Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
6W - 2L
1,689 SR
Queue Stats
13W - 19L
1,201 Elo+
Party 1
Hera
Hera
DarkMGirl
Hera
Level 18
God Stats
4W - 4L
1,545 SR
Queue Stats
148W - 149L
1,336 Elo+
Solo
Da Ji
Da Ji
Mago016505
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,339 Elo+
Solo
Bastet
Bastet
SmolPaggo
Bastet
Level 13
God Stats
1W - 1L
1,689 SR
Queue Stats
20W - 30L
1,172 Elo+
Party 1
Ao Kuang
Ao Kuang
elkbezotas
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,087 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,227 Elo+

VS

Team Averages
Level 21
1,451 SR
1,275 Elo+
Sun Wukong
Sun Wukong
JamesBr2k19
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,035 Elo+
Solo
Zeus
Zeus
KARNAGE081
Zeus
Level 17
God Stats
12W - 10L
1,404 SR
Queue Stats
104W - 140L
1,342 Elo+
Solo
Arachne
Arachne
RiskySnisky
Arachne
Level 29
God Stats
92W - 69L
1,639 SR
Queue Stats
584W - 629L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
whisky1005sc
Baron Samedi
Level 29
God Stats
19W - 13L
1,547 SR
Queue Stats
83W - 76L
1,414 Elo+
Solo
Rama
Rama
xPUNCHyourFACEx
Rama
Level 17
God Stats
24W - 23L
1,165 SR
Queue Stats
48W - 43L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
2 / 17 / 8
12,595
969
16,005
41,096
46,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
19
1 / 8 / 5
12,043
926
14,359
17,524
5,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
0 / 3 / 0
9,696
746
0
3,113
1,147
Bastet
SmolPaggo
Bastet
18
7 / 13 / 4
13,743
1,057
18,229
25,806
12,548
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
elkbezotas
Ao Kuang
17
2 / 14 / 2
11,204
862
6,725
29,297
12,407
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JamesBr2k19
Sun Wukong
19
2 / 3 / 26
12,542
965
8,217
17,430
12,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 31
14,234
1,095
18,184
8,969
2,606
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
RiskySnisky
Arachne
20
12 / 6 / 27
15,676
1,206
19,530
17,574
7,597
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
whisky1005sc
Baron Samedi
20
11 / 1 / 31
14,828
1,141
27,488
12,062
4,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 0 / 15
15,605
1,200
29,471
6,185
2,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
184
12
Kills
54
55
Deaths
12
19
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
17
8
0.35
L
Hera
1
8
5
0.44
W
Sun Wukong
JamesBr2k19
Sun Wukong
2
3
26
5
W
7
2
31
11.25
L
Da Ji
0
3
0
0
W
Arachne
RiskySnisky
Arachne
12
6
27
4.25
L
Bastet
SmolPaggo
Bastet
7
13
4
0.69
L
Ao Kuang
elkbezotas
Ao Kuang
2
14
2
0.21
W
Baron Samedi
whisky1005sc
Baron Samedi
11
1
31
26.5
W
22
0
15
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,318
Damage
102,890
116,836
Taken
62,220
78,480
Mitigated
29,570
7,587
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
16,005
895
0
4,567
41,096
46,577
0
19,593
21,503
48,154
0
L
Hera
14,359
3,856
0
0
17,524
5,801
0
5,911
11,613
53,878
0
W
Sun Wukong
JamesBr2k19
Sun Wukong
8,217
2,915
0
1,813
17,430
12,927
0
11,490
5,940
0
28,782
W
18,184
3,707
0
0
8,969
2,606
0
6,638
2,331
37,955
0
L
Da Ji
0
0
0
0
3,113
1,147
0
779
2,334
0
1,973
W
Arachne
RiskySnisky
Arachne
19,530
13,991
0
2,262
17,574
7,597
0
8,515
9,059
0
46,605
L
Bastet
SmolPaggo
Bastet
18,229
6,309
0
943
25,806
12,548
0
9,262
16,544
0
39,499
L
Ao Kuang
elkbezotas
Ao Kuang
6,725
1,526
0
2,077
29,297
12,407
0
10,127
18,087
19,323
0
W
Baron Samedi
whisky1005sc
Baron Samedi
27,488
5,353
4,400
3,949
12,062
4,314
0
7,621
4,441
49,338
0
W
29,471
26,383
0
2,997
6,185
2,126
0
2,825
3,360
0
41,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
72,885
225
Minions Killed
221
1
Camps Cleared
9
943,767
Distance Traveled
1,112,672
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,595
969
80
6
0
211,826
0
L
Hera
12,043
926
88
7
0
228,390
0
W
Sun Wukong
12,542
965
59
5
1
224,094
1
W
Zeus
14,234
1,095
38
3
1
217,445
2
L
Da Ji
9,696
746
0
0
0
50,386
0
W
Arachne
15,676
1,206
55
4
5
236,822
0
L
Bastet
13,743
1,057
46
4
0
242,572
0
L
Ao Kuang
11,204
862
11
1
1
210,593
0
W
Baron Samedi
14,828
1,141
46
4
0
200,418
0
W
Rama
15,605
1,200
23
2
2
233,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role