Player Matchup

Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
InnoASatana
Agni
Silver IV
Level 102
God Stats
0W - 1L
1,880 SR
Queue Stats
5W - 6L
1,272 MMR
Solo
Sobek
Sobek
Bronze II
jampimania
Sobek
Bronze II
Level 105
God Stats
9W - 19L
1,244 SR
Queue Stats
309W - 325L
1,009 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,541 SR
1,260 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,509 SR
1,232 MMR
Baba Yaga
Baba Yaga
Bronze III
Balavan
Baba Yaga
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
789 MMR
Party 1
Raijin
Raijin
Gold V
Ragnaröook
Raijin
Gold V
Level 156
God Stats
1W - 2L
1,526 SR
Queue Stats
83W - 57L
1,409 MMR
Solo
Chaac
Chaac
Bronze I
Studderz
Chaac
Bronze I
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 7 / 1
12,470
594
13,286
17,061
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 3
12,304
586
23,420
15,515
5,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
0 / 4 / 3
12,222
582
7,002
29,453
38,993
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Ah Muzen CabAphroditeHerculesPersephoneHeimdallr

VS

Bans
YemojaHou YiKumbhakarnaUllrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Balavan
Baba Yaga
15
1 / 1 / 12
12,086
576
12,964
14,696
5,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
18
8 / 2 / 8
14,201
676
17,688
16,599
6,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Studderz
Chaac
17
7 / 1 / 9
13,827
658
18,207
25,828
24,560
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
16
16
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
1
0.5
W
Baba Yaga
Balavan
Baba Yaga
1
1
12
7
L
1
5
3
0.5
W
Raijin
8
2
8
6
W
Chaac
Studderz
Chaac
7
1
9
11.5
L
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,708
Damage
48,859
62,029
Taken
57,123
51,442
Mitigated
35,622
16,267
Healing
19,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,286
5,626
969
3,206
17,061
6,872
869
9,877
7,184
0
80,080
W
Baba Yaga
Balavan
Baba Yaga
12,964
1,611
0
4,019
14,696
5,033
977
7,186
7,510
45,956
0
L
23,420
1,335
0
5,481
15,515
5,577
0
8,189
7,326
60,005
0
W
Raijin
17,688
2,015
0
655
16,599
6,029
557
10,143
6,456
78,441
0
W
Chaac
Studderz
Chaac
18,207
3,862
1,509
13,579
25,828
24,560
1,290
13,200
12,628
0
72,533
L
Sobek
7,002
483
0
6,611
29,453
38,993
53
12,708
16,745
31,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
40,114
203
Minions Killed
242
0
Camps Cleared
0
1,121,107
Distance Traveled
1,147,513
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,470
594
102
5
0
360,351
2
W
Baba Yaga
12,086
576
63
3
0
369,828
3
L
Agni
12,304
586
72
3
0
364,865
4
W
Raijin
14,201
676
105
5
0
348,432
3
W
Chaac
13,827
658
74
4
0
429,253
7
L
Sobek
12,222
582
29
1
0
395,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role