
2
0
338,711
0
W
Thanatos
10,353
518
62
3
0
397,966
1
L
Serqet
8,129
406
63
3
0
382,313
0
L
Set
8,994
450
58
3
0
391,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role