Player Matchup

Geb
Geb
BeNiiKSVK
Geb
Level 21
God Stats
3W - 1L
1,573 SR
Queue Stats
30W - 19L
1,397 Elo+
Party 1
Erlang Shen
Erlang Shen
ClankyWarrior66
Erlang Shen
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,508 Elo+
Party 1
Arachne
Arachne
PabloEmilio140
Arachne
Level 18
God Stats
54W - 31L
1,295 SR
Queue Stats
386W - 385L
1,323 Elo+
Solo
Ra
Ra
RajHin_Tsun
Ra
Level 29
God Stats
8W - 11L
1,250 SR
Queue Stats
225W - 253L
1,362 Elo+
Solo
Chernobog
Chernobog
debilko34
Chernobog
Level 27
God Stats
3W - 2L
1,138 SR
Queue Stats
123W - 119L
1,316 Elo+
Party 1
Team Averages
Level 21
1,351 SR
1,381 Elo+

VS

Team Averages
Level 31
1,494 SR
1,347 Elo+
Da Ji
Da Ji
Excessivly
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 208L
1,401 Elo+
Solo
Chang'e
Chang'e
Rrunc
Chang'e
Level 29
God Stats
6W - 4L
1,622 SR
Queue Stats
83W - 109L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
Zach4918
Sun Wukong
Level 32
God Stats
7W - 12L
1,457 SR
Queue Stats
154W - 171L
1,387 Elo+
Party 2
Ganesha
Ganesha
l Binley l
Ganesha
Level 29
God Stats
26W - 18L
1,564 SR
Queue Stats
262W - 296L
1,315 Elo+
Party 2
Fenrir
Fenrir
l Shugo l
Fenrir
Level 37
God Stats
12W - 7L
1,325 SR
Queue Stats
170W - 214L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 18
12,522
522
8,666
16,937
16,184
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ClankyWarrior66
Erlang Shen
20
17 / 2 / 10
16,581
691
27,326
25,807
29,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 3 / 8
14,625
609
14,213
15,298
7,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
6 / 4 / 9
13,480
562
13,166
14,050
5,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
debilko34
Chernobog
20
7 / 2 / 8
13,788
575
11,888
9,305
3,580
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 10 / 4
8,758
365
5,177
14,418
4,607
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Rrunc
Chang'e
15
1 / 9 / 4
9,536
397
8,484
20,616
7,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Zach4918
Sun Wukong
16
4 / 6 / 2
10,460
436
10,910
19,132
12,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
l Binley l
Ganesha
17
4 / 7 / 2
11,250
469
12,604
18,984
8,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
l Shugo l
Fenrir
16
3 / 10 / 2
9,859
411
8,308
20,142
8,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
42
Kills
13
15
Deaths
42
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
W
Erlang Shen
ClankyWarrior66
Erlang Shen
17
2
10
11
L
Da Ji
1
10
4
0.3
W
11
3
8
5
W
6
4
9
2.63
L
Chang'e
Rrunc
Chang'e
1
9
4
0.33
L
Sun Wukong
Zach4918
Sun Wukong
4
6
2
0.83
W
Chernobog
debilko34
Chernobog
7
2
8
5.5
L
Ganesha
l Binley l
Ganesha
4
7
2
0.71
L
Fenrir
l Shugo l
Fenrir
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,259
Damage
45,483
81,397
Taken
93,292
62,391
Mitigated
41,299
32,008
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,666
701
0
812
16,937
16,184
1,659
5,424
10,660
21,252
0
W
Erlang Shen
ClankyWarrior66
Erlang Shen
27,326
15,648
0
13,921
25,807
29,548
2,691
3,465
21,443
242
151,199
L
Da Ji
5,177
1,107
0
1,562
14,418
4,607
93
1,628
12,790
0
25,956
W
14,213
9,806
0
7,756
15,298
7,101
827
4,690
10,608
0
93,875
W
13,166
1,361
3,265
5,686
14,050
5,978
1,142
4,490
9,560
82,581
0
L
Chang'e
Rrunc
Chang'e
8,484
1,226
1,876
4,943
20,616
7,054
108
5,277
15,339
55,128
0
L
Sun Wukong
Zach4918
Sun Wukong
10,910
2,538
579
3,531
19,132
12,426
1,735
4,085
15,047
0
56,115
W
Chernobog
debilko34
Chernobog
11,888
7,566
0
568
9,305
3,580
6,875
3,678
5,627
0
84,232
L
Ganesha
l Binley l
Ganesha
12,604
465
0
942
18,984
8,342
1,096
7,012
11,972
64,295
0
L
Fenrir
l Shugo l
Fenrir
8,308
1,774
868
2,066
20,142
8,870
0
4,072
16,070
0
44,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,996
Gold Earned
49,863
627
Minions Killed
376
0
Camps Cleared
0
2,310,733
Distance Traveled
1,870,137
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,522
522
20
1
0
428,766
0
W
Erlang Shen
16,581
691
188
8
0
528,236
3
L
Da Ji
8,758
365
50
2
0
262,277
3
W
Arachne
14,625
609
133
6
0
513,174
3
W
Ra
13,480
562
128
5
0
459,743
0
L
Chang'e
9,536
397
74
3
0
369,825
1
L
Sun Wukong
10,460
436
93
4
0
402,816
5
W
Chernobog
13,788
575
158
7
0
380,814
6
L
Ganesha
11,250
469
86
4
0
434,129
2
L
Fenrir
9,859
411
73
3
0
401,090
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role