Player Matchup

Fenrir
Fenrir
Divinity_French4
Fenrir
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
67W - 45L
1,358 Elo+
Party 2
Bacchus
Bacchus
Virtuoz_Infinite
Bacchus
Level 108
God Stats
6W - 3L
1,914 SR
Queue Stats
207W - 118L
1,632 Elo+
Party 2
Vulcan
Vulcan
Zerenguety80
Vulcan
Level 23
God Stats
1W - 2L
1,178 SR
Queue Stats
4W - 8L
1,171 Elo+
Solo
Team Averages
Level 46
1,531 SR
1,387 Elo+

VS

Team Averages
Level 40
1,626 SR
1,374 Elo+
Ares
Ares
Panda96DC
Ares
Level 10
God Stats
0W - 1L
1,743 SR
Queue Stats
26W - 34L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
atmosferko
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hades
Hades
shaggy96a354
Hades
Level 103
God Stats
25W - 23L
1,636 SR
Queue Stats
261W - 315L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 10
10,500
875
8,420
9,484
4,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
7 / 2 / 15
9,645
804
7,839
8,740
6,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
12
5 / 2 / 14
9,257
771
15,147
4,233
1,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 6 / 5
7,619
635
3,416
10,387
8,174
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
atmosferko
Guan Yu
8
0 / 10 / 2
6,680
557
429
13,958
6,888
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 8 / 1
8,684
724
9,639
13,058
6,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
23
Kills
6
6
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
Ares
1
6
5
0.58
W
7
2
15
7.25
W
Vulcan
5
2
14
6
L
Guan Yu
atmosferko
Guan Yu
0
10
2
0.1
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
13,484
22,457
Taken
37,403
12,625
Mitigated
21,691
2,417
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,420
2,145
0
1,815
9,484
4,085
1,986
5,111
4,373
0
30,305
L
Ares
3,416
100
0
0
10,387
8,174
0
6,977
3,410
10,640
0
W
7,839
1,157
0
602
8,740
6,953
703
4,586
4,154
18,459
0
W
Vulcan
15,147
8,537
0
0
4,233
1,587
777
3,430
803
37,829
0
L
Guan Yu
atmosferko
Guan Yu
429
101
404
1,594
13,958
6,888
0
7,598
6,360
0
10,593
L
9,639
334
190
2,929
13,058
6,629
0
8,502
4,556
35,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
22,983
118
Minions Killed
94
0
Camps Cleared
0
644,619
Distance Traveled
529,718
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,500
875
41
3
0
238,509
0
L
Ares
7,619
635
12
1
0
163,501
0
W
Bacchus
9,645
804
24
2
0
214,447
5
W
Vulcan
9,257
771
53
4
0
191,663
1
L
Guan Yu
6,680
557
14
1
0
184,202
3
L
Hades
8,684
724
68
6
0
182,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role