Player Matchup

Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BaconDroco
Terra
Level 111
God Stats
5W - 4L
1,650 SR
Queue Stats
81W - 60L
1,422 Elo+
Solo
Ne Zha
Ne Zha
VERKROUK
Ne Zha
Level 99
God Stats
1W - 0L
1,395 SR
Queue Stats
63W - 89L
1,456 Elo+
Solo
Team Averages
Level 104
1,515 SR
1,459 Elo+

VS

Team Averages
Level 84
1,678 SR
1,450 Elo+
Neith
Neith
FateAllyT
Neith
Level 101
God Stats
3W - 9L
1,621 SR
Queue Stats
106W - 125L
1,460 Elo+
Solo
Merlin
Merlin
SikeitsMike
Merlin
Level 26
God Stats
0W - 1L
1,632 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
perxia21
Thor
Level 126
God Stats
1W - 3L
1,780 SR
Queue Stats
111W - 143L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
8 / 2 / 5
10,476
748
11,612
6,222
2,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
12
4 / 0 / 9
9,323
666
7,162
11,709
13,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
VERKROUK
Ne Zha
12
1 / 1 / 11
8,991
642
4,656
9,198
3,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FateAllyT
Neith
12
1 / 2 / 2
8,240
589
4,093
7,496
2,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
11
2 / 6 / 0
8,446
603
9,081
9,973
3,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
11
0 / 5 / 3
8,064
576
4,447
14,141
8,493
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
3
3
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
5
5.25
W
Terra
4
0
9
8.5
L
Neith
FateAllyT
Neith
1
2
2
1
L
Merlin
2
6
0
0.33
W
Ne Zha
VERKROUK
Ne Zha
1
1
11
6.5
L
Thor
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
17,621
27,129
Taken
31,610
20,029
Mitigated
14,723
10,867
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,612
205
0
180
6,222
2,923
782
2,026
4,196
65,906
0
W
Terra
7,162
920
4,008
4,433
11,709
13,437
702
3,751
7,958
18,416
0
L
Neith
FateAllyT
Neith
4,093
1,585
0
989
7,496
2,832
150
4,675
2,821
0
34,495
L
Merlin
9,081
633
0
958
9,973
3,398
0
6,638
3,335
20,483
0
W
Ne Zha
VERKROUK
Ne Zha
4,656
710
0
2,246
9,198
3,669
734
3,402
5,796
0
36,022
L
Thor
4,447
371
413
4,565
14,141
8,493
310
7,493
6,648
0
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
24,750
168
Minions Killed
145
0
Camps Cleared
0
833,852
Distance Traveled
682,456
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,476
748
108
8
0
256,169
1
W
Terra
9,323
666
18
1
0
264,804
2
L
Neith
8,240
589
74
5
0
228,975
3
L
Merlin
8,446
603
30
2
0
201,071
0
W
Ne Zha
8,991
642
42
3
0
312,879
1
L
Thor
8,064
576
41
3
0
252,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role