Player Matchup

Kukulkan
Kukulkan
RxM_Marchee
Kukulkan
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 22L
1,284 Elo+
Party 1
Ymir
Ymir
marioterminetor8
Ymir
Level 21
God Stats
3W - 0L
1,279 SR
Queue Stats
48W - 27L
1,284 Elo+
Party 1
Medusa
Medusa
w33d_man_6660
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,125 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,231 Elo+

VS

Team Averages
Level 36
1,568 SR
1,191 Elo+
Bakasura
Bakasura
Lzyboiiunknown
Bakasura
Level 16
God Stats
11W - 13L
1,500 SR
Queue Stats
212W - 215L
1,073 Elo+
Solo
Khepri
Khepri
Templar1
Khepri
Level 25
God Stats
4W - 10L
1,705 SR
Queue Stats
212W - 232L
1,249 Elo+
Party 2
Ganesha
Ganesha
Z_Jahhon038
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 113L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RxM_Marchee
Kukulkan
17
8 / 1 / 14
13,172
732
16,758
9,836
3,048
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
15 / 3 / 8
14,237
791
18,108
17,783
13,724
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 9 / 7
11,656
648
9,897
19,231
5,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 11 / 6
10,647
592
10,463
17,535
6,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Templar1
Khepri
13
5 / 8 / 3
11,236
624
5,277
20,462
8,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Z_Jahhon038
Ganesha
15
4 / 8 / 6
11,815
656
15,105
18,092
7,891
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
27
Kills
11
13
Deaths
27
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
11
6
0.45
W
Kukulkan
RxM_Marchee
Kukulkan
8
1
14
15
L
Khepri
Templar1
Khepri
5
8
3
0.81
L
Ganesha
Z_Jahhon038
Ganesha
4
8
6
0.88
W
15
3
8
6.33
W
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,763
Damage
30,845
46,850
Taken
56,089
22,065
Mitigated
23,282
8,123
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,463
8,861
0
1,698
17,535
6,856
0
11,329
6,206
0
35,044
W
Kukulkan
RxM_Marchee
Kukulkan
16,758
3,324
0
2,036
9,836
3,048
568
5,472
4,364
51,139
0
L
Khepri
Templar1
Khepri
5,277
1,035
0
864
20,462
8,535
888
10,849
9,613
22,894
0
L
Ganesha
Z_Jahhon038
Ganesha
15,105
295
417
912
18,092
7,891
0
12,711
5,381
46,874
0
W
18,108
3,205
0
1,642
17,783
13,724
827
9,285
8,352
42,897
0
W
9,897
6,370
756
3,689
19,231
5,293
1,186
6,926
12,118
0
51,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
33,698
152
Minions Killed
145
0
Camps Cleared
0
844,480
Distance Traveled
712,321
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,647
592
61
3
0
270,518
0
W
Kukulkan
13,172
732
69
4
0
319,924
0
L
Khepri
11,236
624
52
3
0
208,066
0
L
Ganesha
11,815
656
32
2
0
233,737
1
W
Ymir
14,237
791
44
2
0
288,602
0
W
Medusa
11,656
648
39
2
0
235,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role