Player Matchup

Izanami
Izanami
Bigholla8243
Izanami
Level 21
God Stats
2W - 5L
1,520 SR
Queue Stats
25W - 51L
1,306 Elo+
Solo
Anubis
Anubis
CracklyTuba444
Anubis
Level 17
God Stats
0W - 4L
1,508 SR
Queue Stats
1W - 7L
876 Elo+
Solo
Khepri
Khepri
TXC MidKnigh
Khepri
Level 23
God Stats
54W - 40L
1,728 SR
Queue Stats
558W - 485L
1,433 Elo+
Solo
Scylla
Scylla
albondiga07
Scylla
Level 29
God Stats
26W - 21L
1,488 SR
Queue Stats
185W - 196L
1,318 Elo+
Solo
Skadi
Skadi
stoic-skirl2
Skadi
Level 15
God Stats
1W - 4L
1,680 SR
Queue Stats
10W - 34L
1,090 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,205 Elo+

VS

Team Averages
Level 43
1,562 SR
1,356 Elo+
Ares
Ares
AK0U0_THa_BLunT
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,266 Elo+
Party 1
Neith
Neith
Bob Bro Job
Neith
Level 13
God Stats
2W - 4L
1,215 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
Mini_Gr4m_420
Jing Wei
Level 5
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 8L
1,266 Elo+
Party 1
Da Ji
Da Ji
XxleslatxX
Da Ji
Level 28
God Stats
3W - 1L
1,728 SR
Queue Stats
136W - 151L
1,310 Elo+
Solo
Ra
Ra
Yodel And Run
Ra
Level 158
God Stats
3W - 0L
1,692 SR
Queue Stats
35W - 34L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigholla8243
Izanami
20
6 / 11 / 5
17,406
544
18,412
27,802
10,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 11 / 8
15,365
480
8,833
24,544
19,594
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
4
0 / 0 / 0
6,890
215
0
0
0
Scylla
20
14 / 5 / 6
17,107
535
19,548
14,158
6,163
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 12 / 7
11,142
348
1,861
17,993
5,621
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
10,597
331
1,041
6,020
1,752
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 8 / 9
16,354
511
11,484
20,897
6,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Mini_Gr4m_420
Jing Wei
8
1 / 5 / 2
10,464
327
2,233
5,183
1,273
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
20
18 / 3 / 3
19,695
615
24,780
19,569
13,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 8 / 11
18,406
575
30,647
28,598
11,226
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
24
Kills
38
39
Deaths
27
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Izanami
Bigholla8243
Izanami
6
11
5
0.77
W
4
8
9
1.06
L
4
11
8
0.73
W
Jing Wei
Mini_Gr4m_420
Jing Wei
1
5
2
0.4
L
Khepri
0
0
0
0
W
Da Ji
18
3
3
6.5
W
14
8
11
2.44
L
Scylla
14
5
6
3.4
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,654
Damage
70,185
84,497
Taken
80,267
42,245
Mitigated
34,072
5,231
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,041
134
0
28
6,020
1,752
996
1,930
4,090
7,324
0
L
Izanami
Bigholla8243
Izanami
18,412
14,388
0
4,721
27,802
10,867
1,724
11,926
15,876
0
125,579
W
11,484
5,530
0
1,379
20,897
6,720
2,227
10,500
10,397
0
76,442
L
8,833
86
0
0
24,544
19,594
2,093
8,816
15,728
80,056
0
W
Jing Wei
Mini_Gr4m_420
Jing Wei
2,233
2,134
0
0
5,183
1,273
312
1,451
3,732
0
10,541
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
24,780
8,259
0
4,998
19,569
13,101
7,779
4,141
15,428
0
132,295
W
30,647
3,104
2,775
11,560
28,598
11,226
5,513
10,359
18,239
149,344
0
L
Scylla
19,548
670
0
200
14,158
6,163
2,295
6,494
7,664
91,002
0
L
1,861
457
0
310
17,993
5,621
74
4,452
13,541
0
18,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,910
Gold Earned
75,516
463
Minions Killed
600
0
Camps Cleared
0
1,764,187
Distance Traveled
1,821,422
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,597
331
7
0
0
169,352
0
L
Izanami
17,406
544
196
6
0
473,840
1
W
Neith
16,354
511
112
4
0
476,063
0
L
Anubis
15,365
480
107
3
0
440,895
1
W
Jing Wei
10,464
327
10
0
0
142,066
0
L
Khepri
6,890
215
0
0
0
0
0
W
Da Ji
19,695
615
235
7
0
537,942
0
W
Ra
18,406
575
236
7
0
495,999
2
L
Scylla
17,107
535
143
4
0
414,279
2
L
Skadi
11,142
348
17
1
0
435,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role