Player Matchup

Mercury
Mercury
Maxcherry
Mercury
Level 109
God Stats
21W - 31L
1,732 SR
Queue Stats
414W - 459L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Orbbbit
Heimdallr
Level 60
God Stats
7W - 14L
1,580 SR
Queue Stats
343W - 368L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
ShrimpBoy101983
Baron Samedi
Level 68
God Stats
10W - 13L
1,535 SR
Queue Stats
514W - 640L
1,426 Elo+
Solo
Hel
Hel
Sternchamp65
Hel
Level 85
God Stats
20W - 18L
1,776 SR
Queue Stats
173W - 187L
1,444 Elo+
Solo
Izanami
Izanami
octaner
Izanami
Level 76
God Stats
84W - 73L
1,630 SR
Queue Stats
137W - 139L
1,516 Elo+
Party 2
Team Averages
Level 80
1,651 SR
1,455 Elo+

VS

Team Averages
Level 88
1,531 SR
1,260 Elo+
Scylla
Scylla
AssasinateDaBest
Scylla
Level 116
God Stats
1W - 0L
1,701 SR
Queue Stats
77W - 66L
1,555 Elo+
Solo
Khepri
Khepri
BB-SiLeNt-KiLL69
Khepri
Level 38
God Stats
2W - 2L
1,530 SR
Queue Stats
3W - 8L
1,048 Elo+
Party 1
Neith
Neith
DubstepDouchebag
Neith
Level 100
God Stats
1W - 0L
1,284 SR
Queue Stats
18W - 18L
1,006 Elo+
Party 1
Fenrir
Fenrir
NoObShOt_Is_BaCk
Fenrir
Level 88
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Tunt97
Chaac
Level 97
God Stats
1W - 2L
1,391 SR
Queue Stats
2W - 6L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maxcherry
Mercury
5
0 / 0 / 0
3,486
697
432
2,127
466
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Orbbbit
Heimdallr
6
0 / 1 / 0
3,543
709
1,570
2,743
744
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
ShrimpBoy101983
Baron Samedi
1
0 / 0 / 0
2,484
497
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,403
681
769
1,741
416
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
octaner
Izanami
6
0 / 0 / 0
3,692
738
1,827
1,861
419
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,675
735
840
1,227
343
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,288
658
518
1,796
542
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,268
654
684
1,878
435
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
3,668
734
718
2,824
620
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Chaac
Tunt97
Chaac
6
0 / 0 / 0
3,601
720
1,232
2,735
1,561
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Mercury
Maxcherry
Mercury
0
0
0
0
W
1
0
0
1
L
Heimdallr
Orbbbit
Heimdallr
0
1
0
0
L
Baron Samedi
ShrimpBoy101983
Baron Samedi
0
0
0
0
L
0
0
0
0
W
Chaac
Tunt97
Chaac
0
0
0
0
L
Izanami
octaner
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,598
Damage
3,992
8,472
Taken
10,460
2,045
Mitigated
3,501
3,858
Healing
4,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
840
340
0
427
1,227
343
0
675
552
17,983
0
W
518
112
234
198
1,796
542
0
0
1,796
5,161
0
W
684
255
0
862
1,878
435
0
0
1,878
0
13,650
L
Mercury
Maxcherry
Mercury
432
0
0
1,194
2,127
466
0
307
1,820
0
13,663
W
718
284
0
1,610
2,824
620
0
94
2,730
0
10,423
L
Heimdallr
Orbbbit
Heimdallr
1,570
661
0
1,286
2,743
744
0
254
2,489
0
15,105
L
Baron Samedi
ShrimpBoy101983
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
769
0
69
621
1,741
416
0
797
944
13,616
0
W
Chaac
Tunt97
Chaac
1,232
0
0
1,460
2,735
1,561
19
0
2,735
0
15,690
L
Izanami
octaner
Izanami
1,827
1,371
0
688
1,861
419
0
0
1,861
0
18,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,608
Gold Earned
17,500
127
Minions Killed
131
0
Camps Cleared
0
396,788
Distance Traveled
474,797
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,675
735
31
6
0
89,082
2
W
Khepri
3,288
658
16
3
0
90,152
1
W
Neith
3,268
654
27
5
0
92,154
1
L
Mercury
3,486
697
33
7
0
104,945
2
W
Fenrir
3,668
734
25
5
0
105,564
1
L
Heimdallr
3,543
709
27
5
0
80,356
0
L
Baron Samedi
2,484
497
0
0
0
87
0
L
Hel
3,403
681
26
5
0
116,356
2
W
Chaac
3,601
720
32
6
0
97,845
1
L
Izanami
3,692
738
41
8
0
95,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role