Player Matchup

Kuzenbo
Kuzenbo
B00o
Kuzenbo
Level 40
God Stats
8W - 2L
1,782 SR
Queue Stats
45W - 27L
1,612 Elo+
Party 4
Kukulkan
Kukulkan
Chrisminister
Kukulkan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Solo
Mercury
Mercury
Ehlikeyff
Mercury
Level 77
God Stats
29W - 45L
1,383 SR
Queue Stats
31W - 50L
1,354 Elo+
Party 3
Kali
Kali
Fourlosee
Kali
Level 27
God Stats
33W - 33L
1,443 SR
Queue Stats
57W - 63L
1,348 Elo+
Party 3
Achilles
Achilles
Smurfy
Achilles
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 19L
1,558 Elo+
Party 4
Team Averages
Level 48
1,522 SR
1,474 Elo+

VS

Team Averages
Level 39
1,602 SR
1,413 Elo+
Scylla
Scylla
 
Scylla
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SeyhRemun
Zeus
Level 46
God Stats
23W - 28L
1,626 SR
Queue Stats
111W - 128L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
ZSabine
Sun Wukong
Level 17
God Stats
14W - 10L
1,728 SR
Queue Stats
170W - 164L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
gariaya
Cernunnos
Level 68
God Stats
0W - 1L
1,741 SR
Queue Stats
50W - 38L
1,602 Elo+
Party 1
Kali
Kali
lepohdelaju
Kali
Level 24
God Stats
10W - 15L
1,416 SR
Queue Stats
212W - 225L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
B00o
Kuzenbo
20
4 / 6 / 29
16,040
1,003
27,354
33,723
58,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Chrisminister
Kukulkan
20
13 / 3 / 14
16,862
1,054
38,936
15,374
8,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ehlikeyff
Mercury
20
4 / 2 / 10
14,667
917
12,030
11,556
5,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
20
4 / 7 / 10
13,825
864
10,114
19,049
9,223
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Smurfy
Achilles
20
13 / 6 / 18
16,911
1,057
21,281
31,086
39,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 0 / 9
17,294
1,081
27,690
10,822
4,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
20
2 / 14 / 16
14,486
905
26,191
23,351
10,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ZSabine
Sun Wukong
20
2 / 5 / 16
14,345
897
14,266
26,020
38,262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
gariaya
Cernunnos
20
6 / 5 / 14
15,602
975
22,355
20,252
9,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 14 / 12
13,685
855
13,008
32,594
13,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
91
38
Kills
24
24
Deaths
38
81
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
11
0
9
15.5
W
Kuzenbo
B00o
Kuzenbo
4
6
29
3.08
W
Kukulkan
Chrisminister
Kukulkan
13
3
14
6.67
W
Mercury
Ehlikeyff
Mercury
4
2
10
4.5
W
Kali
4
7
10
1.29
L
Zeus
2
14
16
0.71
W
Achilles
Smurfy
Achilles
13
6
18
3.67
L
Sun Wukong
ZSabine
Sun Wukong
2
5
16
2
L
Cernunnos
gariaya
Cernunnos
6
5
14
2.6
L
3
14
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,715
Damage
103,510
110,788
Taken
113,039
120,748
Mitigated
75,803
8,566
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
27,690
2,508
0
827
10,822
4,427
0
6,050
4,772
70,615
0
W
Kuzenbo
B00o
Kuzenbo
27,354
5,193
0
1,750
33,723
58,701
0
15,916
17,511
37,630
1,720
W
Kukulkan
Chrisminister
Kukulkan
38,936
2,816
0
902
15,374
8,199
0
8,097
7,277
85,991
0
W
Mercury
Ehlikeyff
Mercury
12,030
5,402
0
963
11,556
5,267
0
6,848
4,708
0
53,746
W
Kali
10,114
5,742
984
2,790
19,049
9,223
0
8,858
10,191
0
43,240
L
Zeus
26,191
3,251
0
0
23,351
10,190
0
15,206
8,145
51,205
0
W
Achilles
Smurfy
Achilles
21,281
6,963
0
1,177
31,086
39,358
0
14,162
16,924
0
34,435
L
Sun Wukong
ZSabine
Sun Wukong
14,266
3,289
0
4,323
26,020
38,262
0
13,534
12,486
0
39,551
L
Cernunnos
gariaya
Cernunnos
22,355
13,943
492
4,901
20,252
9,420
0
11,158
9,094
0
70,380
L
13,008
6,846
0
3,650
32,594
13,504
0
18,851
13,743
0
21,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,305
Gold Earned
75,412
309
Minions Killed
351
16
Camps Cleared
8
1,559,614
Distance Traveled
1,435,979
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,294
1,081
113
7
4
308,164
1
W
Kuzenbo
16,040
1,003
12
1
0
306,286
0
W
Kukulkan
16,862
1,054
111
7
2
319,678
2
W
Mercury
14,667
917
76
5
11
364,762
1
W
Kali
13,825
864
77
5
3
261,607
0
L
Zeus
14,486
905
60
4
1
250,769
0
W
Achilles
16,911
1,057
33
2
0
307,281
0
L
Sun Wukong
14,345
897
65
4
2
320,633
0
L
Cernunnos
15,602
975
97
6
0
263,660
0
L
Kali
13,685
855
16
1
1
292,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role