Player Matchup

Nemesis
Nemesis
AIRXDairborne
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SONY DMC
Medusa
Level 4
God Stats
3W - 6L
1,090 SR
Queue Stats
3W - 6L
945 Elo+
Party 2
Vamana
Vamana
Twomoonwolf
Vamana
Level 25
God Stats
1W - 2L
1,206 SR
Queue Stats
28W - 32L
1,245 Elo+
Solo
Ymir
Ymir
Xi4nghu4
Ymir
Level 42
God Stats
8W - 12L
1,335 SR
Queue Stats
36W - 45L
1,305 Elo+
Party 2
Neith
Neith
vinsint80
Neith
Level 21
God Stats
18W - 11L
1,340 SR
Queue Stats
44W - 41L
1,262 Elo+
Solo
Team Averages
Level 21
1,294 SR
1,251 Elo+

VS

Team Averages
Level 24
1,370 SR
1,220 Elo+
Hel
Hel
Astro_Cheaux
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 152L
1,251 Elo+
Party 1
Bastet
Bastet
Leopardsneeze28
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,087 Elo+
Solo
Arachne
Arachne
MastiM8
Arachne
Level 24
God Stats
41W - 40L
1,396 SR
Queue Stats
75W - 72L
1,321 Elo+
Solo
Cerberus
Cerberus
c4_shadow
Cerberus
Level 27
God Stats
27W - 32L
1,330 SR
Queue Stats
142W - 160L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
spiderjuice08
Sun Wukong
Level 8
God Stats
1W - 5L
1,126 SR
Queue Stats
84W - 113L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
7 / 7 / 21
11,415
1,142
12,465
10,934
4,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
SONY DMC
Medusa
18
4 / 4 / 18
11,090
1,109
7,451
6,530
2,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
18
3 / 2 / 21
10,583
1,058
9,581
10,281
9,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
18
5 / 3 / 23
11,757
1,176
7,446
12,269
9,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
vinsint80
Neith
20
24 / 4 / 15
14,652
1,465
38,641
12,343
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 7
9,125
913
1,528
14,050
6,526
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 10 / 8
9,312
931
2,102
17,196
7,361
Arachne
MastiM8
Arachne
18
10 / 9 / 6
13,524
1,352
22,015
21,126
9,047
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
c4_shadow
Cerberus
16
7 / 5 / 9
11,345
1,135
13,755
20,034
10,410
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
spiderjuice08
Sun Wukong
16
3 / 8 / 10
10,755
1,076
8,060
16,373
11,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
60
43
Kills
20
20
Deaths
43
98
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
7
21
2.5
L
0
11
7
0.32
L
0
10
8
0.4
L
Arachne
MastiM8
Arachne
10
9
6
1.44
W
Medusa
SONY DMC
Medusa
4
4
18
3.25
W
Vamana
3
2
21
6.75
W
Ymir
5
3
23
5.5
L
Cerberus
c4_shadow
Cerberus
7
5
9
2.3
L
Sun Wukong
spiderjuice08
Sun Wukong
3
8
10
1
W
Neith
vinsint80
Neith
24
4
15
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,584
Damage
47,460
52,357
Taken
88,779
32,543
Mitigated
44,712
10,745
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
12,465
5,379
0
86
10,934
4,803
0
4,519
6,415
0
19,880
L
1,528
1,166
1,680
832
14,050
6,526
0
1,072
12,978
7,237
0
L
2,102
1,036
0
0
17,196
7,361
0
1,303
15,893
0
6,439
L
Arachne
MastiM8
Arachne
22,015
15,936
0
3,794
21,126
9,047
0
1,811
19,315
208
31,154
W
Medusa
SONY DMC
Medusa
7,451
5,655
0
0
6,530
2,808
0
942
5,588
0
25,159
W
Vamana
9,581
3,669
0
1,904
10,281
9,406
0
4,454
5,827
334
21,028
W
Ymir
7,446
865
921
3,747
12,269
9,563
0
3,402
8,867
19,609
0
L
Cerberus
c4_shadow
Cerberus
13,755
1,207
337
6,894
20,034
10,410
0
1,870
18,164
34,165
0
L
Sun Wukong
spiderjuice08
Sun Wukong
8,060
1,628
0
330
16,373
11,368
0
1,695
14,678
0
22,844
W
Neith
vinsint80
Neith
38,641
25,391
717
3,370
12,343
5,963
0
2,170
10,173
0
78,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,497
Gold Earned
54,061
212
Minions Killed
144
5
Camps Cleared
6
838,099
Distance Traveled
775,335
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,415
1,142
17
2
0
183,314
1
L
Hel
9,125
913
10
1
0
121,058
0
L
Bastet
9,312
931
4
0
0
150,490
0
L
Arachne
13,524
1,352
16
2
6
205,618
0
W
Medusa
11,090
1,109
36
4
0
126,476
0
W
Vamana
10,583
1,058
21
2
3
207,314
0
W
Ymir
11,757
1,176
42
4
1
129,484
0
L
Cerberus
11,345
1,135
73
7
0
137,676
0
L
Sun Wukong
10,755
1,076
41
4
0
160,493
1
W
Neith
14,652
1,465
96
10
1
191,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role