Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
3W - 8L
1,708 SR
Queue Stats
197W - 272L
1,428 Elo+
Solo
Hera
Hera
Meriodasu91
Hera
Level 29
God Stats
2W - 1L
1,516 SR
Queue Stats
18W - 38L
1,153 Elo+
Solo
Nu Wa
Nu Wa
NiNjAMoNkEy202
Nu Wa
Level 28
God Stats
40W - 43L
1,493 SR
Queue Stats
102W - 115L
1,406 Elo+
Solo
Team Averages
Level 28
1,572 SR
1,329 Elo+

VS

Team Averages
Level 50
1,514 SR
1,514 Elo+
Ah Puch
Ah Puch
GAMESTIR_PRO
Ah Puch
Level 62
God Stats
59W - 43L
1,537 SR
Queue Stats
230W - 235L
1,385 Elo+
Solo
Artemis
Artemis
Russcat22
Artemis
Level 60
God Stats
30W - 21L
1,444 SR
Queue Stats
332W - 291L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
ScrunchySock
Sun Wukong
Level 27
God Stats
2W - 0L
1,559 SR
Queue Stats
22W - 12L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 5 / 2
8,744
673
5,483
18,777
16,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 11 / 2
8,565
659
3,586
10,952
3,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 6 / 1
9,360
720
8,265
9,496
3,353
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GAMESTIR_PRO
Ah Puch
14
5 / 2 / 10
10,177
783
8,645
8,557
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Russcat22
Artemis
14
10 / 3 / 9
10,908
839
12,749
13,832
4,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ScrunchySock
Sun Wukong
14
7 / 2 / 8
10,434
803
11,115
13,160
12,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
22
22
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
2
0.4
W
Ah Puch
GAMESTIR_PRO
Ah Puch
5
2
10
5
L
1
11
2
0.18
L
3
6
1
0.58
W
Artemis
Russcat22
Artemis
10
3
9
4.83
W
Sun Wukong
ScrunchySock
Sun Wukong
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
32,509
39,225
Taken
35,549
22,979
Mitigated
20,498
3,452
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,483
2,371
0
783
18,777
16,350
312
4,774
14,003
21,382
0
W
Ah Puch
GAMESTIR_PRO
Ah Puch
8,645
333
0
2,011
8,557
2,822
299
4,300
4,257
65,936
0
L
3,586
1,225
417
1,013
10,952
3,276
0
1,253
9,699
18,469
0
L
8,265
2,033
0
1,239
9,496
3,353
0
2,892
6,604
31,406
0
W
Artemis
Russcat22
Artemis
12,749
5,968
0
5,656
13,832
4,841
2,583
7,009
6,823
0
53,017
W
Sun Wukong
ScrunchySock
Sun Wukong
11,115
2,854
0
3,336
13,160
12,835
375
6,101
7,059
0
50,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
31,519
114
Minions Killed
226
0
Camps Cleared
0
634,056
Distance Traveled
670,976
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,744
673
26
2
0
260,355
0
W
Ah Puch
10,177
783
84
6
0
247,622
3
L
Hera
8,565
659
26
2
0
197,815
2
L
Nu Wa
9,360
720
62
5
0
175,886
3
W
Artemis
10,908
839
63
5
0
224,815
1
W
Sun Wukong
10,434
803
79
6
0
198,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role